clc
autocode

overwrite =

     0

Parsing OpenGL and GLU header files in /usr/include/GL ...

str =

#error glATI.h included before glew.h

Skipped! [#error glATI.h included before glew.h]
Rejected: [unparseable/unsupported, see line above]

str =

GLAPI void glAccum (GLenum op, GLfloat value)

Found: glAccum ...

str =

GLAPI void glAlphaFunc (GLenum func, GLclampf ref)

Found: glAlphaFunc ...

str =

GLAPI GLboolean glAreTexturesResident (GLsizei n, const GLuint *textures, GLboolean *residences)

Found: glAreTexturesResident ...

str =

GLAPI void glArrayElement (GLint i)

Found: glArrayElement ...

str =

GLAPI void glBegin (GLenum mode)

Found: glBegin ...

str =

GLAPI void glBindTexture (GLenum target, GLuint texture)

Found: glBindTexture ...

str =

GLAPI void glBitmap (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap)

Found: glBitmap ...

str =

GLAPI void glBlendFunc (GLenum sfactor, GLenum dfactor)

Found: glBlendFunc ...

str =

GLAPI void glCallList (GLuint list)

Found: glCallList ...

str =

GLAPI void glCallLists (GLsizei n, GLenum type, const void *lists)

Found: glCallLists ...

str =

GLAPI void glClear (GLbitfield mask)

Found: glClear ...

str =

GLAPI void glClearAccum (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)

Found: glClearAccum ...

str =

GLAPI void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)

Found: glClearColor ...

str =

GLAPI void glClearDepth (GLclampd depth)

Found: glClearDepth ...

str =

GLAPI void glClearIndex (GLfloat c)

Found: glClearIndex ...

str =

GLAPI void glClearStencil (GLint s)

Found: glClearStencil ...

str =

GLAPI void glClipPlane (GLenum plane, const GLdouble *equation)

Found: glClipPlane ...

str =

GLAPI void glColor3b (GLbyte red, GLbyte green, GLbyte blue)

Found: glColor3b ...

str =

GLAPI void glColor3bv (const GLbyte *v)

Found: glColor3bv ...

str =

GLAPI void glColor3d (GLdouble red, GLdouble green, GLdouble blue)

Found: glColor3d ...

str =

GLAPI void glColor3dv (const GLdouble *v)

Found: glColor3dv ...

str =

GLAPI void glColor3f (GLfloat red, GLfloat green, GLfloat blue)

Found: glColor3f ...

str =

GLAPI void glColor3fv (const GLfloat *v)

Found: glColor3fv ...

str =

GLAPI void glColor3i (GLint red, GLint green, GLint blue)

Found: glColor3i ...

str =

GLAPI void glColor3iv (const GLint *v)

Found: glColor3iv ...

str =

GLAPI void glColor3s (GLshort red, GLshort green, GLshort blue)

Found: glColor3s ...

str =

GLAPI void glColor3sv (const GLshort *v)

Found: glColor3sv ...

str =

GLAPI void glColor3ub (GLubyte red, GLubyte green, GLubyte blue)

Found: glColor3ub ...

str =

GLAPI void glColor3ubv (const GLubyte *v)

Found: glColor3ubv ...

str =

GLAPI void glColor3ui (GLuint red, GLuint green, GLuint blue)

Found: glColor3ui ...

str =

GLAPI void glColor3uiv (const GLuint *v)

Found: glColor3uiv ...

str =

GLAPI void glColor3us (GLushort red, GLushort green, GLushort blue)

Found: glColor3us ...

str =

GLAPI void glColor3usv (const GLushort *v)

Found: glColor3usv ...

str =

GLAPI void glColor4b (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha)

Found: glColor4b ...

str =

GLAPI void glColor4bv (const GLbyte *v)

Found: glColor4bv ...

str =

GLAPI void glColor4d (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha)

Found: glColor4d ...

str =

GLAPI void glColor4dv (const GLdouble *v)

Found: glColor4dv ...

str =

GLAPI void glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)

Found: glColor4f ...

str =

GLAPI void glColor4fv (const GLfloat *v)

Found: glColor4fv ...

str =

GLAPI void glColor4i (GLint red, GLint green, GLint blue, GLint alpha)

Found: glColor4i ...

str =

GLAPI void glColor4iv (const GLint *v)

Found: glColor4iv ...

str =

GLAPI void glColor4s (GLshort red, GLshort green, GLshort blue, GLshort alpha)

Found: glColor4s ...

str =

GLAPI void glColor4sv (const GLshort *v)

Found: glColor4sv ...

str =

GLAPI void glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)

Found: glColor4ub ...

str =

GLAPI void glColor4ubv (const GLubyte *v)

Found: glColor4ubv ...

str =

GLAPI void glColor4ui (GLuint red, GLuint green, GLuint blue, GLuint alpha)

Found: glColor4ui ...

str =

GLAPI void glColor4uiv (const GLuint *v)

Found: glColor4uiv ...

str =

GLAPI void glColor4us (GLushort red, GLushort green, GLushort blue, GLushort alpha)

Found: glColor4us ...

str =

GLAPI void glColor4usv (const GLushort *v)

Found: glColor4usv ...

str =

GLAPI void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)

Found: glColorMask ...

str =

GLAPI void glColorMaterial (GLenum face, GLenum mode)

Found: glColorMaterial ...

str =

GLAPI void glColorPointer (GLint size, GLenum type, GLsizei stride, const void *pointer)

Rejected: glColorPointer ... [in autono.txt]

str =

GLAPI void glCopyPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)

Found: glCopyPixels ...

str =

GLAPI void glCopyTexImage1D (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border)

Found: glCopyTexImage1D ...

str =

GLAPI void glCopyTexImage2D (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)

Found: glCopyTexImage2D ...

str =

GLAPI void glCopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)

Found: glCopyTexSubImage1D ...

str =

GLAPI void glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)

Found: glCopyTexSubImage2D ...

str =

GLAPI void glCullFace (GLenum mode)

Found: glCullFace ...

str =

GLAPI void glDeleteLists (GLuint list, GLsizei range)

Found: glDeleteLists ...

str =

GLAPI void glDeleteTextures (GLsizei n, const GLuint *textures)

Found: glDeleteTextures ...

str =

GLAPI void glDepthFunc (GLenum func)

Found: glDepthFunc ...

str =

GLAPI void glDepthMask (GLboolean flag)

Found: glDepthMask ...

str =

GLAPI void glDepthRange (GLclampd zNear, GLclampd zFar)

Found: glDepthRange ...

str =

GLAPI void glDisable (GLenum cap)

Found: glDisable ...

str =

GLAPI void glDisableClientState (GLenum array)

Found: glDisableClientState ...

str =

GLAPI void glDrawArrays (GLenum mode, GLint first, GLsizei count)

Found: glDrawArrays ...

str =

GLAPI void glDrawBuffer (GLenum mode)

Found: glDrawBuffer ...

str =

GLAPI void glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices)

Rejected: glDrawElements ... [in autono.txt]

str =

GLAPI void glDrawPixels (GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels)

Found: glDrawPixels ...

str =

GLAPI void glEdgeFlag (GLboolean flag)

Found: glEdgeFlag ...

str =

GLAPI void glEdgeFlagPointer (GLsizei stride, const void *pointer)

Found: glEdgeFlagPointer ...

str =

GLAPI void glEdgeFlagv (const GLboolean *flag)

Found: glEdgeFlagv ...

str =

GLAPI void glEnable (GLenum cap)

Found: glEnable ...

str =

GLAPI void glEnableClientState (GLenum array)

Found: glEnableClientState ...

str =

GLAPI void glEnd (void)

Found: glEnd ...

str =

GLAPI void glEndList (void)

Found: glEndList ...

str =

GLAPI void glEvalCoord1d (GLdouble u)

Found: glEvalCoord1d ...

str =

GLAPI void glEvalCoord1dv (const GLdouble *u)

Found: glEvalCoord1dv ...

str =

GLAPI void glEvalCoord1f (GLfloat u)

Found: glEvalCoord1f ...

str =

GLAPI void glEvalCoord1fv (const GLfloat *u)

Found: glEvalCoord1fv ...

str =

GLAPI void glEvalCoord2d (GLdouble u, GLdouble v)

Found: glEvalCoord2d ...

str =

GLAPI void glEvalCoord2dv (const GLdouble *u)

Found: glEvalCoord2dv ...

str =

GLAPI void glEvalCoord2f (GLfloat u, GLfloat v)

Found: glEvalCoord2f ...

str =

GLAPI void glEvalCoord2fv (const GLfloat *u)

Found: glEvalCoord2fv ...

str =

GLAPI void glEvalMesh1 (GLenum mode, GLint i1, GLint i2)

Found: glEvalMesh1 ...

str =

GLAPI void glEvalMesh2 (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)

Found: glEvalMesh2 ...

str =

GLAPI void glEvalPoint1 (GLint i)

Found: glEvalPoint1 ...

str =

GLAPI void glEvalPoint2 (GLint i, GLint j)

Found: glEvalPoint2 ...

str =

GLAPI void glFeedbackBuffer (GLsizei size, GLenum type, GLfloat *buffer)

Rejected: glFeedbackBuffer ... [in autono.txt]

str =

GLAPI void glFinish (void)

Found: glFinish ...

str =

GLAPI void glFlush (void)

Found: glFlush ...

str =

GLAPI void glFogf (GLenum pname, GLfloat param)

Found: glFogf ...

str =

GLAPI void glFogfv (GLenum pname, const GLfloat *params)

Found: glFogfv ...

str =

GLAPI void glFogi (GLenum pname, GLint param)

Found: glFogi ...

str =

GLAPI void glFogiv (GLenum pname, const GLint *params)

Found: glFogiv ...

str =

GLAPI void glFrontFace (GLenum mode)

Found: glFrontFace ...

str =

GLAPI void glFrustum (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)

Found: glFrustum ...

str =

GLAPI GLuint glGenLists (GLsizei range)

Found: glGenLists ...

str =

GLAPI void glGenTextures (GLsizei n, GLuint *textures)

Found: glGenTextures ...

str =

GLAPI void glGetBooleanv (GLenum pname, GLboolean *params)

Found: glGetBooleanv ...

str =

GLAPI void glGetClipPlane (GLenum plane, GLdouble *equation)

Found: glGetClipPlane ...

str =

GLAPI void glGetDoublev (GLenum pname, GLdouble *params)

Found: glGetDoublev ...

str =

GLAPI GLenum glGetError (void)

Found: glGetError ...

str =

GLAPI void glGetFloatv (GLenum pname, GLfloat *params)

Found: glGetFloatv ...

str =

GLAPI void glGetIntegerv (GLenum pname, GLint *params)

Found: glGetIntegerv ...

str =

GLAPI void glGetLightfv (GLenum light, GLenum pname, GLfloat *params)

Found: glGetLightfv ...

str =

GLAPI void glGetLightiv (GLenum light, GLenum pname, GLint *params)

Found: glGetLightiv ...

str =

GLAPI void glGetMapdv (GLenum target, GLenum query, GLdouble *v)

Found: glGetMapdv ...

str =

GLAPI void glGetMapfv (GLenum target, GLenum query, GLfloat *v)

Found: glGetMapfv ...

str =

GLAPI void glGetMapiv (GLenum target, GLenum query, GLint *v)

Found: glGetMapiv ...

str =

GLAPI void glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params)

Found: glGetMaterialfv ...

str =

GLAPI void glGetMaterialiv (GLenum face, GLenum pname, GLint *params)

Found: glGetMaterialiv ...

str =

GLAPI void glGetPixelMapfv (GLenum map, GLfloat *values)

Found: glGetPixelMapfv ...

str =

GLAPI void glGetPixelMapuiv (GLenum map, GLuint *values)

Found: glGetPixelMapuiv ...

str =

GLAPI void glGetPixelMapusv (GLenum map, GLushort *values)

Found: glGetPixelMapusv ...

str =

GLAPI void glGetPointerv (GLenum pname, void* *params)

Rejected: glGetPointerv ... [in autono.txt]

str =

GLAPI void glGetPolygonStipple (GLubyte *mask)

Found: glGetPolygonStipple ...

str =

GLAPI const GLubyte * glGetString (GLenum name)

Rejected: glGetString ... [in autono.txt]

str =

GLAPI void glGetTexEnvfv (GLenum target, GLenum pname, GLfloat *params)

Found: glGetTexEnvfv ...

str =

GLAPI void glGetTexEnviv (GLenum target, GLenum pname, GLint *params)

Found: glGetTexEnviv ...

str =

GLAPI void glGetTexGendv (GLenum coord, GLenum pname, GLdouble *params)

Found: glGetTexGendv ...

str =

GLAPI void glGetTexGenfv (GLenum coord, GLenum pname, GLfloat *params)

Found: glGetTexGenfv ...

str =

GLAPI void glGetTexGeniv (GLenum coord, GLenum pname, GLint *params)

Found: glGetTexGeniv ...

str =

GLAPI void glGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, void *pixels)

Found: glGetTexImage ...

str =

GLAPI void glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params)

Found: glGetTexLevelParameterfv ...

str =

GLAPI void glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params)

Found: glGetTexLevelParameteriv ...

str =

GLAPI void glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params)

Found: glGetTexParameterfv ...

str =

GLAPI void glGetTexParameteriv (GLenum target, GLenum pname, GLint *params)

Found: glGetTexParameteriv ...

str =

GLAPI void glHint (GLenum target, GLenum mode)

Found: glHint ...

str =

GLAPI void glIndexMask (GLuint mask)

Found: glIndexMask ...

str =

GLAPI void glIndexPointer (GLenum type, GLsizei stride, const void *pointer)

Found: glIndexPointer ...

str =

GLAPI void glIndexd (GLdouble c)

Found: glIndexd ...

str =

GLAPI void glIndexdv (const GLdouble *c)

Found: glIndexdv ...

str =

GLAPI void glIndexf (GLfloat c)

Found: glIndexf ...

str =

GLAPI void glIndexfv (const GLfloat *c)

Found: glIndexfv ...

str =

GLAPI void glIndexi (GLint c)

Found: glIndexi ...

str =

GLAPI void glIndexiv (const GLint *c)

Found: glIndexiv ...

str =

GLAPI void glIndexs (GLshort c)

Found: glIndexs ...

str =

GLAPI void glIndexsv (const GLshort *c)

Found: glIndexsv ...

str =

GLAPI void glIndexub (GLubyte c)

Found: glIndexub ...

str =

GLAPI void glIndexubv (const GLubyte *c)

Found: glIndexubv ...

str =

GLAPI void glInitNames (void)

Found: glInitNames ...

str =

GLAPI void glInterleavedArrays (GLenum format, GLsizei stride, const void *pointer)

Found: glInterleavedArrays ...

str =

GLAPI GLboolean glIsEnabled (GLenum cap)

Found: glIsEnabled ...

str =

GLAPI GLboolean glIsList (GLuint list)

Found: glIsList ...

str =

GLAPI GLboolean glIsTexture (GLuint texture)

Found: glIsTexture ...

str =

GLAPI void glLightModelf (GLenum pname, GLfloat param)

Found: glLightModelf ...

str =

GLAPI void glLightModelfv (GLenum pname, const GLfloat *params)

Found: glLightModelfv ...

str =

GLAPI void glLightModeli (GLenum pname, GLint param)

Found: glLightModeli ...

str =

GLAPI void glLightModeliv (GLenum pname, const GLint *params)

Found: glLightModeliv ...

str =

GLAPI void glLightf (GLenum light, GLenum pname, GLfloat param)

Found: glLightf ...

str =

GLAPI void glLightfv (GLenum light, GLenum pname, const GLfloat *params)

Found: glLightfv ...

str =

GLAPI void glLighti (GLenum light, GLenum pname, GLint param)

Found: glLighti ...

str =

GLAPI void glLightiv (GLenum light, GLenum pname, const GLint *params)

Found: glLightiv ...

str =

GLAPI void glLineStipple (GLint factor, GLushort pattern)

Found: glLineStipple ...

str =

GLAPI void glLineWidth (GLfloat width)

Found: glLineWidth ...

str =

GLAPI void glListBase (GLuint base)

Found: glListBase ...

str =

GLAPI void glLoadIdentity (void)

Found: glLoadIdentity ...

str =

GLAPI void glLoadMatrixd (const GLdouble *m)

Found: glLoadMatrixd ...

str =

GLAPI void glLoadMatrixf (const GLfloat *m)

Found: glLoadMatrixf ...

str =

GLAPI void glLoadName (GLuint name)

Found: glLoadName ...

str =

GLAPI void glLogicOp (GLenum opcode)

Found: glLogicOp ...

str =

GLAPI void glMap1d (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points)

Found: glMap1d ...

str =

GLAPI void glMap1f (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points)

Found: glMap1f ...

str =

GLAPI void glMap2d (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points)

Found: glMap2d ...

str =

GLAPI void glMap2f (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points)

Found: glMap2f ...

str =

GLAPI void glMapGrid1d (GLint un, GLdouble u1, GLdouble u2)

Found: glMapGrid1d ...

str =

GLAPI void glMapGrid1f (GLint un, GLfloat u1, GLfloat u2)

Found: glMapGrid1f ...

str =

GLAPI void glMapGrid2d (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2)

Found: glMapGrid2d ...

str =

GLAPI void glMapGrid2f (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2)

Found: glMapGrid2f ...

str =

GLAPI void glMaterialf (GLenum face, GLenum pname, GLfloat param)

Found: glMaterialf ...

str =

GLAPI void glMaterialfv (GLenum face, GLenum pname, const GLfloat *params)

Found: glMaterialfv ...

str =

GLAPI void glMateriali (GLenum face, GLenum pname, GLint param)

Found: glMateriali ...

str =

GLAPI void glMaterialiv (GLenum face, GLenum pname, const GLint *params)

Found: glMaterialiv ...

str =

GLAPI void glMatrixMode (GLenum mode)

Found: glMatrixMode ...

str =

GLAPI void glMultMatrixd (const GLdouble *m)

Found: glMultMatrixd ...

str =

GLAPI void glMultMatrixf (const GLfloat *m)

Found: glMultMatrixf ...

str =

GLAPI void glNewList (GLuint list, GLenum mode)

Found: glNewList ...

str =

GLAPI void glNormal3b (GLbyte nx, GLbyte ny, GLbyte nz)

Found: glNormal3b ...

str =

GLAPI void glNormal3bv (const GLbyte *v)

Found: glNormal3bv ...

str =

GLAPI void glNormal3d (GLdouble nx, GLdouble ny, GLdouble nz)

Found: glNormal3d ...

str =

GLAPI void glNormal3dv (const GLdouble *v)

Found: glNormal3dv ...

str =

GLAPI void glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz)

Found: glNormal3f ...

str =

GLAPI void glNormal3fv (const GLfloat *v)

Found: glNormal3fv ...

str =

GLAPI void glNormal3i (GLint nx, GLint ny, GLint nz)

Found: glNormal3i ...

str =

GLAPI void glNormal3iv (const GLint *v)

Found: glNormal3iv ...

str =

GLAPI void glNormal3s (GLshort nx, GLshort ny, GLshort nz)

Found: glNormal3s ...

str =

GLAPI void glNormal3sv (const GLshort *v)

Found: glNormal3sv ...

str =

GLAPI void glNormalPointer (GLenum type, GLsizei stride, const void *pointer)

Rejected: glNormalPointer ... [in autono.txt]

str =

GLAPI void glOrtho (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)

Found: glOrtho ...

str =

GLAPI void glPassThrough (GLfloat token)

Found: glPassThrough ...

str =

GLAPI void glPixelMapfv (GLenum map, GLsizei mapsize, const GLfloat *values)

Found: glPixelMapfv ...

str =

GLAPI void glPixelMapuiv (GLenum map, GLsizei mapsize, const GLuint *values)

Found: glPixelMapuiv ...

str =

GLAPI void glPixelMapusv (GLenum map, GLsizei mapsize, const GLushort *values)

Found: glPixelMapusv ...

str =

GLAPI void glPixelStoref (GLenum pname, GLfloat param)

Found: glPixelStoref ...

str =

GLAPI void glPixelStorei (GLenum pname, GLint param)

Found: glPixelStorei ...

str =

GLAPI void glPixelTransferf (GLenum pname, GLfloat param)

Found: glPixelTransferf ...

str =

GLAPI void glPixelTransferi (GLenum pname, GLint param)

Found: glPixelTransferi ...

str =

GLAPI void glPixelZoom (GLfloat xfactor, GLfloat yfactor)

Found: glPixelZoom ...

str =

GLAPI void glPointSize (GLfloat size)

Found: glPointSize ...

str =

GLAPI void glPolygonMode (GLenum face, GLenum mode)

Found: glPolygonMode ...

str =

GLAPI void glPolygonOffset (GLfloat factor, GLfloat units)

Found: glPolygonOffset ...

str =

GLAPI void glPolygonStipple (const GLubyte *mask)

Found: glPolygonStipple ...

str =

GLAPI void glPopAttrib (void)

Found: glPopAttrib ...

str =

GLAPI void glPopClientAttrib (void)

Found: glPopClientAttrib ...

str =

GLAPI void glPopMatrix (void)

Found: glPopMatrix ...

str =

GLAPI void glPopName (void)

Found: glPopName ...

str =

GLAPI void glPrioritizeTextures (GLsizei n, const GLuint *textures, const GLclampf *priorities)

Found: glPrioritizeTextures ...

str =

GLAPI void glPushAttrib (GLbitfield mask)

Found: glPushAttrib ...

str =

GLAPI void glPushClientAttrib (GLbitfield mask)

Found: glPushClientAttrib ...

str =

GLAPI void glPushMatrix (void)

Found: glPushMatrix ...

str =

GLAPI void glPushName (GLuint name)

Found: glPushName ...

str =

GLAPI void glRasterPos2d (GLdouble x, GLdouble y)

Found: glRasterPos2d ...

str =

GLAPI void glRasterPos2dv (const GLdouble *v)

Found: glRasterPos2dv ...

str =

GLAPI void glRasterPos2f (GLfloat x, GLfloat y)

Found: glRasterPos2f ...

str =

GLAPI void glRasterPos2fv (const GLfloat *v)

Found: glRasterPos2fv ...

str =

GLAPI void glRasterPos2i (GLint x, GLint y)

Found: glRasterPos2i ...

str =

GLAPI void glRasterPos2iv (const GLint *v)

Found: glRasterPos2iv ...

str =

GLAPI void glRasterPos2s (GLshort x, GLshort y)

Found: glRasterPos2s ...

str =

GLAPI void glRasterPos2sv (const GLshort *v)

Found: glRasterPos2sv ...

str =

GLAPI void glRasterPos3d (GLdouble x, GLdouble y, GLdouble z)

Found: glRasterPos3d ...

str =

GLAPI void glRasterPos3dv (const GLdouble *v)

Found: glRasterPos3dv ...

str =

GLAPI void glRasterPos3f (GLfloat x, GLfloat y, GLfloat z)

Found: glRasterPos3f ...

str =

GLAPI void glRasterPos3fv (const GLfloat *v)

Found: glRasterPos3fv ...

str =

GLAPI void glRasterPos3i (GLint x, GLint y, GLint z)

Found: glRasterPos3i ...

str =

GLAPI void glRasterPos3iv (const GLint *v)

Found: glRasterPos3iv ...

str =

GLAPI void glRasterPos3s (GLshort x, GLshort y, GLshort z)

Found: glRasterPos3s ...

str =

GLAPI void glRasterPos3sv (const GLshort *v)

Found: glRasterPos3sv ...

str =

GLAPI void glRasterPos4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w)

Found: glRasterPos4d ...

str =

GLAPI void glRasterPos4dv (const GLdouble *v)

Found: glRasterPos4dv ...

str =

GLAPI void glRasterPos4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w)

Found: glRasterPos4f ...

str =

GLAPI void glRasterPos4fv (const GLfloat *v)

Found: glRasterPos4fv ...

str =

GLAPI void glRasterPos4i (GLint x, GLint y, GLint z, GLint w)

Found: glRasterPos4i ...

str =

GLAPI void glRasterPos4iv (const GLint *v)

Found: glRasterPos4iv ...

str =

GLAPI void glRasterPos4s (GLshort x, GLshort y, GLshort z, GLshort w)

Found: glRasterPos4s ...

str =

GLAPI void glRasterPos4sv (const GLshort *v)

Found: glRasterPos4sv ...

str =

GLAPI void glReadBuffer (GLenum mode)

Found: glReadBuffer ...

str =

GLAPI void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels)

Rejected: glReadPixels ... [in autono.txt]

str =

GLAPI void glRectd (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)

Found: glRectd ...

str =

GLAPI void glRectdv (const GLdouble *v1, const GLdouble *v2)

Found: glRectdv ...

str =

GLAPI void glRectf (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)

Found: glRectf ...

str =

GLAPI void glRectfv (const GLfloat *v1, const GLfloat *v2)

Found: glRectfv ...

str =

GLAPI void glRecti (GLint x1, GLint y1, GLint x2, GLint y2)

Found: glRecti ...

str =

GLAPI void glRectiv (const GLint *v1, const GLint *v2)

Found: glRectiv ...

str =

GLAPI void glRects (GLshort x1, GLshort y1, GLshort x2, GLshort y2)

Found: glRects ...

str =

GLAPI void glRectsv (const GLshort *v1, const GLshort *v2)

Found: glRectsv ...

str =

GLAPI GLint glRenderMode (GLenum mode)

Found: glRenderMode ...

str =

GLAPI void glRotated (GLdouble angle, GLdouble x, GLdouble y, GLdouble z)

Found: glRotated ...

str =

GLAPI void glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z)

Found: glRotatef ...

str =

GLAPI void glScaled (GLdouble x, GLdouble y, GLdouble z)

Found: glScaled ...

str =

GLAPI void glScalef (GLfloat x, GLfloat y, GLfloat z)

Found: glScalef ...

str =

GLAPI void glScissor (GLint x, GLint y, GLsizei width, GLsizei height)

Found: glScissor ...

str =

GLAPI void glSelectBuffer (GLsizei size, GLuint *buffer)

Rejected: glSelectBuffer ... [in autono.txt]

str =

GLAPI void glShadeModel (GLenum mode)

Found: glShadeModel ...

str =

GLAPI void glStencilFunc (GLenum func, GLint ref, GLuint mask)

Found: glStencilFunc ...

str =

GLAPI void glStencilMask (GLuint mask)

Found: glStencilMask ...

str =

GLAPI void glStencilOp (GLenum fail, GLenum zfail, GLenum zpass)

Found: glStencilOp ...

str =

GLAPI void glTexCoord1d (GLdouble s)

Found: glTexCoord1d ...

str =

GLAPI void glTexCoord1dv (const GLdouble *v)

Found: glTexCoord1dv ...

str =

GLAPI void glTexCoord1f (GLfloat s)

Found: glTexCoord1f ...

str =

GLAPI void glTexCoord1fv (const GLfloat *v)

Found: glTexCoord1fv ...

str =

GLAPI void glTexCoord1i (GLint s)

Found: glTexCoord1i ...

str =

GLAPI void glTexCoord1iv (const GLint *v)

Found: glTexCoord1iv ...

str =

GLAPI void glTexCoord1s (GLshort s)

Found: glTexCoord1s ...

str =

GLAPI void glTexCoord1sv (const GLshort *v)

Found: glTexCoord1sv ...

str =

GLAPI void glTexCoord2d (GLdouble s, GLdouble t)

Found: glTexCoord2d ...

str =

GLAPI void glTexCoord2dv (const GLdouble *v)

Found: glTexCoord2dv ...

str =

GLAPI void glTexCoord2f (GLfloat s, GLfloat t)

Found: glTexCoord2f ...

str =

GLAPI void glTexCoord2fv (const GLfloat *v)

Found: glTexCoord2fv ...

str =

GLAPI void glTexCoord2i (GLint s, GLint t)

Found: glTexCoord2i ...

str =

GLAPI void glTexCoord2iv (const GLint *v)

Found: glTexCoord2iv ...

str =

GLAPI void glTexCoord2s (GLshort s, GLshort t)

Found: glTexCoord2s ...

str =

GLAPI void glTexCoord2sv (const GLshort *v)

Found: glTexCoord2sv ...

str =

GLAPI void glTexCoord3d (GLdouble s, GLdouble t, GLdouble r)

Found: glTexCoord3d ...

str =

GLAPI void glTexCoord3dv (const GLdouble *v)

Found: glTexCoord3dv ...

str =

GLAPI void glTexCoord3f (GLfloat s, GLfloat t, GLfloat r)

Found: glTexCoord3f ...

str =

GLAPI void glTexCoord3fv (const GLfloat *v)

Found: glTexCoord3fv ...

str =

GLAPI void glTexCoord3i (GLint s, GLint t, GLint r)

Found: glTexCoord3i ...

str =

GLAPI void glTexCoord3iv (const GLint *v)

Found: glTexCoord3iv ...

str =

GLAPI void glTexCoord3s (GLshort s, GLshort t, GLshort r)

Found: glTexCoord3s ...

str =

GLAPI void glTexCoord3sv (const GLshort *v)

Found: glTexCoord3sv ...

str =

GLAPI void glTexCoord4d (GLdouble s, GLdouble t, GLdouble r, GLdouble q)

Found: glTexCoord4d ...

str =

GLAPI void glTexCoord4dv (const GLdouble *v)

Found: glTexCoord4dv ...

str =

GLAPI void glTexCoord4f (GLfloat s, GLfloat t, GLfloat r, GLfloat q)

Found: glTexCoord4f ...

str =

GLAPI void glTexCoord4fv (const GLfloat *v)

Found: glTexCoord4fv ...

str =

GLAPI void glTexCoord4i (GLint s, GLint t, GLint r, GLint q)

Found: glTexCoord4i ...

str =

GLAPI void glTexCoord4iv (const GLint *v)

Found: glTexCoord4iv ...

str =

GLAPI void glTexCoord4s (GLshort s, GLshort t, GLshort r, GLshort q)

Found: glTexCoord4s ...

str =

GLAPI void glTexCoord4sv (const GLshort *v)

Found: glTexCoord4sv ...

str =

GLAPI void glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const void *pointer)

Rejected: glTexCoordPointer ... [in autono.txt]

str =

GLAPI void glTexEnvf (GLenum target, GLenum pname, GLfloat param)

Found: glTexEnvf ...

str =

GLAPI void glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params)

Found: glTexEnvfv ...

str =

GLAPI void glTexEnvi (GLenum target, GLenum pname, GLint param)

Found: glTexEnvi ...

str =

GLAPI void glTexEnviv (GLenum target, GLenum pname, const GLint *params)

Found: glTexEnviv ...

str =

GLAPI void glTexGend (GLenum coord, GLenum pname, GLdouble param)

Found: glTexGend ...

str =

GLAPI void glTexGendv (GLenum coord, GLenum pname, const GLdouble *params)

Found: glTexGendv ...

str =

GLAPI void glTexGenf (GLenum coord, GLenum pname, GLfloat param)

Found: glTexGenf ...

str =

GLAPI void glTexGenfv (GLenum coord, GLenum pname, const GLfloat *params)

Found: glTexGenfv ...

str =

GLAPI void glTexGeni (GLenum coord, GLenum pname, GLint param)

Found: glTexGeni ...

str =

GLAPI void glTexGeniv (GLenum coord, GLenum pname, const GLint *params)

Found: glTexGeniv ...

str =

GLAPI void glTexImage1D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels)

Found: glTexImage1D ...

str =

GLAPI void glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels)

Rejected: glTexImage2D ... [in autono.txt]

str =

GLAPI void glTexParameterf (GLenum target, GLenum pname, GLfloat param)

Found: glTexParameterf ...

str =

GLAPI void glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params)

Found: glTexParameterfv ...

str =

GLAPI void glTexParameteri (GLenum target, GLenum pname, GLint param)

Found: glTexParameteri ...

str =

GLAPI void glTexParameteriv (GLenum target, GLenum pname, const GLint *params)

Found: glTexParameteriv ...

str =

GLAPI void glTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels)

Found: glTexSubImage1D ...

str =

GLAPI void glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels)

Found: glTexSubImage2D ...

str =

GLAPI void glTranslated (GLdouble x, GLdouble y, GLdouble z)

Found: glTranslated ...

str =

GLAPI void glTranslatef (GLfloat x, GLfloat y, GLfloat z)

Found: glTranslatef ...

str =

GLAPI void glVertex2d (GLdouble x, GLdouble y)

Found: glVertex2d ...

str =

GLAPI void glVertex2dv (const GLdouble *v)

Found: glVertex2dv ...

str =

GLAPI void glVertex2f (GLfloat x, GLfloat y)

Found: glVertex2f ...

str =

GLAPI void glVertex2fv (const GLfloat *v)

Found: glVertex2fv ...

str =

GLAPI void glVertex2i (GLint x, GLint y)

Found: glVertex2i ...

str =

GLAPI void glVertex2iv (const GLint *v)

Found: glVertex2iv ...

str =

GLAPI void glVertex2s (GLshort x, GLshort y)

Found: glVertex2s ...

str =

GLAPI void glVertex2sv (const GLshort *v)

Found: glVertex2sv ...

str =

GLAPI void glVertex3d (GLdouble x, GLdouble y, GLdouble z)

Found: glVertex3d ...

str =

GLAPI void glVertex3dv (const GLdouble *v)

Found: glVertex3dv ...

str =

GLAPI void glVertex3f (GLfloat x, GLfloat y, GLfloat z)

Found: glVertex3f ...

str =

GLAPI void glVertex3fv (const GLfloat *v)

Found: glVertex3fv ...

str =

GLAPI void glVertex3i (GLint x, GLint y, GLint z)

Found: glVertex3i ...

str =

GLAPI void glVertex3iv (const GLint *v)

Found: glVertex3iv ...

str =

GLAPI void glVertex3s (GLshort x, GLshort y, GLshort z)

Found: glVertex3s ...

str =

GLAPI void glVertex3sv (const GLshort *v)

Found: glVertex3sv ...

str =

GLAPI void glVertex4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w)

Found: glVertex4d ...

str =

GLAPI void glVertex4dv (const GLdouble *v)

Found: glVertex4dv ...

str =

GLAPI void glVertex4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w)

Found: glVertex4f ...

str =

GLAPI void glVertex4fv (const GLfloat *v)

Found: glVertex4fv ...

str =

GLAPI void glVertex4i (GLint x, GLint y, GLint z, GLint w)

Found: glVertex4i ...

str =

GLAPI void glVertex4iv (const GLint *v)

Found: glVertex4iv ...

str =

GLAPI void glVertex4s (GLshort x, GLshort y, GLshort z, GLshort w)

Found: glVertex4s ...

str =

GLAPI void glVertex4sv (const GLshort *v)

Found: glVertex4sv ...

str =

GLAPI void glVertexPointer (GLint size, GLenum type, GLsizei stride, const void *pointer)

Rejected: glVertexPointer ... [in autono.txt]

str =

GLAPI void glViewport (GLint x, GLint y, GLsizei width, GLsizei height)

Found: glViewport ...

str =

typedef void* GLeglClientBufferEXT

Skipped! [typedef void* GLeglClientBufferEXT]
Rejected: [unparseable/unsupported, see line above]

str =

typedef void (* PFNGLBUFFERSTORAGEEXTERNALEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags)

Skipped! [typedef void (* PFNGLBUFFERSTORAGEEXTERNALEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags)]
Rejected: [unparseable/unsupported, see line above]

str =

typedef void (* PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags)

Skipped! [typedef void (* PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags)]
Rejected: [unparseable/unsupported, see line above]

str =

GLAPI void gluBeginCurve (GLUnurbs* nurb)

Found: gluBeginCurve ...

str =

GLAPI void gluBeginPolygon (GLUtesselator* tess)

Rejected: gluBeginPolygon ... [in autono.txt]

str =

GLAPI void gluBeginSurface (GLUnurbs* nurb)

Found: gluBeginSurface ...

str =

GLAPI void gluBeginTrim (GLUnurbs* nurb)

Found: gluBeginTrim ...

str =

GLAPI GLint gluBuild1DMipmapLevels (GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *data)

Found: gluBuild1DMipmapLevels ...

str =

GLAPI GLint gluBuild1DMipmaps (GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void *data)

Found: gluBuild1DMipmaps ...

str =

GLAPI GLint gluBuild2DMipmapLevels (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *data)

Found: gluBuild2DMipmapLevels ...

str =

GLAPI GLint gluBuild2DMipmaps (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *data)

Found: gluBuild2DMipmaps ...

str =

GLAPI GLint gluBuild3DMipmapLevels (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *data)

Found: gluBuild3DMipmapLevels ...

str =

GLAPI GLint gluBuild3DMipmaps (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data)

Found: gluBuild3DMipmaps ...

str =

GLAPI GLboolean gluCheckExtension (const GLubyte *extName, const GLubyte *extString)

Found: gluCheckExtension ...

str =

GLAPI void gluCylinder (GLUquadric* quad, GLdouble base, GLdouble top, GLdouble height, GLint slices, GLint stacks)

Found: gluCylinder ...

str =

GLAPI void gluDeleteNurbsRenderer (GLUnurbs* nurb)

Found: gluDeleteNurbsRenderer ...

str =

GLAPI void gluDeleteQuadric (GLUquadric* quad)

Found: gluDeleteQuadric ...

str =

GLAPI void gluDeleteTess (GLUtesselator* tess)

Rejected: gluDeleteTess ... [in autono.txt]

str =

GLAPI void gluDisk (GLUquadric* quad, GLdouble inner, GLdouble outer, GLint slices, GLint loops)

Found: gluDisk ...

str =

GLAPI void gluEndCurve (GLUnurbs* nurb)

Found: gluEndCurve ...

str =

GLAPI void gluEndPolygon (GLUtesselator* tess)

Rejected: gluEndPolygon ... [in autono.txt]

str =

GLAPI void gluEndSurface (GLUnurbs* nurb)

Found: gluEndSurface ...

str =

GLAPI void gluEndTrim (GLUnurbs* nurb)

Found: gluEndTrim ...

str =

GLAPI const GLubyte * gluErrorString (GLenum error)

Rejected: gluErrorString ... [in autono.txt]

str =

GLAPI void gluGetNurbsProperty (GLUnurbs* nurb, GLenum property, GLfloat* data)

Found: gluGetNurbsProperty ...

str =

GLAPI const GLubyte * gluGetString (GLenum name)

Rejected: gluGetString ... [in autono.txt]

str =

GLAPI void gluGetTessProperty (GLUtesselator* tess, GLenum which, GLdouble* data)

Found: gluGetTessProperty ...

str =

GLAPI void gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view)

Found: gluLoadSamplingMatrices ...

str =

GLAPI void gluLookAt (GLdouble eyeX, GLdouble eyeY, GLdouble eyeZ, GLdouble centerX, GLdouble centerY, GLdouble centerZ, GLdouble upX, GLdouble upY, GLdouble upZ)

Found: gluLookAt ...

str =

GLAPI GLUnurbs* gluNewNurbsRenderer (void)

Found: gluNewNurbsRenderer ...

str =

GLAPI GLUquadric* gluNewQuadric (void)

Found: gluNewQuadric ...

str =

GLAPI GLUtesselator* gluNewTess (void)

Rejected: gluNewTess ... [in autono.txt]

str =

GLAPI void gluNextContour (GLUtesselator* tess, GLenum type)

Rejected: gluNextContour ... [in autono.txt]

str =

GLAPI void gluNurbsCallback (GLUnurbs* nurb, GLenum which, _GLUfuncptr CallBackFunc)

Skipped-II! [GLAPI void gluNurbsCallback (GLUnurbs* nurb, GLenum which, _GLUfuncptr CallBackFunc)]
Rejected: [unparseable/unsupported, see line above]

str =

GLAPI void gluNurbsCallbackData (GLUnurbs* nurb, GLvoid* userData)

Rejected: gluNurbsCallbackData ... [in autono.txt]

str =

GLAPI void gluNurbsCallbackDataEXT (GLUnurbs* nurb, GLvoid* userData)

Rejected: gluNurbsCallbackDataEXT ... [in autono.txt]

str =

GLAPI void gluNurbsCurve (GLUnurbs* nurb, GLint knotCount, GLfloat *knots, GLint stride, GLfloat *control, GLint order, GLenum type)

Found: gluNurbsCurve ...

str =

GLAPI void gluNurbsProperty (GLUnurbs* nurb, GLenum property, GLfloat value)

Found: gluNurbsProperty ...

str =

GLAPI void gluNurbsSurface (GLUnurbs* nurb, GLint sKnotCount, GLfloat* sKnots, GLint tKnotCount, GLfloat* tKnots, GLint sStride, GLint tStride, GLfloat* control, GLint sOrder, GLint tOrder, GLenum type)

Found: gluNurbsSurface ...

str =

GLAPI void gluOrtho2D (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top)

Found: gluOrtho2D ...

str =

GLAPI void gluPartialDisk (GLUquadric* quad, GLdouble inner, GLdouble outer, GLint slices, GLint loops, GLdouble start, GLdouble sweep)

Found: gluPartialDisk ...

str =

GLAPI void gluPerspective (GLdouble fovy, GLdouble aspect, GLdouble zNear, GLdouble zFar)

Found: gluPerspective ...

str =

GLAPI void gluPickMatrix (GLdouble x, GLdouble y, GLdouble delX, GLdouble delY, GLint *viewport)

Found: gluPickMatrix ...

str =

GLAPI GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ)

Found: gluProject ...

str =

GLAPI void gluPwlCurve (GLUnurbs* nurb, GLint count, GLfloat* data, GLint stride, GLenum type)

Found: gluPwlCurve ...

str =

GLAPI void gluQuadricCallback (GLUquadric* quad, GLenum which, _GLUfuncptr CallBackFunc)

Skipped-II! [GLAPI void gluQuadricCallback (GLUquadric* quad, GLenum which, _GLUfuncptr CallBackFunc)]
Rejected: [unparseable/unsupported, see line above]

str =

GLAPI void gluQuadricDrawStyle (GLUquadric* quad, GLenum draw)

Found: gluQuadricDrawStyle ...

str =

GLAPI void gluQuadricNormals (GLUquadric* quad, GLenum normal)

Found: gluQuadricNormals ...

str =

GLAPI void gluQuadricOrientation (GLUquadric* quad, GLenum orientation)

Found: gluQuadricOrientation ...

str =

GLAPI void gluQuadricTexture (GLUquadric* quad, GLboolean texture)

Found: gluQuadricTexture ...

str =

GLAPI GLint gluScaleImage (GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void *dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid* dataOut)

Found: gluScaleImage ...

str =

GLAPI void gluSphere (GLUquadric* quad, GLdouble radius, GLint slices, GLint stacks)

Found: gluSphere ...

str =

GLAPI void gluTessBeginContour (GLUtesselator* tess)

Rejected: gluTessBeginContour ... [in autono.txt]

str =

GLAPI void gluTessBeginPolygon (GLUtesselator* tess, GLvoid* data)

Rejected: gluTessBeginPolygon ... [in autono.txt]

str =

GLAPI void gluTessCallback (GLUtesselator* tess, GLenum which, _GLUfuncptr CallBackFunc)

Skipped-II! [GLAPI void gluTessCallback (GLUtesselator* tess, GLenum which, _GLUfuncptr CallBackFunc)]
Rejected: [unparseable/unsupported, see line above]

str =

GLAPI void gluTessEndContour (GLUtesselator* tess)

Rejected: gluTessEndContour ... [in autono.txt]

str =

GLAPI void gluTessEndPolygon (GLUtesselator* tess)

Rejected: gluTessEndPolygon ... [in autono.txt]

str =

GLAPI void gluTessNormal (GLUtesselator* tess, GLdouble valueX, GLdouble valueY, GLdouble valueZ)

Rejected: gluTessNormal ... [in autono.txt]

str =

GLAPI void gluTessProperty (GLUtesselator* tess, GLenum which, GLdouble data)

Rejected: gluTessProperty ... [in autono.txt]

str =

GLAPI void gluTessVertex (GLUtesselator* tess, GLdouble *location, GLvoid* data)

Rejected: gluTessVertex ... [in autono.txt]

str =

GLAPI GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ)

Found: gluUnProject ...

str =

GLAPI GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearVal, GLdouble farVal, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW)

Found: gluUnProject4 ...

str =

void glutWireSphere(GLdouble radius, GLint slices, GLint stacks)

Found: glutWireSphere ...

str =

void glutSolidSphere(GLdouble radius, GLint slices, GLint stacks)

Found: glutSolidSphere ...

str =

void glutWireCone(GLdouble base, GLdouble height, GLint slices, GLint stacks)

Found: glutWireCone ...

str =

void glutSolidCone(GLdouble base, GLdouble height, GLint slices, GLint stacks)

Found: glutSolidCone ...

str =

void glutWireCube(GLdouble size)

Found: glutWireCube ...

str =

void glutSolidCube(GLdouble size)

Found: glutSolidCube ...

str =

void glutWireTorus(GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings)

Found: glutWireTorus ...

str =

void glutSolidTorus(GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings)

Found: glutSolidTorus ...

str =

void glutWireDodecahedron(void)

Found: glutWireDodecahedron ...

str =

void glutSolidDodecahedron(void)

Found: glutSolidDodecahedron ...

str =

void glutWireTeapot(GLdouble size)

Found: glutWireTeapot ...

str =

void glutSolidTeapot(GLdouble size)

Found: glutSolidTeapot ...

str =

void glutWireOctahedron(void)

Found: glutWireOctahedron ...

str =

void glutSolidOctahedron(void)

Found: glutSolidOctahedron ...

str =

void glutWireTetrahedron(void)

Found: glutWireTetrahedron ...

str =

void glutSolidTetrahedron(void)

Found: glutSolidTetrahedron ...

str =

void glutWireIcosahedron(void)

Found: glutWireIcosahedron ...

str =

void glutSolidIcosahedron(void)

Found: glutSolidIcosahedron ...

str =

void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices)

Rejected: glDrawRangeElements ... [in autono.txt]

str =

void glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels)

Found: glTexImage3D ...

str =

void glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels)

Found: glTexSubImage3D ...

str =

void glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)

Found: glCopyTexSubImage3D ...

str =

void glActiveTexture (GLenum texture)

Found: glActiveTexture ...

str =

void glSampleCoverage (GLfloat value, GLboolean invert)

Found: glSampleCoverage ...

str =

void glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data)

Found: glCompressedTexImage3D ...

str =

void glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data)

Found: glCompressedTexImage2D ...

str =

void glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data)

Found: glCompressedTexImage1D ...

str =

void glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data)

Found: glCompressedTexSubImage3D ...

str =

void glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data)

Found: glCompressedTexSubImage2D ...

str =

void glCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data)

Found: glCompressedTexSubImage1D ...

str =

void glGetCompressedTexImage (GLenum target, GLint level, void *img)

Found: glGetCompressedTexImage ...

str =

void glClientActiveTexture (GLenum texture)

Found: glClientActiveTexture ...

str =

void glMultiTexCoord1d (GLenum target, GLdouble s)

Found: glMultiTexCoord1d ...

str =

void glMultiTexCoord1dv (GLenum target, const GLdouble *v)

Found: glMultiTexCoord1dv ...

str =

void glMultiTexCoord1f (GLenum target, GLfloat s)

Found: glMultiTexCoord1f ...

str =

void glMultiTexCoord1fv (GLenum target, const GLfloat *v)

Found: glMultiTexCoord1fv ...

str =

void glMultiTexCoord1i (GLenum target, GLint s)

Found: glMultiTexCoord1i ...

str =

void glMultiTexCoord1iv (GLenum target, const GLint *v)

Found: glMultiTexCoord1iv ...

str =

void glMultiTexCoord1s (GLenum target, GLshort s)

Found: glMultiTexCoord1s ...

str =

void glMultiTexCoord1sv (GLenum target, const GLshort *v)

Found: glMultiTexCoord1sv ...

str =

void glMultiTexCoord2d (GLenum target, GLdouble s, GLdouble t)

Found: glMultiTexCoord2d ...

str =

void glMultiTexCoord2dv (GLenum target, const GLdouble *v)

Found: glMultiTexCoord2dv ...

str =

void glMultiTexCoord2f (GLenum target, GLfloat s, GLfloat t)

Found: glMultiTexCoord2f ...

str =

void glMultiTexCoord2fv (GLenum target, const GLfloat *v)

Found: glMultiTexCoord2fv ...

str =

void glMultiTexCoord2i (GLenum target, GLint s, GLint t)

Found: glMultiTexCoord2i ...

str =

void glMultiTexCoord2iv (GLenum target, const GLint *v)

Found: glMultiTexCoord2iv ...

str =

void glMultiTexCoord2s (GLenum target, GLshort s, GLshort t)

Found: glMultiTexCoord2s ...

str =

void glMultiTexCoord2sv (GLenum target, const GLshort *v)

Found: glMultiTexCoord2sv ...

str =

void glMultiTexCoord3d (GLenum target, GLdouble s, GLdouble t, GLdouble r)

Found: glMultiTexCoord3d ...

str =

void glMultiTexCoord3dv (GLenum target, const GLdouble *v)

Found: glMultiTexCoord3dv ...

str =

void glMultiTexCoord3f (GLenum target, GLfloat s, GLfloat t, GLfloat r)

Found: glMultiTexCoord3f ...

str =

void glMultiTexCoord3fv (GLenum target, const GLfloat *v)

Found: glMultiTexCoord3fv ...

str =

void glMultiTexCoord3i (GLenum target, GLint s, GLint t, GLint r)

Found: glMultiTexCoord3i ...

str =

void glMultiTexCoord3iv (GLenum target, const GLint *v)

Found: glMultiTexCoord3iv ...

str =

void glMultiTexCoord3s (GLenum target, GLshort s, GLshort t, GLshort r)

Found: glMultiTexCoord3s ...

str =

void glMultiTexCoord3sv (GLenum target, const GLshort *v)

Found: glMultiTexCoord3sv ...

str =

void glMultiTexCoord4d (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)

Found: glMultiTexCoord4d ...

str =

void glMultiTexCoord4dv (GLenum target, const GLdouble *v)

Found: glMultiTexCoord4dv ...

str =

void glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)

Found: glMultiTexCoord4f ...

str =

void glMultiTexCoord4fv (GLenum target, const GLfloat *v)

Found: glMultiTexCoord4fv ...

str =

void glMultiTexCoord4i (GLenum target, GLint s, GLint t, GLint r, GLint q)

Found: glMultiTexCoord4i ...

str =

void glMultiTexCoord4iv (GLenum target, const GLint *v)

Found: glMultiTexCoord4iv ...

str =

void glMultiTexCoord4s (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)

Found: glMultiTexCoord4s ...

str =

void glMultiTexCoord4sv (GLenum target, const GLshort *v)

Found: glMultiTexCoord4sv ...

str =

void glLoadTransposeMatrixf (const GLfloat *m)

Found: glLoadTransposeMatrixf ...

str =

void glLoadTransposeMatrixd (const GLdouble *m)

Found: glLoadTransposeMatrixd ...

str =

void glMultTransposeMatrixf (const GLfloat *m)

Found: glMultTransposeMatrixf ...

str =

void glMultTransposeMatrixd (const GLdouble *m)

Found: glMultTransposeMatrixd ...

str =

void glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)

Found: glBlendFuncSeparate ...

str =

void glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount)

Found: glMultiDrawArrays ...

str =

void glMultiDrawElements (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount)

Rejected: glMultiDrawElements ... [in autono.txt]

str =

void glPointParameterf (GLenum pname, GLfloat param)

Found: glPointParameterf ...

str =

void glPointParameterfv (GLenum pname, const GLfloat *params)

Found: glPointParameterfv ...

str =

void glPointParameteri (GLenum pname, GLint param)

Found: glPointParameteri ...

str =

void glPointParameteriv (GLenum pname, const GLint *params)

Found: glPointParameteriv ...

str =

void glFogCoordf (GLfloat coord)

Found: glFogCoordf ...

str =

void glFogCoordfv (const GLfloat *coord)

Found: glFogCoordfv ...

str =

void glFogCoordd (GLdouble coord)

Found: glFogCoordd ...

str =

void glFogCoorddv (const GLdouble *coord)

Found: glFogCoorddv ...

str =

void glFogCoordPointer (GLenum type, GLsizei stride, const void *pointer)

Found: glFogCoordPointer ...

str =

void glSecondaryColor3b (GLbyte red, GLbyte green, GLbyte blue)

Found: glSecondaryColor3b ...

str =

void glSecondaryColor3bv (const GLbyte *v)

Found: glSecondaryColor3bv ...

str =

void glSecondaryColor3d (GLdouble red, GLdouble green, GLdouble blue)

Found: glSecondaryColor3d ...

str =

void glSecondaryColor3dv (const GLdouble *v)

Found: glSecondaryColor3dv ...

str =

void glSecondaryColor3f (GLfloat red, GLfloat green, GLfloat blue)

Found: glSecondaryColor3f ...

str =

void glSecondaryColor3fv (const GLfloat *v)

Found: glSecondaryColor3fv ...

str =

void glSecondaryColor3i (GLint red, GLint green, GLint blue)

Found: glSecondaryColor3i ...

str =

void glSecondaryColor3iv (const GLint *v)

Found: glSecondaryColor3iv ...

str =

void glSecondaryColor3s (GLshort red, GLshort green, GLshort blue)

Found: glSecondaryColor3s ...

str =

void glSecondaryColor3sv (const GLshort *v)

Found: glSecondaryColor3sv ...

str =

void glSecondaryColor3ub (GLubyte red, GLubyte green, GLubyte blue)

Found: glSecondaryColor3ub ...

str =

void glSecondaryColor3ubv (const GLubyte *v)

Found: glSecondaryColor3ubv ...

str =

void glSecondaryColor3ui (GLuint red, GLuint green, GLuint blue)

Found: glSecondaryColor3ui ...

str =

void glSecondaryColor3uiv (const GLuint *v)

Found: glSecondaryColor3uiv ...

str =

void glSecondaryColor3us (GLushort red, GLushort green, GLushort blue)

Found: glSecondaryColor3us ...

str =

void glSecondaryColor3usv (const GLushort *v)

Found: glSecondaryColor3usv ...

str =

void glSecondaryColorPointer (GLint size, GLenum type, GLsizei stride, const void *pointer)

Found: glSecondaryColorPointer ...

str =

void glWindowPos2d (GLdouble x, GLdouble y)

Found: glWindowPos2d ...

str =

void glWindowPos2dv (const GLdouble *v)

Found: glWindowPos2dv ...

str =

void glWindowPos2f (GLfloat x, GLfloat y)

Found: glWindowPos2f ...

str =

void glWindowPos2fv (const GLfloat *v)

Found: glWindowPos2fv ...

str =

void glWindowPos2i (GLint x, GLint y)

Found: glWindowPos2i ...

str =

void glWindowPos2iv (const GLint *v)

Found: glWindowPos2iv ...

str =

void glWindowPos2s (GLshort x, GLshort y)

Found: glWindowPos2s ...

str =

void glWindowPos2sv (const GLshort *v)

Found: glWindowPos2sv ...

str =

void glWindowPos3d (GLdouble x, GLdouble y, GLdouble z)

Found: glWindowPos3d ...

str =

void glWindowPos3dv (const GLdouble *v)

Found: glWindowPos3dv ...

str =

void glWindowPos3f (GLfloat x, GLfloat y, GLfloat z)

Found: glWindowPos3f ...

str =

void glWindowPos3fv (const GLfloat *v)

Found: glWindowPos3fv ...

str =

void glWindowPos3i (GLint x, GLint y, GLint z)

Found: glWindowPos3i ...

str =

void glWindowPos3iv (const GLint *v)

Found: glWindowPos3iv ...

str =

void glWindowPos3s (GLshort x, GLshort y, GLshort z)

Found: glWindowPos3s ...

str =

void glWindowPos3sv (const GLshort *v)

Found: glWindowPos3sv ...

str =

void glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)

Found: glBlendColor ...

str =

void glBlendEquation (GLenum mode)

Found: glBlendEquation ...

str =

void glGenQueries (GLsizei n, GLuint *ids)

Found: glGenQueries ...

str =

void glDeleteQueries (GLsizei n, const GLuint *ids)

Found: glDeleteQueries ...

str =

GLboolean glIsQuery (GLuint id)

Found: glIsQuery ...

str =

void glBeginQuery (GLenum target, GLuint id)

Found: glBeginQuery ...

str =

void glEndQuery (GLenum target)

Found: glEndQuery ...

str =

void glGetQueryiv (GLenum target, GLenum pname, GLint *params)

Found: glGetQueryiv ...

str =

void glGetQueryObjectiv (GLuint id, GLenum pname, GLint *params)

Found: glGetQueryObjectiv ...

str =

void glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params)

Found: glGetQueryObjectuiv ...

str =

void glBindBuffer (GLenum target, GLuint buffer)

Found: glBindBuffer ...

str =

void glDeleteBuffers (GLsizei n, const GLuint *buffers)

Found: glDeleteBuffers ...

str =

void glGenBuffers (GLsizei n, GLuint *buffers)

Found: glGenBuffers ...

str =

GLboolean glIsBuffer (GLuint buffer)

Found: glIsBuffer ...

str =

void glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage)

Rejected: glBufferData ... [in autono.txt]

str =

void glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data)

Found: glBufferSubData ...

str =

void glGetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, void *data)

Found: glGetBufferSubData ...

str =

void * glMapBuffer (GLenum target, GLenum access)

Found: glMapBuffer ...

str =

GLboolean glUnmapBuffer (GLenum target)

Found: glUnmapBuffer ...

str =

void glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params)

Found: glGetBufferParameteriv ...

str =

void glGetBufferPointerv (GLenum target, GLenum pname, void **params)

Rejected: glGetBufferPointerv ... [in autono.txt]

str =

void glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha)

Found: glBlendEquationSeparate ...

str =

void glDrawBuffers (GLsizei n, const GLenum *bufs)

Found: glDrawBuffers ...

str =

void glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass)

Found: glStencilOpSeparate ...

str =

void glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask)

Found: glStencilFuncSeparate ...

str =

void glStencilMaskSeparate (GLenum face, GLuint mask)

Found: glStencilMaskSeparate ...

str =

void glAttachShader (GLuint program, GLuint shader)

Found: glAttachShader ...

str =

void glBindAttribLocation (GLuint program, GLuint index, const GLchar *name)

Found: glBindAttribLocation ...

str =

void glCompileShader (GLuint shader)

Found: glCompileShader ...

str =

GLuint glCreateProgram (void)

Found: glCreateProgram ...

str =

GLuint glCreateShader (GLenum type)

Found: glCreateShader ...

str =

void glDeleteProgram (GLuint program)

Found: glDeleteProgram ...

str =

void glDeleteShader (GLuint shader)

Found: glDeleteShader ...

str =

void glDetachShader (GLuint program, GLuint shader)

Found: glDetachShader ...

str =

void glDisableVertexAttribArray (GLuint index)

Found: glDisableVertexAttribArray ...

str =

void glEnableVertexAttribArray (GLuint index)

Found: glEnableVertexAttribArray ...

str =

void glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)

Found: glGetActiveAttrib ...

str =

void glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)

Found: glGetActiveUniform ...

str =

void glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders)

Found: glGetAttachedShaders ...

str =

GLint glGetAttribLocation (GLuint program, const GLchar *name)

Found: glGetAttribLocation ...

str =

void glGetProgramiv (GLuint program, GLenum pname, GLint *params)

Found: glGetProgramiv ...

str =

void glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog)

Found: glGetProgramInfoLog ...

str =

void glGetShaderiv (GLuint shader, GLenum pname, GLint *params)

Found: glGetShaderiv ...

str =

void glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog)

Found: glGetShaderInfoLog ...

str =

void glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source)

Found: glGetShaderSource ...

str =

GLint glGetUniformLocation (GLuint program, const GLchar *name)

Found: glGetUniformLocation ...

str =

void glGetUniformfv (GLuint program, GLint location, GLfloat *params)

Found: glGetUniformfv ...

str =

void glGetUniformiv (GLuint program, GLint location, GLint *params)

Found: glGetUniformiv ...

str =

void glGetVertexAttribdv (GLuint index, GLenum pname, GLdouble *params)

Found: glGetVertexAttribdv ...

str =

void glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params)

Found: glGetVertexAttribfv ...

str =

void glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params)

Found: glGetVertexAttribiv ...

str =

void glGetVertexAttribPointerv (GLuint index, GLenum pname, void **pointer)

Rejected: glGetVertexAttribPointerv ... [in autono.txt]

str =

GLboolean glIsProgram (GLuint program)

Found: glIsProgram ...

str =

GLboolean glIsShader (GLuint shader)

Found: glIsShader ...

str =

void glLinkProgram (GLuint program)

Found: glLinkProgram ...

str =

void glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length)

Rejected: glShaderSource ... [in autono.txt]

str =

void glUseProgram (GLuint program)

Found: glUseProgram ...

str =

void glUniform1f (GLint location, GLfloat v0)

Found: glUniform1f ...

str =

void glUniform2f (GLint location, GLfloat v0, GLfloat v1)

Found: glUniform2f ...

str =

void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2)

Found: glUniform3f ...

str =

void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)

Found: glUniform4f ...

str =

void glUniform1i (GLint location, GLint v0)

Found: glUniform1i ...

str =

void glUniform2i (GLint location, GLint v0, GLint v1)

Found: glUniform2i ...

str =

void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2)

Found: glUniform3i ...

str =

void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3)

Found: glUniform4i ...

str =

void glUniform1fv (GLint location, GLsizei count, const GLfloat *value)

Found: glUniform1fv ...

str =

void glUniform2fv (GLint location, GLsizei count, const GLfloat *value)

Found: glUniform2fv ...

str =

void glUniform3fv (GLint location, GLsizei count, const GLfloat *value)

Found: glUniform3fv ...

str =

void glUniform4fv (GLint location, GLsizei count, const GLfloat *value)

Found: glUniform4fv ...

str =

void glUniform1iv (GLint location, GLsizei count, const GLint *value)

Found: glUniform1iv ...

str =

void glUniform2iv (GLint location, GLsizei count, const GLint *value)

Found: glUniform2iv ...

str =

void glUniform3iv (GLint location, GLsizei count, const GLint *value)

Found: glUniform3iv ...

str =

void glUniform4iv (GLint location, GLsizei count, const GLint *value)

Found: glUniform4iv ...

str =

void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

Found: glUniformMatrix2fv ...

str =

void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

Found: glUniformMatrix3fv ...

str =

void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

Found: glUniformMatrix4fv ...

str =

void glValidateProgram (GLuint program)

Found: glValidateProgram ...

str =

void glVertexAttrib1d (GLuint index, GLdouble x)

Found: glVertexAttrib1d ...

str =

void glVertexAttrib1dv (GLuint index, const GLdouble *v)

Found: glVertexAttrib1dv ...

str =

void glVertexAttrib1f (GLuint index, GLfloat x)

Found: glVertexAttrib1f ...

str =

void glVertexAttrib1fv (GLuint index, const GLfloat *v)

Found: glVertexAttrib1fv ...

str =

void glVertexAttrib1s (GLuint index, GLshort x)

Found: glVertexAttrib1s ...

str =

void glVertexAttrib1sv (GLuint index, const GLshort *v)

Found: glVertexAttrib1sv ...

str =

void glVertexAttrib2d (GLuint index, GLdouble x, GLdouble y)

Found: glVertexAttrib2d ...

str =

void glVertexAttrib2dv (GLuint index, const GLdouble *v)

Found: glVertexAttrib2dv ...

str =

void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y)

Found: glVertexAttrib2f ...

str =

void glVertexAttrib2fv (GLuint index, const GLfloat *v)

Found: glVertexAttrib2fv ...

str =

void glVertexAttrib2s (GLuint index, GLshort x, GLshort y)

Found: glVertexAttrib2s ...

str =

void glVertexAttrib2sv (GLuint index, const GLshort *v)

Found: glVertexAttrib2sv ...

str =

void glVertexAttrib3d (GLuint index, GLdouble x, GLdouble y, GLdouble z)

Found: glVertexAttrib3d ...

str =

void glVertexAttrib3dv (GLuint index, const GLdouble *v)

Found: glVertexAttrib3dv ...

str =

void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z)

Found: glVertexAttrib3f ...

str =

void glVertexAttrib3fv (GLuint index, const GLfloat *v)

Found: glVertexAttrib3fv ...

str =

void glVertexAttrib3s (GLuint index, GLshort x, GLshort y, GLshort z)

Found: glVertexAttrib3s ...

str =

void glVertexAttrib3sv (GLuint index, const GLshort *v)

Found: glVertexAttrib3sv ...

str =

void glVertexAttrib4Nbv (GLuint index, const GLbyte *v)

Found: glVertexAttrib4Nbv ...

str =

void glVertexAttrib4Niv (GLuint index, const GLint *v)

Found: glVertexAttrib4Niv ...

str =

void glVertexAttrib4Nsv (GLuint index, const GLshort *v)

Found: glVertexAttrib4Nsv ...

str =

void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)

Found: glVertexAttrib4Nub ...

str =

void glVertexAttrib4Nubv (GLuint index, const GLubyte *v)

Found: glVertexAttrib4Nubv ...

str =

void glVertexAttrib4Nuiv (GLuint index, const GLuint *v)

Found: glVertexAttrib4Nuiv ...

str =

void glVertexAttrib4Nusv (GLuint index, const GLushort *v)

Found: glVertexAttrib4Nusv ...

str =

void glVertexAttrib4bv (GLuint index, const GLbyte *v)

Found: glVertexAttrib4bv ...

str =

void glVertexAttrib4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)

Found: glVertexAttrib4d ...

str =

void glVertexAttrib4dv (GLuint index, const GLdouble *v)

Found: glVertexAttrib4dv ...

str =

void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)

Found: glVertexAttrib4f ...

str =

void glVertexAttrib4fv (GLuint index, const GLfloat *v)

Found: glVertexAttrib4fv ...

str =

void glVertexAttrib4iv (GLuint index, const GLint *v)

Found: glVertexAttrib4iv ...

str =

void glVertexAttrib4s (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)

Found: glVertexAttrib4s ...

str =

void glVertexAttrib4sv (GLuint index, const GLshort *v)

Found: glVertexAttrib4sv ...

str =

void glVertexAttrib4ubv (GLuint index, const GLubyte *v)

Found: glVertexAttrib4ubv ...

str =

void glVertexAttrib4uiv (GLuint index, const GLuint *v)

Found: glVertexAttrib4uiv ...

str =

void glVertexAttrib4usv (GLuint index, const GLushort *v)

Found: glVertexAttrib4usv ...

str =

void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer)

Rejected: glVertexAttribPointer ... [in autono.txt]

str =

void glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

Found: glUniformMatrix2x3fv ...

str =

void glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

Found: glUniformMatrix3x2fv ...

str =

void glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

Found: glUniformMatrix2x4fv ...

str =

void glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

Found: glUniformMatrix4x2fv ...

str =

void glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

Found: glUniformMatrix3x4fv ...

str =

void glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

Found: glUniformMatrix4x3fv ...

str =

void glColorMaski (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a)

Found: glColorMaski ...

str =

void glGetBooleani_v (GLenum target, GLuint index, GLboolean *data)

Found: glGetBooleani_v ...(re)creating M-File wrapper.

str =

void glGetIntegeri_v (GLenum target, GLuint index, GLint *data)

Found: glGetIntegeri_v ...(re)creating M-File wrapper.

str =

void glEnablei (GLenum target, GLuint index)

Found: glEnablei ...

str =

void glDisablei (GLenum target, GLuint index)

Found: glDisablei ...

str =

GLboolean glIsEnabledi (GLenum target, GLuint index)

Found: glIsEnabledi ...

str =

void glBeginTransformFeedback (GLenum primitiveMode)

Found: glBeginTransformFeedback ...

str =

void glEndTransformFeedback (void)

Found: glEndTransformFeedback ...

str =

void glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)

Found: glBindBufferRange ...

str =

void glBindBufferBase (GLenum target, GLuint index, GLuint buffer)

Found: glBindBufferBase ...

str =

void glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode)

Rejected: glTransformFeedbackVaryings ... [in autono.txt]

str =

void glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)

Found: glGetTransformFeedbackVarying ...

str =

void glClampColor (GLenum target, GLenum clamp)

Found: glClampColor ...

str =

void glBeginConditionalRender (GLuint id, GLenum mode)

Found: glBeginConditionalRender ...

str =

void glEndConditionalRender (void)

Found: glEndConditionalRender ...

str =

void glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer)

Found: glVertexAttribIPointer ...

str =

void glGetVertexAttribIiv (GLuint index, GLenum pname, GLint *params)

Found: glGetVertexAttribIiv ...(re)creating M-File wrapper.

str =

void glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint *params)

Found: glGetVertexAttribIuiv ...(re)creating M-File wrapper.

str =

void glVertexAttribI1i (GLuint index, GLint x)

Found: glVertexAttribI1i ...

str =

void glVertexAttribI2i (GLuint index, GLint x, GLint y)

Found: glVertexAttribI2i ...

str =

void glVertexAttribI3i (GLuint index, GLint x, GLint y, GLint z)

Found: glVertexAttribI3i ...

str =

void glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w)

Found: glVertexAttribI4i ...

str =

void glVertexAttribI1ui (GLuint index, GLuint x)

Found: glVertexAttribI1ui ...

str =

void glVertexAttribI2ui (GLuint index, GLuint x, GLuint y)

Found: glVertexAttribI2ui ...

str =

void glVertexAttribI3ui (GLuint index, GLuint x, GLuint y, GLuint z)

Found: glVertexAttribI3ui ...

str =

void glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)

Found: glVertexAttribI4ui ...

str =

void glVertexAttribI1iv (GLuint index, const GLint *v)

Found: glVertexAttribI1iv ...

str =

void glVertexAttribI2iv (GLuint index, const GLint *v)

Found: glVertexAttribI2iv ...

str =

void glVertexAttribI3iv (GLuint index, const GLint *v)

Found: glVertexAttribI3iv ...

str =

void glVertexAttribI4iv (GLuint index, const GLint *v)

Found: glVertexAttribI4iv ...

str =

void glVertexAttribI1uiv (GLuint index, const GLuint *v)

Found: glVertexAttribI1uiv ...

str =

void glVertexAttribI2uiv (GLuint index, const GLuint *v)

Found: glVertexAttribI2uiv ...

str =

void glVertexAttribI3uiv (GLuint index, const GLuint *v)

Found: glVertexAttribI3uiv ...

str =

void glVertexAttribI4uiv (GLuint index, const GLuint *v)

Found: glVertexAttribI4uiv ...

str =

void glVertexAttribI4bv (GLuint index, const GLbyte *v)

Found: glVertexAttribI4bv ...

str =

void glVertexAttribI4sv (GLuint index, const GLshort *v)

Found: glVertexAttribI4sv ...

str =

void glVertexAttribI4ubv (GLuint index, const GLubyte *v)

Found: glVertexAttribI4ubv ...

str =

void glVertexAttribI4usv (GLuint index, const GLushort *v)

Found: glVertexAttribI4usv ...

str =

void glGetUniformuiv (GLuint program, GLint location, GLuint *params)

Found: glGetUniformuiv ...(re)creating M-File wrapper.

str =

void glBindFragDataLocation (GLuint program, GLuint color, const GLchar *name)

Found: glBindFragDataLocation ...

str =

GLint glGetFragDataLocation (GLuint program, const GLchar *name)

Found: glGetFragDataLocation ...

str =

void glUniform1ui (GLint location, GLuint v0)

Found: glUniform1ui ...

str =

void glUniform2ui (GLint location, GLuint v0, GLuint v1)

Found: glUniform2ui ...

str =

void glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2)

Found: glUniform3ui ...

str =

void glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)

Found: glUniform4ui ...

str =

void glUniform1uiv (GLint location, GLsizei count, const GLuint *value)

Found: glUniform1uiv ...

str =

void glUniform2uiv (GLint location, GLsizei count, const GLuint *value)

Found: glUniform2uiv ...

str =

void glUniform3uiv (GLint location, GLsizei count, const GLuint *value)

Found: glUniform3uiv ...

str =

void glUniform4uiv (GLint location, GLsizei count, const GLuint *value)

Found: glUniform4uiv ...

str =

void glTexParameterIiv (GLenum target, GLenum pname, const GLint *params)

Found: glTexParameterIiv ...

str =

void glTexParameterIuiv (GLenum target, GLenum pname, const GLuint *params)

Found: glTexParameterIuiv ...

str =

void glGetTexParameterIiv (GLenum target, GLenum pname, GLint *params)

Found: glGetTexParameterIiv ...(re)creating M-File wrapper.

str =

void glGetTexParameterIuiv (GLenum target, GLenum pname, GLuint *params)

Found: glGetTexParameterIuiv ...(re)creating M-File wrapper.

str =

void glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value)

Found: glClearBufferiv ...

str =

void glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value)

Found: glClearBufferuiv ...

str =

void glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value)

Found: glClearBufferfv ...

str =

void glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)

Found: glClearBufferfi ...

str =

const GLubyte * glGetStringi (GLenum name, GLuint index)

Found: glGetStringi ...

str =

GLboolean glIsRenderbuffer (GLuint renderbuffer)

Found: glIsRenderbuffer ...

str =

void glBindRenderbuffer (GLenum target, GLuint renderbuffer)

Found: glBindRenderbuffer ...

str =

void glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers)

Found: glDeleteRenderbuffers ...

str =

void glGenRenderbuffers (GLsizei n, GLuint *renderbuffers)

Found: glGenRenderbuffers ...

str =

void glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height)

Found: glRenderbufferStorage ...

str =

void glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params)

Found: glGetRenderbufferParameteriv ...

str =

GLboolean glIsFramebuffer (GLuint framebuffer)

Found: glIsFramebuffer ...

str =

void glBindFramebuffer (GLenum target, GLuint framebuffer)

Found: glBindFramebuffer ...

str =

void glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers)

Found: glDeleteFramebuffers ...

str =

void glGenFramebuffers (GLsizei n, GLuint *framebuffers)

Found: glGenFramebuffers ...

str =

GLenum glCheckFramebufferStatus (GLenum target)

Found: glCheckFramebufferStatus ...

str =

void glFramebufferTexture1D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)

Found: glFramebufferTexture1D ...

str =

void glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)

Found: glFramebufferTexture2D ...

str =

void glFramebufferTexture3D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)

Found: glFramebufferTexture3D ...

str =

void glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)

Found: glFramebufferRenderbuffer ...

str =

void glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params)

Found: glGetFramebufferAttachmentParameteriv ...

str =

void glGenerateMipmap (GLenum target)

Found: glGenerateMipmap ...

str =

void glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)

Found: glBlitFramebuffer ...

str =

void glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)

Found: glRenderbufferStorageMultisample ...

str =

void glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)

Found: glFramebufferTextureLayer ...

str =

void * glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)

Found: glMapBufferRange ...

str =

void glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length)

Found: glFlushMappedBufferRange ...

str =

void glBindVertexArray (GLuint array)

Found: glBindVertexArray ...

str =

void glDeleteVertexArrays (GLsizei n, const GLuint *arrays)

Found: glDeleteVertexArrays ...

str =

void glGenVertexArrays (GLsizei n, GLuint *arrays)

Found: glGenVertexArrays ...

str =

GLboolean glIsVertexArray (GLuint array)

Found: glIsVertexArray ...

str =

void glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei instancecount)

Found: glDrawArraysInstanced ...

str =

void glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount)

Found: glDrawElementsInstanced ...

str =

void glTexBuffer (GLenum target, GLenum internalformat, GLuint buffer)

Found: glTexBuffer ...

str =

void glPrimitiveRestartIndex (GLuint index)

Found: glPrimitiveRestartIndex ...

str =

void glCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)

Found: glCopyBufferSubData ...

str =

void glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices)

Rejected: glGetUniformIndices ... [in autono.txt]

str =

void glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params)

Found: glGetActiveUniformsiv ...

str =

void glGetActiveUniformName (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName)

Found: glGetActiveUniformName ...

str =

GLuint glGetUniformBlockIndex (GLuint program, const GLchar *uniformBlockName)

Found: glGetUniformBlockIndex ...

str =

void glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params)

Found: glGetActiveUniformBlockiv ...

str =

void glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName)

Found: glGetActiveUniformBlockName ...

str =

void glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding)

Found: glUniformBlockBinding ...

str =

void glDrawElementsBaseVertex (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex)

Found: glDrawElementsBaseVertex ...

str =

void glDrawRangeElementsBaseVertex (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex)

Found: glDrawRangeElementsBaseVertex ...

str =

void glDrawElementsInstancedBaseVertex (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex)

Found: glDrawElementsInstancedBaseVertex ...

str =

void glMultiDrawElementsBaseVertex (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount, const GLint *basevertex)

Rejected: glMultiDrawElementsBaseVertex ... [in autono.txt]

str =

void glProvokingVertex (GLenum mode)

Found: glProvokingVertex ...

str =

GLsync glFenceSync (GLenum condition, GLbitfield flags)

Found: glFenceSync ...

str =

GLboolean glIsSync (GLsync sync)

Found: glIsSync ...

str =

void glDeleteSync (GLsync sync)

Found: glDeleteSync ...

str =

GLenum glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout)

Found: glClientWaitSync ...

str =

void glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout)

Found: glWaitSync ...

str =

void glGetInteger64v (GLenum pname, GLint64 *data)

Found: glGetInteger64v ...

str =

void glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values)

Found: glGetSynciv ...

str =

void glGetInteger64i_v (GLenum target, GLuint index, GLint64 *data)

Found: glGetInteger64i_v ...(re)creating M-File wrapper.

str =

void glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64 *params)

Found: glGetBufferParameteri64v ...(re)creating M-File wrapper.

str =

void glFramebufferTexture (GLenum target, GLenum attachment, GLuint texture, GLint level)

Rejected: glFramebufferTexture ... [redundant definition]

str =

void glTexImage2DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations)

Found: glTexImage2DMultisample ...

str =

void glTexImage3DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations)

Found: glTexImage3DMultisample ...

str =

void glGetMultisamplefv (GLenum pname, GLuint index, GLfloat *val)

Found: glGetMultisamplefv ...

str =

void glSampleMaski (GLuint maskNumber, GLbitfield mask)

Found: glSampleMaski ...

str =

void glBindFragDataLocationIndexed (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name)

Found: glBindFragDataLocationIndexed ...

str =

GLint glGetFragDataIndex (GLuint program, const GLchar *name)

Found: glGetFragDataIndex ...

str =

void glGenSamplers (GLsizei count, GLuint *samplers)

Found: glGenSamplers ...

str =

void glDeleteSamplers (GLsizei count, const GLuint *samplers)

Found: glDeleteSamplers ...

str =

GLboolean glIsSampler (GLuint sampler)

Found: glIsSampler ...

str =

void glBindSampler (GLuint unit, GLuint sampler)

Found: glBindSampler ...

str =

void glSamplerParameteri (GLuint sampler, GLenum pname, GLint param)

Found: glSamplerParameteri ...

str =

void glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint *param)

Found: glSamplerParameteriv ...

str =

void glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param)

Found: glSamplerParameterf ...

str =

void glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat *param)

Found: glSamplerParameterfv ...

str =

void glSamplerParameterIiv (GLuint sampler, GLenum pname, const GLint *param)

Found: glSamplerParameterIiv ...

str =

void glSamplerParameterIuiv (GLuint sampler, GLenum pname, const GLuint *param)

Found: glSamplerParameterIuiv ...

str =

void glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint *params)

Found: glGetSamplerParameteriv ...

str =

void glGetSamplerParameterIiv (GLuint sampler, GLenum pname, GLint *params)

Found: glGetSamplerParameterIiv ...

str =

void glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat *params)

Found: glGetSamplerParameterfv ...

str =

void glGetSamplerParameterIuiv (GLuint sampler, GLenum pname, GLuint *params)

Found: glGetSamplerParameterIuiv ...

str =

void glQueryCounter (GLuint id, GLenum target)

Found: glQueryCounter ...

str =

void glGetQueryObjecti64v (GLuint id, GLenum pname, GLint64 *params)

Found: glGetQueryObjecti64v ...

str =

void glGetQueryObjectui64v (GLuint id, GLenum pname, GLuint64 *params)

Found: glGetQueryObjectui64v ...

str =

void glVertexAttribDivisor (GLuint index, GLuint divisor)

Found: glVertexAttribDivisor ...

str =

void glVertexAttribP1ui (GLuint index, GLenum type, GLboolean normalized, GLuint value)

Found: glVertexAttribP1ui ...

str =

void glVertexAttribP1uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value)

Found: glVertexAttribP1uiv ...

str =

void glVertexAttribP2ui (GLuint index, GLenum type, GLboolean normalized, GLuint value)

Found: glVertexAttribP2ui ...

str =

void glVertexAttribP2uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value)

Found: glVertexAttribP2uiv ...

str =

void glVertexAttribP3ui (GLuint index, GLenum type, GLboolean normalized, GLuint value)

Found: glVertexAttribP3ui ...

str =

void glVertexAttribP3uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value)

Found: glVertexAttribP3uiv ...

str =

void glVertexAttribP4ui (GLuint index, GLenum type, GLboolean normalized, GLuint value)

Found: glVertexAttribP4ui ...

str =

void glVertexAttribP4uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value)

Found: glVertexAttribP4uiv ...

str =

void glVertexP2ui (GLenum type, GLuint value)

Found: glVertexP2ui ...

str =

void glVertexP2uiv (GLenum type, const GLuint *value)

Found: glVertexP2uiv ...

str =

void glVertexP3ui (GLenum type, GLuint value)

Found: glVertexP3ui ...

str =

void glVertexP3uiv (GLenum type, const GLuint *value)

Found: glVertexP3uiv ...

str =

void glVertexP4ui (GLenum type, GLuint value)

Found: glVertexP4ui ...

str =

void glVertexP4uiv (GLenum type, const GLuint *value)

Found: glVertexP4uiv ...

str =

void glTexCoordP1ui (GLenum type, GLuint coords)

Found: glTexCoordP1ui ...

str =

void glTexCoordP1uiv (GLenum type, const GLuint *coords)

Found: glTexCoordP1uiv ...

str =

void glTexCoordP2ui (GLenum type, GLuint coords)

Found: glTexCoordP2ui ...

str =

void glTexCoordP2uiv (GLenum type, const GLuint *coords)

Found: glTexCoordP2uiv ...

str =

void glTexCoordP3ui (GLenum type, GLuint coords)

Found: glTexCoordP3ui ...

str =

void glTexCoordP3uiv (GLenum type, const GLuint *coords)

Found: glTexCoordP3uiv ...

str =

void glTexCoordP4ui (GLenum type, GLuint coords)

Found: glTexCoordP4ui ...

str =

void glTexCoordP4uiv (GLenum type, const GLuint *coords)

Found: glTexCoordP4uiv ...

str =

void glMultiTexCoordP1ui (GLenum texture, GLenum type, GLuint coords)

Found: glMultiTexCoordP1ui ...

str =

void glMultiTexCoordP1uiv (GLenum texture, GLenum type, const GLuint *coords)

Found: glMultiTexCoordP1uiv ...

str =

void glMultiTexCoordP2ui (GLenum texture, GLenum type, GLuint coords)

Found: glMultiTexCoordP2ui ...

str =

void glMultiTexCoordP2uiv (GLenum texture, GLenum type, const GLuint *coords)

Found: glMultiTexCoordP2uiv ...

str =

void glMultiTexCoordP3ui (GLenum texture, GLenum type, GLuint coords)

Found: glMultiTexCoordP3ui ...

str =

void glMultiTexCoordP3uiv (GLenum texture, GLenum type, const GLuint *coords)

Found: glMultiTexCoordP3uiv ...

str =

void glMultiTexCoordP4ui (GLenum texture, GLenum type, GLuint coords)

Found: glMultiTexCoordP4ui ...

str =

void glMultiTexCoordP4uiv (GLenum texture, GLenum type, const GLuint *coords)

Found: glMultiTexCoordP4uiv ...

str =

void glNormalP3ui (GLenum type, GLuint coords)

Found: glNormalP3ui ...

str =

void glNormalP3uiv (GLenum type, const GLuint *coords)

Found: glNormalP3uiv ...

str =

void glColorP3ui (GLenum type, GLuint color)

Found: glColorP3ui ...

str =

void glColorP3uiv (GLenum type, const GLuint *color)

Found: glColorP3uiv ...

str =

void glColorP4ui (GLenum type, GLuint color)

Found: glColorP4ui ...

str =

void glColorP4uiv (GLenum type, const GLuint *color)

Found: glColorP4uiv ...

str =

void glSecondaryColorP3ui (GLenum type, GLuint color)

Found: glSecondaryColorP3ui ...

str =

void glSecondaryColorP3uiv (GLenum type, const GLuint *color)

Found: glSecondaryColorP3uiv ...

str =

void glMinSampleShading (GLfloat value)

Found: glMinSampleShading ...

str =

void glBlendEquationi (GLuint buf, GLenum mode)

Found: glBlendEquationi ...

str =

void glBlendEquationSeparatei (GLuint buf, GLenum modeRGB, GLenum modeAlpha)

Found: glBlendEquationSeparatei ...

str =

void glBlendFunci (GLuint buf, GLenum src, GLenum dst)

Found: glBlendFunci ...

str =

void glBlendFuncSeparatei (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)

Found: glBlendFuncSeparatei ...

str =

void glDrawArraysIndirect (GLenum mode, const void *indirect)

Found: glDrawArraysIndirect ...

str =

void glDrawElementsIndirect (GLenum mode, GLenum type, const void *indirect)

Found: glDrawElementsIndirect ...

str =

void glUniform1d (GLint location, GLdouble x)

Found: glUniform1d ...

str =

void glUniform2d (GLint location, GLdouble x, GLdouble y)

Found: glUniform2d ...

str =

void glUniform3d (GLint location, GLdouble x, GLdouble y, GLdouble z)

Found: glUniform3d ...

str =

void glUniform4d (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w)

Found: glUniform4d ...

str =

void glUniform1dv (GLint location, GLsizei count, const GLdouble *value)

Found: glUniform1dv ...

str =

void glUniform2dv (GLint location, GLsizei count, const GLdouble *value)

Found: glUniform2dv ...

str =

void glUniform3dv (GLint location, GLsizei count, const GLdouble *value)

Found: glUniform3dv ...

str =

void glUniform4dv (GLint location, GLsizei count, const GLdouble *value)

Found: glUniform4dv ...

str =

void glUniformMatrix2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)

Found: glUniformMatrix2dv ...

str =

void glUniformMatrix3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)

Found: glUniformMatrix3dv ...

str =

void glUniformMatrix4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)

Found: glUniformMatrix4dv ...

str =

void glUniformMatrix2x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)

Found: glUniformMatrix2x3dv ...

str =

void glUniformMatrix2x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)

Found: glUniformMatrix2x4dv ...

str =

void glUniformMatrix3x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)

Found: glUniformMatrix3x2dv ...

str =

void glUniformMatrix3x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)

Found: glUniformMatrix3x4dv ...

str =

void glUniformMatrix4x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)

Found: glUniformMatrix4x2dv ...

str =

void glUniformMatrix4x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)

Found: glUniformMatrix4x3dv ...

str =

void glGetUniformdv (GLuint program, GLint location, GLdouble *params)

Found: glGetUniformdv ...

str =

GLint glGetSubroutineUniformLocation (GLuint program, GLenum shadertype, const GLchar *name)

Found: glGetSubroutineUniformLocation ...

str =

GLuint glGetSubroutineIndex (GLuint program, GLenum shadertype, const GLchar *name)

Found: glGetSubroutineIndex ...

str =

void glGetActiveSubroutineUniformiv (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values)

Found: glGetActiveSubroutineUniformiv ...

str =

void glGetActiveSubroutineUniformName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name)

Found: glGetActiveSubroutineUniformName ...

str =

void glGetActiveSubroutineName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name)

Found: glGetActiveSubroutineName ...

str =

void glUniformSubroutinesuiv (GLenum shadertype, GLsizei count, const GLuint *indices)

Found: glUniformSubroutinesuiv ...

str =

void glGetUniformSubroutineuiv (GLenum shadertype, GLint location, GLuint *params)

Found: glGetUniformSubroutineuiv ...

str =

void glGetProgramStageiv (GLuint program, GLenum shadertype, GLenum pname, GLint *values)

Found: glGetProgramStageiv ...

str =

void glPatchParameteri (GLenum pname, GLint value)

Found: glPatchParameteri ...

str =

void glPatchParameterfv (GLenum pname, const GLfloat *values)

Found: glPatchParameterfv ...

str =

void glBindTransformFeedback (GLenum target, GLuint id)

Found: glBindTransformFeedback ...

str =

void glDeleteTransformFeedbacks (GLsizei n, const GLuint *ids)

Found: glDeleteTransformFeedbacks ...

str =

void glGenTransformFeedbacks (GLsizei n, GLuint *ids)

Found: glGenTransformFeedbacks ...

str =

GLboolean glIsTransformFeedback (GLuint id)

Found: glIsTransformFeedback ...

str =

void glPauseTransformFeedback (void)

Found: glPauseTransformFeedback ...

str =

void glResumeTransformFeedback (void)

Found: glResumeTransformFeedback ...

str =

void glDrawTransformFeedback (GLenum mode, GLuint id)

Found: glDrawTransformFeedback ...

str =

void glDrawTransformFeedbackStream (GLenum mode, GLuint id, GLuint stream)

Found: glDrawTransformFeedbackStream ...

str =

void glBeginQueryIndexed (GLenum target, GLuint index, GLuint id)

Found: glBeginQueryIndexed ...

str =

void glEndQueryIndexed (GLenum target, GLuint index)

Found: glEndQueryIndexed ...

str =

void glGetQueryIndexediv (GLenum target, GLuint index, GLenum pname, GLint *params)

Found: glGetQueryIndexediv ...

str =

void glReleaseShaderCompiler (void)

Found: glReleaseShaderCompiler ...

str =

void glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length)

Found: glShaderBinary ...

str =

void glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision)

Found: glGetShaderPrecisionFormat ...

str =

void glDepthRangef (GLfloat n, GLfloat f)

Found: glDepthRangef ...

str =

void glClearDepthf (GLfloat d)

Found: glClearDepthf ...

str =

void glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary)

Found: glGetProgramBinary ...

str =

void glProgramBinary (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length)

Found: glProgramBinary ...

str =

void glProgramParameteri (GLuint program, GLenum pname, GLint value)

Found: glProgramParameteri ...

str =

void glUseProgramStages (GLuint pipeline, GLbitfield stages, GLuint program)

Found: glUseProgramStages ...

str =

void glActiveShaderProgram (GLuint pipeline, GLuint program)

Found: glActiveShaderProgram ...

str =

GLuint glCreateShaderProgramv (GLenum type, GLsizei count, const GLchar *const*strings)

Rejected: glCreateShaderProgramv ... [in autono.txt]

str =

void glBindProgramPipeline (GLuint pipeline)

Found: glBindProgramPipeline ...

str =

void glDeleteProgramPipelines (GLsizei n, const GLuint *pipelines)

Found: glDeleteProgramPipelines ...

str =

void glGenProgramPipelines (GLsizei n, GLuint *pipelines)

Found: glGenProgramPipelines ...

str =

GLboolean glIsProgramPipeline (GLuint pipeline)

Found: glIsProgramPipeline ...

str =

void glGetProgramPipelineiv (GLuint pipeline, GLenum pname, GLint *params)

Found: glGetProgramPipelineiv ...

str =

void glProgramUniform1i (GLuint program, GLint location, GLint v0)

Found: glProgramUniform1i ...

str =

void glProgramUniform1iv (GLuint program, GLint location, GLsizei count, const GLint *value)

Found: glProgramUniform1iv ...

str =

void glProgramUniform1f (GLuint program, GLint location, GLfloat v0)

Found: glProgramUniform1f ...

str =

void glProgramUniform1fv (GLuint program, GLint location, GLsizei count, const GLfloat *value)

Found: glProgramUniform1fv ...

str =

void glProgramUniform1d (GLuint program, GLint location, GLdouble v0)

Found: glProgramUniform1d ...

str =

void glProgramUniform1dv (GLuint program, GLint location, GLsizei count, const GLdouble *value)

Found: glProgramUniform1dv ...

str =

void glProgramUniform1ui (GLuint program, GLint location, GLuint v0)

Found: glProgramUniform1ui ...

str =

void glProgramUniform1uiv (GLuint program, GLint location, GLsizei count, const GLuint *value)

Found: glProgramUniform1uiv ...

str =

void glProgramUniform2i (GLuint program, GLint location, GLint v0, GLint v1)

Found: glProgramUniform2i ...

str =

void glProgramUniform2iv (GLuint program, GLint location, GLsizei count, const GLint *value)

Found: glProgramUniform2iv ...

str =

void glProgramUniform2f (GLuint program, GLint location, GLfloat v0, GLfloat v1)

Found: glProgramUniform2f ...

str =

void glProgramUniform2fv (GLuint program, GLint location, GLsizei count, const GLfloat *value)

Found: glProgramUniform2fv ...

str =

void glProgramUniform2d (GLuint program, GLint location, GLdouble v0, GLdouble v1)

Found: glProgramUniform2d ...

str =

void glProgramUniform2dv (GLuint program, GLint location, GLsizei count, const GLdouble *value)

Found: glProgramUniform2dv ...

str =

void glProgramUniform2ui (GLuint program, GLint location, GLuint v0, GLuint v1)

Found: glProgramUniform2ui ...

str =

void glProgramUniform2uiv (GLuint program, GLint location, GLsizei count, const GLuint *value)

Found: glProgramUniform2uiv ...

str =

void glProgramUniform3i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2)

Found: glProgramUniform3i ...

str =

void glProgramUniform3iv (GLuint program, GLint location, GLsizei count, const GLint *value)

Found: glProgramUniform3iv ...

str =

void glProgramUniform3f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2)

Found: glProgramUniform3f ...

str =

void glProgramUniform3fv (GLuint program, GLint location, GLsizei count, const GLfloat *value)

Found: glProgramUniform3fv ...

str =

void glProgramUniform3d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2)

Found: glProgramUniform3d ...

str =

void glProgramUniform3dv (GLuint program, GLint location, GLsizei count, const GLdouble *value)

Found: glProgramUniform3dv ...

str =

void glProgramUniform3ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2)

Found: glProgramUniform3ui ...

str =

void glProgramUniform3uiv (GLuint program, GLint location, GLsizei count, const GLuint *value)

Found: glProgramUniform3uiv ...

str =

void glProgramUniform4i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3)

Found: glProgramUniform4i ...

str =

void glProgramUniform4iv (GLuint program, GLint location, GLsizei count, const GLint *value)

Found: glProgramUniform4iv ...

str =

void glProgramUniform4f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)

Found: glProgramUniform4f ...

str =

void glProgramUniform4fv (GLuint program, GLint location, GLsizei count, const GLfloat *value)

Found: glProgramUniform4fv ...

str =

void glProgramUniform4d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3)

Found: glProgramUniform4d ...

str =

void glProgramUniform4dv (GLuint program, GLint location, GLsizei count, const GLdouble *value)

Found: glProgramUniform4dv ...

str =

void glProgramUniform4ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)

Found: glProgramUniform4ui ...

str =

void glProgramUniform4uiv (GLuint program, GLint location, GLsizei count, const GLuint *value)

Found: glProgramUniform4uiv ...

str =

void glProgramUniformMatrix2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

Found: glProgramUniformMatrix2fv ...

str =

void glProgramUniformMatrix3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

Found: glProgramUniformMatrix3fv ...

str =

void glProgramUniformMatrix4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

Found: glProgramUniformMatrix4fv ...

str =

void glProgramUniformMatrix2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)

Found: glProgramUniformMatrix2dv ...

str =

void glProgramUniformMatrix3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)

Found: glProgramUniformMatrix3dv ...

str =

void glProgramUniformMatrix4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)

Found: glProgramUniformMatrix4dv ...

str =

void glProgramUniformMatrix2x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

Found: glProgramUniformMatrix2x3fv ...

str =

void glProgramUniformMatrix3x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

Found: glProgramUniformMatrix3x2fv ...

str =

void glProgramUniformMatrix2x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

Found: glProgramUniformMatrix2x4fv ...

str =

void glProgramUniformMatrix4x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

Found: glProgramUniformMatrix4x2fv ...

str =

void glProgramUniformMatrix3x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

Found: glProgramUniformMatrix3x4fv ...

str =

void glProgramUniformMatrix4x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

Found: glProgramUniformMatrix4x3fv ...

str =

void glProgramUniformMatrix2x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)

Found: glProgramUniformMatrix2x3dv ...

str =

void glProgramUniformMatrix3x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)

Found: glProgramUniformMatrix3x2dv ...

str =

void glProgramUniformMatrix2x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)

Found: glProgramUniformMatrix2x4dv ...

str =

void glProgramUniformMatrix4x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)

Found: glProgramUniformMatrix4x2dv ...

str =

void glProgramUniformMatrix3x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)

Found: glProgramUniformMatrix3x4dv ...

str =

void glProgramUniformMatrix4x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)

Found: glProgramUniformMatrix4x3dv ...

str =

void glValidateProgramPipeline (GLuint pipeline)

Found: glValidateProgramPipeline ...

str =

void glGetProgramPipelineInfoLog (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog)

Found: glGetProgramPipelineInfoLog ...

str =

void glVertexAttribL1d (GLuint index, GLdouble x)

Found: glVertexAttribL1d ...

str =

void glVertexAttribL2d (GLuint index, GLdouble x, GLdouble y)

Found: glVertexAttribL2d ...

str =

void glVertexAttribL3d (GLuint index, GLdouble x, GLdouble y, GLdouble z)

Found: glVertexAttribL3d ...

str =

void glVertexAttribL4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)

Found: glVertexAttribL4d ...

str =

void glVertexAttribL1dv (GLuint index, const GLdouble *v)

Found: glVertexAttribL1dv ...

str =

void glVertexAttribL2dv (GLuint index, const GLdouble *v)

Found: glVertexAttribL2dv ...

str =

void glVertexAttribL3dv (GLuint index, const GLdouble *v)

Found: glVertexAttribL3dv ...

str =

void glVertexAttribL4dv (GLuint index, const GLdouble *v)

Found: glVertexAttribL4dv ...

str =

void glVertexAttribLPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer)

Found: glVertexAttribLPointer ...

str =

void glGetVertexAttribLdv (GLuint index, GLenum pname, GLdouble *params)

Found: glGetVertexAttribLdv ...

str =

void glViewportArrayv (GLuint first, GLsizei count, const GLfloat *v)

Found: glViewportArrayv ...

str =

void glViewportIndexedf (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h)

Found: glViewportIndexedf ...

str =

void glViewportIndexedfv (GLuint index, const GLfloat *v)

Found: glViewportIndexedfv ...

str =

void glScissorArrayv (GLuint first, GLsizei count, const GLint *v)

Found: glScissorArrayv ...

str =

void glScissorIndexed (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height)

Found: glScissorIndexed ...

str =

void glScissorIndexedv (GLuint index, const GLint *v)

Found: glScissorIndexedv ...

str =

void glDepthRangeArrayv (GLuint first, GLsizei count, const GLdouble *v)

Found: glDepthRangeArrayv ...

str =

void glDepthRangeIndexed (GLuint index, GLdouble n, GLdouble f)

Found: glDepthRangeIndexed ...

str =

void glGetFloati_v (GLenum target, GLuint index, GLfloat *data)

Found: glGetFloati_v ...(re)creating M-File wrapper.

str =

void glGetDoublei_v (GLenum target, GLuint index, GLdouble *data)

Found: glGetDoublei_v ...(re)creating M-File wrapper.

str =

void glDrawArraysInstancedBaseInstance (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance)

Found: glDrawArraysInstancedBaseInstance ...

str =

void glDrawElementsInstancedBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance)

Found: glDrawElementsInstancedBaseInstance ...

str =

void glDrawElementsInstancedBaseVertexBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance)

Found: glDrawElementsInstancedBaseVertexBaseInstance ...

str =

void glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params)

Found: glGetInternalformativ ...

str =

void glGetActiveAtomicCounterBufferiv (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params)

Found: glGetActiveAtomicCounterBufferiv ...

str =

void glBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format)

Found: glBindImageTexture ...

str =

void glMemoryBarrier (GLbitfield barriers)

Found: glMemoryBarrier ...

str =

void glTexStorage1D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width)

Found: glTexStorage1D ...

str =

void glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)

Found: glTexStorage2D ...

str =

void glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)

Found: glTexStorage3D ...

str =

void glDrawTransformFeedbackInstanced (GLenum mode, GLuint id, GLsizei instancecount)

Found: glDrawTransformFeedbackInstanced ...

str =

void glDrawTransformFeedbackStreamInstanced (GLenum mode, GLuint id, GLuint stream, GLsizei instancecount)

Found: glDrawTransformFeedbackStreamInstanced ...

str =

void glClearBufferData (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data)

Found: glClearBufferData ...

str =

void glClearBufferSubData (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data)

Found: glClearBufferSubData ...

str =

void glDispatchCompute (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z)

Found: glDispatchCompute ...

str =

void glDispatchComputeIndirect (GLintptr indirect)

Found: glDispatchComputeIndirect ...

str =

void glCopyImageSubData (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth)

Found: glCopyImageSubData ...

str =

void glFramebufferParameteri (GLenum target, GLenum pname, GLint param)

Found: glFramebufferParameteri ...

str =

void glGetFramebufferParameteriv (GLenum target, GLenum pname, GLint *params)

Found: glGetFramebufferParameteriv ...

str =

void glGetInternalformati64v (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params)

Found: glGetInternalformati64v ...

str =

void glInvalidateTexSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth)

Found: glInvalidateTexSubImage ...

str =

void glInvalidateTexImage (GLuint texture, GLint level)

Found: glInvalidateTexImage ...

str =

void glInvalidateBufferSubData (GLuint buffer, GLintptr offset, GLsizeiptr length)

Found: glInvalidateBufferSubData ...

str =

void glInvalidateBufferData (GLuint buffer)

Found: glInvalidateBufferData ...

str =

void glInvalidateFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments)

Found: glInvalidateFramebuffer ...

str =

void glInvalidateSubFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height)

Found: glInvalidateSubFramebuffer ...

str =

void glMultiDrawArraysIndirect (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride)

Found: glMultiDrawArraysIndirect ...

str =

void glMultiDrawElementsIndirect (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride)

Found: glMultiDrawElementsIndirect ...

str =

void glGetProgramInterfaceiv (GLuint program, GLenum programInterface, GLenum pname, GLint *params)

Found: glGetProgramInterfaceiv ...

str =

GLuint glGetProgramResourceIndex (GLuint program, GLenum programInterface, const GLchar *name)

Found: glGetProgramResourceIndex ...

str =

void glGetProgramResourceName (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name)

Found: glGetProgramResourceName ...

str =

void glGetProgramResourceiv (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params)

Found: glGetProgramResourceiv ...

str =

GLint glGetProgramResourceLocation (GLuint program, GLenum programInterface, const GLchar *name)

Found: glGetProgramResourceLocation ...

str =

GLint glGetProgramResourceLocationIndex (GLuint program, GLenum programInterface, const GLchar *name)

Found: glGetProgramResourceLocationIndex ...

str =

void glShaderStorageBlockBinding (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding)

Found: glShaderStorageBlockBinding ...

str =

void glTexBufferRange (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size)

Found: glTexBufferRange ...

str =

void glTexStorage2DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations)

Found: glTexStorage2DMultisample ...

str =

void glTexStorage3DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations)

Found: glTexStorage3DMultisample ...

str =

void glTextureView (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers)

Found: glTextureView ...

str =

void glBindVertexBuffer (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride)

Found: glBindVertexBuffer ...

str =

void glVertexAttribFormat (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset)

Found: glVertexAttribFormat ...

str =

void glVertexAttribIFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset)

Found: glVertexAttribIFormat ...

str =

void glVertexAttribLFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset)

Found: glVertexAttribLFormat ...

str =

void glVertexAttribBinding (GLuint attribindex, GLuint bindingindex)

Found: glVertexAttribBinding ...

str =

void glVertexBindingDivisor (GLuint bindingindex, GLuint divisor)

Found: glVertexBindingDivisor ...

str =

void glDebugMessageControl (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled)

Found: glDebugMessageControl ...

str =

void glDebugMessageInsert (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf)

Found: glDebugMessageInsert ...

str =

void glDebugMessageCallback (GLDEBUGPROC callback, const void *userParam)

Skipped-II! [void glDebugMessageCallback (GLDEBUGPROC callback, const void *userParam)]
Rejected: [unparseable/unsupported, see line above]

str =

GLuint glGetDebugMessageLog (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog)

Found: glGetDebugMessageLog ...

str =

void glPushDebugGroup (GLenum source, GLuint id, GLsizei length, const GLchar *message)

Found: glPushDebugGroup ...

str =

void glPopDebugGroup (void)

Found: glPopDebugGroup ...

str =

void glObjectLabel (GLenum identifier, GLuint name, GLsizei length, const GLchar *label)

Found: glObjectLabel ...

str =

void glGetObjectLabel (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label)

Found: glGetObjectLabel ...

str =

void glObjectPtrLabel (const void *ptr, GLsizei length, const GLchar *label)

Found: glObjectPtrLabel ...

str =

void glGetObjectPtrLabel (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label)

Found: glGetObjectPtrLabel ...

str =

void glBufferStorage (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags)

Found: glBufferStorage ...

str =

void glClearTexImage (GLuint texture, GLint level, GLenum format, GLenum type, const void *data)

Found: glClearTexImage ...

str =

void glClearTexSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data)

Found: glClearTexSubImage ...

str =

void glBindBuffersBase (GLenum target, GLuint first, GLsizei count, const GLuint *buffers)

Found: glBindBuffersBase ...

str =

void glBindBuffersRange (GLenum target, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizeiptr *sizes)

Found: glBindBuffersRange ...

str =

void glBindTextures (GLuint first, GLsizei count, const GLuint *textures)

Found: glBindTextures ...

str =

void glBindSamplers (GLuint first, GLsizei count, const GLuint *samplers)

Found: glBindSamplers ...

str =

void glBindImageTextures (GLuint first, GLsizei count, const GLuint *textures)

Found: glBindImageTextures ...

str =

void glBindVertexBuffers (GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides)

Found: glBindVertexBuffers ...

str =

void glClipControl (GLenum origin, GLenum depth)

Found: glClipControl ...

str =

void glCreateTransformFeedbacks (GLsizei n, GLuint *ids)

Found: glCreateTransformFeedbacks ...(re)creating M-File wrapper.

str =

void glTransformFeedbackBufferBase (GLuint xfb, GLuint index, GLuint buffer)

Found: glTransformFeedbackBufferBase ...

str =

void glTransformFeedbackBufferRange (GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)

Found: glTransformFeedbackBufferRange ...

str =

void glGetTransformFeedbackiv (GLuint xfb, GLenum pname, GLint *param)

Found: glGetTransformFeedbackiv ...(re)creating M-File wrapper.

str =

void glGetTransformFeedbacki_v (GLuint xfb, GLenum pname, GLuint index, GLint *param)

Found: glGetTransformFeedbacki_v ...(re)creating M-File wrapper.

str =

void glGetTransformFeedbacki64_v (GLuint xfb, GLenum pname, GLuint index, GLint64 *param)

Found: glGetTransformFeedbacki64_v ...(re)creating M-File wrapper.

str =

void glCreateBuffers (GLsizei n, GLuint *buffers)

Found: glCreateBuffers ...(re)creating M-File wrapper.

str =

void glNamedBufferStorage (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags)

Found: glNamedBufferStorage ...

str =

void glNamedBufferData (GLuint buffer, GLsizeiptr size, const void *data, GLenum usage)

Found: glNamedBufferData ...

str =

void glNamedBufferSubData (GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data)

Found: glNamedBufferSubData ...

str =

void glCopyNamedBufferSubData (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)

Found: glCopyNamedBufferSubData ...

str =

void glClearNamedBufferData (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data)

Found: glClearNamedBufferData ...

str =

void glClearNamedBufferSubData (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data)

Found: glClearNamedBufferSubData ...

str =

void * glMapNamedBuffer (GLuint buffer, GLenum access)

Found: glMapNamedBuffer ...

str =

void * glMapNamedBufferRange (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access)

Found: glMapNamedBufferRange ...

str =

GLboolean glUnmapNamedBuffer (GLuint buffer)

Found: glUnmapNamedBuffer ...

str =

void glFlushMappedNamedBufferRange (GLuint buffer, GLintptr offset, GLsizeiptr length)

Found: glFlushMappedNamedBufferRange ...

str =

void glGetNamedBufferParameteriv (GLuint buffer, GLenum pname, GLint *params)

Found: glGetNamedBufferParameteriv ...(re)creating M-File wrapper.

str =

void glGetNamedBufferParameteri64v (GLuint buffer, GLenum pname, GLint64 *params)

Found: glGetNamedBufferParameteri64v ...(re)creating M-File wrapper.

str =

void glGetNamedBufferPointerv (GLuint buffer, GLenum pname, void **params)

/bin/bash: -c: line 0: unexpected EOF while looking for matching `"'
/bin/bash: -c: line 1: syntax error: unexpected end of file
Rejected: glGetNamedBufferPointerv ... [pointer double indirection]

str =

void glGetNamedBufferSubData (GLuint buffer, GLintptr offset, GLsizeiptr size, void *data)

Found: glGetNamedBufferSubData ...(re)creating M-File wrapper.

str =

void glCreateFramebuffers (GLsizei n, GLuint *framebuffers)

Found: glCreateFramebuffers ...(re)creating M-File wrapper.

str =

void glNamedFramebufferRenderbuffer (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)

Found: glNamedFramebufferRenderbuffer ...

str =

void glNamedFramebufferParameteri (GLuint framebuffer, GLenum pname, GLint param)

Found: glNamedFramebufferParameteri ...

str =

void glNamedFramebufferTexture (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level)

Found: glNamedFramebufferTexture ...

str =

void glNamedFramebufferTextureLayer (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer)

Found: glNamedFramebufferTextureLayer ...

str =

void glNamedFramebufferDrawBuffer (GLuint framebuffer, GLenum buf)

Found: glNamedFramebufferDrawBuffer ...

str =

void glNamedFramebufferDrawBuffers (GLuint framebuffer, GLsizei n, const GLenum *bufs)

Found: glNamedFramebufferDrawBuffers ...

str =

void glNamedFramebufferReadBuffer (GLuint framebuffer, GLenum src)

Found: glNamedFramebufferReadBuffer ...

str =

void glInvalidateNamedFramebufferData (GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments)

Found: glInvalidateNamedFramebufferData ...

str =

void glInvalidateNamedFramebufferSubData (GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height)

Found: glInvalidateNamedFramebufferSubData ...

str =

void glClearNamedFramebufferiv (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint *value)

Found: glClearNamedFramebufferiv ...

str =

void glClearNamedFramebufferuiv (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint *value)

Found: glClearNamedFramebufferuiv ...

str =

void glClearNamedFramebufferfv (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat *value)

Found: glClearNamedFramebufferfv ...

str =

void glClearNamedFramebufferfi (GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)

Rejected: glClearNamedFramebufferfi ... [in autono.txt]

str =

void glBlitNamedFramebuffer (GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)

Found: glBlitNamedFramebuffer ...

str =

GLenum glCheckNamedFramebufferStatus (GLuint framebuffer, GLenum target)

Found: glCheckNamedFramebufferStatus ...

str =

void glGetNamedFramebufferParameteriv (GLuint framebuffer, GLenum pname, GLint *param)

Found: glGetNamedFramebufferParameteriv ...(re)creating M-File wrapper.

str =

void glGetNamedFramebufferAttachmentParameteriv (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params)

Found: glGetNamedFramebufferAttachmentParameteriv ...(re)creating M-File wrapper.

str =

void glCreateRenderbuffers (GLsizei n, GLuint *renderbuffers)

Found: glCreateRenderbuffers ...(re)creating M-File wrapper.

str =

void glNamedRenderbufferStorage (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height)

Found: glNamedRenderbufferStorage ...

str =

void glNamedRenderbufferStorageMultisample (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)

Found: glNamedRenderbufferStorageMultisample ...

str =

void glGetNamedRenderbufferParameteriv (GLuint renderbuffer, GLenum pname, GLint *params)

Found: glGetNamedRenderbufferParameteriv ...(re)creating M-File wrapper.

str =

void glCreateTextures (GLenum target, GLsizei n, GLuint *textures)

Found: glCreateTextures ...(re)creating M-File wrapper.

str =

void glTextureBuffer (GLuint texture, GLenum internalformat, GLuint buffer)

Found: glTextureBuffer ...

str =

void glTextureBufferRange (GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size)

Found: glTextureBufferRange ...

str =

void glTextureStorage1D (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width)

Found: glTextureStorage1D ...

str =

void glTextureStorage2D (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)

Found: glTextureStorage2D ...

str =

void glTextureStorage3D (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)

Found: glTextureStorage3D ...

str =

void glTextureStorage2DMultisample (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations)

Found: glTextureStorage2DMultisample ...

str =

void glTextureStorage3DMultisample (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations)

Found: glTextureStorage3DMultisample ...

str =

void glTextureSubImage1D (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels)

Found: glTextureSubImage1D ...

str =

void glTextureSubImage2D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels)

Found: glTextureSubImage2D ...

str =

void glTextureSubImage3D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels)

Found: glTextureSubImage3D ...

str =

void glCompressedTextureSubImage1D (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data)

Found: glCompressedTextureSubImage1D ...

str =

void glCompressedTextureSubImage2D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data)

Found: glCompressedTextureSubImage2D ...

str =

void glCompressedTextureSubImage3D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data)

Found: glCompressedTextureSubImage3D ...

str =

void glCopyTextureSubImage1D (GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)

Found: glCopyTextureSubImage1D ...

str =

void glCopyTextureSubImage2D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)

Found: glCopyTextureSubImage2D ...

str =

void glCopyTextureSubImage3D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)

Found: glCopyTextureSubImage3D ...

str =

void glTextureParameterf (GLuint texture, GLenum pname, GLfloat param)

Found: glTextureParameterf ...

str =

void glTextureParameterfv (GLuint texture, GLenum pname, const GLfloat *param)

Found: glTextureParameterfv ...

str =

void glTextureParameteri (GLuint texture, GLenum pname, GLint param)

Found: glTextureParameteri ...

str =

void glTextureParameterIiv (GLuint texture, GLenum pname, const GLint *params)

Found: glTextureParameterIiv ...

str =

void glTextureParameterIuiv (GLuint texture, GLenum pname, const GLuint *params)

Found: glTextureParameterIuiv ...

str =

void glTextureParameteriv (GLuint texture, GLenum pname, const GLint *param)

Found: glTextureParameteriv ...

str =

void glGenerateTextureMipmap (GLuint texture)

Found: glGenerateTextureMipmap ...

str =

void glBindTextureUnit (GLuint unit, GLuint texture)

Found: glBindTextureUnit ...

str =

void glGetTextureImage (GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels)

Found: glGetTextureImage ...(re)creating M-File wrapper.

str =

void glGetCompressedTextureImage (GLuint texture, GLint level, GLsizei bufSize, void *pixels)

Found: glGetCompressedTextureImage ...(re)creating M-File wrapper.

str =

void glGetTextureLevelParameterfv (GLuint texture, GLint level, GLenum pname, GLfloat *params)

Found: glGetTextureLevelParameterfv ...(re)creating M-File wrapper.

str =

void glGetTextureLevelParameteriv (GLuint texture, GLint level, GLenum pname, GLint *params)

Found: glGetTextureLevelParameteriv ...(re)creating M-File wrapper.

str =

void glGetTextureParameterfv (GLuint texture, GLenum pname, GLfloat *params)

Found: glGetTextureParameterfv ...(re)creating M-File wrapper.

str =

void glGetTextureParameterIiv (GLuint texture, GLenum pname, GLint *params)

Found: glGetTextureParameterIiv ...(re)creating M-File wrapper.

str =

void glGetTextureParameterIuiv (GLuint texture, GLenum pname, GLuint *params)

Found: glGetTextureParameterIuiv ...(re)creating M-File wrapper.

str =

void glGetTextureParameteriv (GLuint texture, GLenum pname, GLint *params)

Found: glGetTextureParameteriv ...(re)creating M-File wrapper.

str =

void glCreateVertexArrays (GLsizei n, GLuint *arrays)

Found: glCreateVertexArrays ...(re)creating M-File wrapper.

str =

void glDisableVertexArrayAttrib (GLuint vaobj, GLuint index)

Found: glDisableVertexArrayAttrib ...

str =

void glEnableVertexArrayAttrib (GLuint vaobj, GLuint index)

Found: glEnableVertexArrayAttrib ...

str =

void glVertexArrayElementBuffer (GLuint vaobj, GLuint buffer)

Found: glVertexArrayElementBuffer ...

str =

void glVertexArrayVertexBuffer (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride)

Found: glVertexArrayVertexBuffer ...

str =

void glVertexArrayVertexBuffers (GLuint vaobj, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides)

Found: glVertexArrayVertexBuffers ...

str =

void glVertexArrayAttribBinding (GLuint vaobj, GLuint attribindex, GLuint bindingindex)

Found: glVertexArrayAttribBinding ...

str =

void glVertexArrayAttribFormat (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset)

Found: glVertexArrayAttribFormat ...

str =

void glVertexArrayAttribIFormat (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset)

Found: glVertexArrayAttribIFormat ...

str =

void glVertexArrayAttribLFormat (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset)

Found: glVertexArrayAttribLFormat ...

str =

void glVertexArrayBindingDivisor (GLuint vaobj, GLuint bindingindex, GLuint divisor)

Found: glVertexArrayBindingDivisor ...

str =

void glGetVertexArrayiv (GLuint vaobj, GLenum pname, GLint *param)

Found: glGetVertexArrayiv ...(re)creating M-File wrapper.

str =

void glGetVertexArrayIndexediv (GLuint vaobj, GLuint index, GLenum pname, GLint *param)

Found: glGetVertexArrayIndexediv ...(re)creating M-File wrapper.

str =

void glGetVertexArrayIndexed64iv (GLuint vaobj, GLuint index, GLenum pname, GLint64 *param)

Found: glGetVertexArrayIndexed64iv ...(re)creating M-File wrapper.

str =

void glCreateSamplers (GLsizei n, GLuint *samplers)

Found: glCreateSamplers ...(re)creating M-File wrapper.

str =

void glCreateProgramPipelines (GLsizei n, GLuint *pipelines)

Found: glCreateProgramPipelines ...(re)creating M-File wrapper.

str =

void glCreateQueries (GLenum target, GLsizei n, GLuint *ids)

Found: glCreateQueries ...(re)creating M-File wrapper.

str =

void glGetQueryBufferObjecti64v (GLuint id, GLuint buffer, GLenum pname, GLintptr offset)

Found: glGetQueryBufferObjecti64v ...(re)creating M-File wrapper.

str =

void glGetQueryBufferObjectiv (GLuint id, GLuint buffer, GLenum pname, GLintptr offset)

Found: glGetQueryBufferObjectiv ...(re)creating M-File wrapper.

str =

void glGetQueryBufferObjectui64v (GLuint id, GLuint buffer, GLenum pname, GLintptr offset)

Found: glGetQueryBufferObjectui64v ...(re)creating M-File wrapper.

str =

void glGetQueryBufferObjectuiv (GLuint id, GLuint buffer, GLenum pname, GLintptr offset)

Found: glGetQueryBufferObjectuiv ...(re)creating M-File wrapper.

str =

void glMemoryBarrierByRegion (GLbitfield barriers)

Found: glMemoryBarrierByRegion ...

str =

void glGetTextureSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void *pixels)

Found: glGetTextureSubImage ...(re)creating M-File wrapper.

str =

void glGetCompressedTextureSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void *pixels)

Found: glGetCompressedTextureSubImage ...(re)creating M-File wrapper.

str =

GLenum glGetGraphicsResetStatus (void)

Found: glGetGraphicsResetStatus ...(re)creating M-File wrapper.

str =

void glGetnCompressedTexImage (GLenum target, GLint lod, GLsizei bufSize, void *pixels)

Found: glGetnCompressedTexImage ...(re)creating M-File wrapper.

str =

void glGetnTexImage (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels)

Found: glGetnTexImage ...(re)creating M-File wrapper.

str =

void glGetnUniformdv (GLuint program, GLint location, GLsizei bufSize, GLdouble *params)

Found: glGetnUniformdv ...(re)creating M-File wrapper.

str =

void glGetnUniformfv (GLuint program, GLint location, GLsizei bufSize, GLfloat *params)

Found: glGetnUniformfv ...(re)creating M-File wrapper.

str =

void glGetnUniformiv (GLuint program, GLint location, GLsizei bufSize, GLint *params)

Found: glGetnUniformiv ...(re)creating M-File wrapper.

str =

void glGetnUniformuiv (GLuint program, GLint location, GLsizei bufSize, GLuint *params)

Found: glGetnUniformuiv ...(re)creating M-File wrapper.

str =

void glReadnPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data)

Found: glReadnPixels ...(re)creating M-File wrapper.

str =

void glGetnMapdv (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v)

Rejected: glGetnMapdv ... [entry point unsupported by GLEW]

str =

void glGetnMapfv (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v)

Rejected: glGetnMapfv ... [entry point unsupported by GLEW]

str =

void glGetnMapiv (GLenum target, GLenum query, GLsizei bufSize, GLint *v)

Rejected: glGetnMapiv ... [entry point unsupported by GLEW]

str =

void glGetnPixelMapfv (GLenum map, GLsizei bufSize, GLfloat *values)

Rejected: glGetnPixelMapfv ... [entry point unsupported by GLEW]

str =

void glGetnPixelMapuiv (GLenum map, GLsizei bufSize, GLuint *values)

Rejected: glGetnPixelMapuiv ... [entry point unsupported by GLEW]

str =

void glGetnPixelMapusv (GLenum map, GLsizei bufSize, GLushort *values)

Rejected: glGetnPixelMapusv ... [entry point unsupported by GLEW]

str =

void glGetnPolygonStipple (GLsizei bufSize, GLubyte *pattern)

Rejected: glGetnPolygonStipple ... [entry point unsupported by GLEW]

str =

void glGetnColorTable (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *table)

Rejected: glGetnColorTable ... [entry point unsupported by GLEW]

str =

void glGetnConvolutionFilter (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *image)

Rejected: glGetnConvolutionFilter ... [entry point unsupported by GLEW]

str =

void glGetnSeparableFilter (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void *row, GLsizei columnBufSize, void *column, void *span)

Rejected: glGetnSeparableFilter ... [entry point unsupported by GLEW]

str =

void glGetnHistogram (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values)

Rejected: glGetnHistogram ... [entry point unsupported by GLEW]

str =

void glGetnMinmax (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values)

Rejected: glGetnMinmax ... [entry point unsupported by GLEW]

str =

void glTextureBarrier (void)

Found: glTextureBarrier ...

str =

void glSpecializeShader (GLuint shader, const GLchar *pEntryPoint, GLuint numSpecializationConstants, const GLuint *pConstantIndex, const GLuint *pConstantValue)

Found: glSpecializeShader ...(re)creating M-File wrapper.

str =

void glMultiDrawArraysIndirectCount (GLenum mode, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride)

Found: glMultiDrawArraysIndirectCount ...(re)creating M-File wrapper.

str =

void glMultiDrawElementsIndirectCount (GLenum mode, GLenum type, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride)

Found: glMultiDrawElementsIndirectCount ...(re)creating M-File wrapper.

str =

void glPolygonOffsetClamp (GLfloat factor, GLfloat units, GLfloat clamp)

Found: glPolygonOffsetClamp ...(re)creating M-File wrapper.

str =

void glPrimitiveBoundingBoxARB (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW)

Found: glPrimitiveBoundingBoxARB ...(re)creating M-File wrapper.

str =

GLuint64 glGetTextureHandleARB (GLuint texture)

Found: glGetTextureHandleARB ...

str =

GLuint64 glGetTextureSamplerHandleARB (GLuint texture, GLuint sampler)

Found: glGetTextureSamplerHandleARB ...

str =

void glMakeTextureHandleResidentARB (GLuint64 handle)

Found: glMakeTextureHandleResidentARB ...

str =

void glMakeTextureHandleNonResidentARB (GLuint64 handle)

Found: glMakeTextureHandleNonResidentARB ...

str =

GLuint64 glGetImageHandleARB (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format)

Found: glGetImageHandleARB ...

str =

void glMakeImageHandleResidentARB (GLuint64 handle, GLenum access)

Found: glMakeImageHandleResidentARB ...

str =

void glMakeImageHandleNonResidentARB (GLuint64 handle)

Found: glMakeImageHandleNonResidentARB ...

str =

void glUniformHandleui64ARB (GLint location, GLuint64 value)

Found: glUniformHandleui64ARB ...

str =

void glUniformHandleui64vARB (GLint location, GLsizei count, const GLuint64 *value)

Found: glUniformHandleui64vARB ...

str =

void glProgramUniformHandleui64ARB (GLuint program, GLint location, GLuint64 value)

Found: glProgramUniformHandleui64ARB ...

str =

void glProgramUniformHandleui64vARB (GLuint program, GLint location, GLsizei count, const GLuint64 *values)

Found: glProgramUniformHandleui64vARB ...

str =

GLboolean glIsTextureHandleResidentARB (GLuint64 handle)

Found: glIsTextureHandleResidentARB ...

str =

GLboolean glIsImageHandleResidentARB (GLuint64 handle)

Found: glIsImageHandleResidentARB ...

str =

void glVertexAttribL1ui64ARB (GLuint index, GLuint64EXT x)

Found: glVertexAttribL1ui64ARB ...

str =

void glVertexAttribL1ui64vARB (GLuint index, const GLuint64EXT *v)

Found: glVertexAttribL1ui64vARB ...

str =

void glGetVertexAttribLui64vARB (GLuint index, GLenum pname, GLuint64EXT *params)

Found: glGetVertexAttribLui64vARB ...(re)creating M-File wrapper.

str =

GLsync glCreateSyncFromCLeventARB (struct _cl_context *context, struct _cl_event *event, GLbitfield flags)

Skipped-II! [GLsync glCreateSyncFromCLeventARB (struct _cl_context *context, struct _cl_event *event, GLbitfield flags)]
Rejected: [unparseable/unsupported, see line above]

str =

void glClampColorARB (GLenum target, GLenum clamp)

Found: glClampColorARB ...

str =

void glDispatchComputeGroupSizeARB (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z)

Found: glDispatchComputeGroupSizeARB ...

str =

void glDebugMessageControlARB (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled)

Found: glDebugMessageControlARB ...

str =

void glDebugMessageInsertARB (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf)

Found: glDebugMessageInsertARB ...

str =

void glDebugMessageCallbackARB (GLDEBUGPROCARB callback, const void *userParam)

Skipped-II! [void glDebugMessageCallbackARB (GLDEBUGPROCARB callback, const void *userParam)]
Rejected: [unparseable/unsupported, see line above]

str =

GLuint glGetDebugMessageLogARB (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog)

Found: glGetDebugMessageLogARB ...

str =

void glDrawBuffersARB (GLsizei n, const GLenum *bufs)

Found: glDrawBuffersARB ...

str =

void glBlendEquationiARB (GLuint buf, GLenum mode)

Found: glBlendEquationiARB ...

str =

void glBlendEquationSeparateiARB (GLuint buf, GLenum modeRGB, GLenum modeAlpha)

Found: glBlendEquationSeparateiARB ...

str =

void glBlendFunciARB (GLuint buf, GLenum src, GLenum dst)

Found: glBlendFunciARB ...

str =

void glBlendFuncSeparateiARB (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)

Found: glBlendFuncSeparateiARB ...

str =

void glDrawArraysInstancedARB (GLenum mode, GLint first, GLsizei count, GLsizei primcount)

Found: glDrawArraysInstancedARB ...

str =

void glDrawElementsInstancedARB (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount)

Found: glDrawElementsInstancedARB ...

str =

void glProgramStringARB (GLenum target, GLenum format, GLsizei len, const void *string)

Found: glProgramStringARB ...

str =

void glBindProgramARB (GLenum target, GLuint program)

Found: glBindProgramARB ...

str =

void glDeleteProgramsARB (GLsizei n, const GLuint *programs)

Found: glDeleteProgramsARB ...

str =

void glGenProgramsARB (GLsizei n, GLuint *programs)

Found: glGenProgramsARB ...(re)creating M-File wrapper.

str =

void glProgramEnvParameter4dARB (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)

Found: glProgramEnvParameter4dARB ...

str =

void glProgramEnvParameter4dvARB (GLenum target, GLuint index, const GLdouble *params)

Found: glProgramEnvParameter4dvARB ...

str =

void glProgramEnvParameter4fARB (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)

Found: glProgramEnvParameter4fARB ...

str =

void glProgramEnvParameter4fvARB (GLenum target, GLuint index, const GLfloat *params)

Found: glProgramEnvParameter4fvARB ...

str =

void glProgramLocalParameter4dARB (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)

Found: glProgramLocalParameter4dARB ...

str =

void glProgramLocalParameter4dvARB (GLenum target, GLuint index, const GLdouble *params)

Found: glProgramLocalParameter4dvARB ...

str =

void glProgramLocalParameter4fARB (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)

Found: glProgramLocalParameter4fARB ...

str =

void glProgramLocalParameter4fvARB (GLenum target, GLuint index, const GLfloat *params)

Found: glProgramLocalParameter4fvARB ...

str =

void glGetProgramEnvParameterdvARB (GLenum target, GLuint index, GLdouble *params)

Found: glGetProgramEnvParameterdvARB ...(re)creating M-File wrapper.

str =

void glGetProgramEnvParameterfvARB (GLenum target, GLuint index, GLfloat *params)

Found: glGetProgramEnvParameterfvARB ...(re)creating M-File wrapper.

str =

void glGetProgramLocalParameterdvARB (GLenum target, GLuint index, GLdouble *params)

Found: glGetProgramLocalParameterdvARB ...(re)creating M-File wrapper.

str =

void glGetProgramLocalParameterfvARB (GLenum target, GLuint index, GLfloat *params)

Found: glGetProgramLocalParameterfvARB ...(re)creating M-File wrapper.

str =

void glGetProgramivARB (GLenum target, GLenum pname, GLint *params)

Found: glGetProgramivARB ...(re)creating M-File wrapper.

str =

void glGetProgramStringARB (GLenum target, GLenum pname, void *string)

Found: glGetProgramStringARB ...(re)creating M-File wrapper.

str =

GLboolean glIsProgramARB (GLuint program)

Found: glIsProgramARB ...

str =

void glProgramParameteriARB (GLuint program, GLenum pname, GLint value)

Found: glProgramParameteriARB ...

str =

void glFramebufferTextureARB (GLenum target, GLenum attachment, GLuint texture, GLint level)

Found: glFramebufferTextureARB ...

str =

void glFramebufferTextureLayerARB (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)

Found: glFramebufferTextureLayerARB ...

str =

void glFramebufferTextureFaceARB (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face)

Found: glFramebufferTextureFaceARB ...

str =

void glSpecializeShaderARB (GLuint shader, const GLchar *pEntryPoint, GLuint numSpecializationConstants, const GLuint *pConstantIndex, const GLuint *pConstantValue)

Found: glSpecializeShaderARB ...(re)creating M-File wrapper.

str =

void glUniform1i64ARB (GLint location, GLint64 x)

Found: glUniform1i64ARB ...(re)creating M-File wrapper.

str =

void glUniform2i64ARB (GLint location, GLint64 x, GLint64 y)

Found: glUniform2i64ARB ...(re)creating M-File wrapper.

str =

void glUniform3i64ARB (GLint location, GLint64 x, GLint64 y, GLint64 z)

Found: glUniform3i64ARB ...(re)creating M-File wrapper.

str =

void glUniform4i64ARB (GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w)

Found: glUniform4i64ARB ...(re)creating M-File wrapper.

str =

void glUniform1i64vARB (GLint location, GLsizei count, const GLint64 *value)

Found: glUniform1i64vARB ...(re)creating M-File wrapper.

str =

void glUniform2i64vARB (GLint location, GLsizei count, const GLint64 *value)

Found: glUniform2i64vARB ...(re)creating M-File wrapper.

str =

void glUniform3i64vARB (GLint location, GLsizei count, const GLint64 *value)

Found: glUniform3i64vARB ...(re)creating M-File wrapper.

str =

void glUniform4i64vARB (GLint location, GLsizei count, const GLint64 *value)

Found: glUniform4i64vARB ...(re)creating M-File wrapper.

str =

void glUniform1ui64ARB (GLint location, GLuint64 x)

Found: glUniform1ui64ARB ...(re)creating M-File wrapper.

str =

void glUniform2ui64ARB (GLint location, GLuint64 x, GLuint64 y)

Found: glUniform2ui64ARB ...(re)creating M-File wrapper.

str =

void glUniform3ui64ARB (GLint location, GLuint64 x, GLuint64 y, GLuint64 z)

Found: glUniform3ui64ARB ...(re)creating M-File wrapper.

str =

void glUniform4ui64ARB (GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w)

Found: glUniform4ui64ARB ...(re)creating M-File wrapper.

str =

void glUniform1ui64vARB (GLint location, GLsizei count, const GLuint64 *value)

Found: glUniform1ui64vARB ...(re)creating M-File wrapper.

str =

void glUniform2ui64vARB (GLint location, GLsizei count, const GLuint64 *value)

Found: glUniform2ui64vARB ...(re)creating M-File wrapper.

str =

void glUniform3ui64vARB (GLint location, GLsizei count, const GLuint64 *value)

Found: glUniform3ui64vARB ...(re)creating M-File wrapper.

str =

void glUniform4ui64vARB (GLint location, GLsizei count, const GLuint64 *value)

Found: glUniform4ui64vARB ...(re)creating M-File wrapper.

str =

void glGetUniformi64vARB (GLuint program, GLint location, GLint64 *params)

Found: glGetUniformi64vARB ...(re)creating M-File wrapper.

str =

void glGetUniformui64vARB (GLuint program, GLint location, GLuint64 *params)

Found: glGetUniformui64vARB ...(re)creating M-File wrapper.

str =

void glGetnUniformi64vARB (GLuint program, GLint location, GLsizei bufSize, GLint64 *params)

Found: glGetnUniformi64vARB ...(re)creating M-File wrapper.

str =

void glGetnUniformui64vARB (GLuint program, GLint location, GLsizei bufSize, GLuint64 *params)

Found: glGetnUniformui64vARB ...(re)creating M-File wrapper.

str =

void glProgramUniform1i64ARB (GLuint program, GLint location, GLint64 x)

Found: glProgramUniform1i64ARB ...(re)creating M-File wrapper.

str =

void glProgramUniform2i64ARB (GLuint program, GLint location, GLint64 x, GLint64 y)

Found: glProgramUniform2i64ARB ...(re)creating M-File wrapper.

str =

void glProgramUniform3i64ARB (GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z)

Found: glProgramUniform3i64ARB ...(re)creating M-File wrapper.

str =

void glProgramUniform4i64ARB (GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w)

Found: glProgramUniform4i64ARB ...(re)creating M-File wrapper.

str =

void glProgramUniform1i64vARB (GLuint program, GLint location, GLsizei count, const GLint64 *value)

Found: glProgramUniform1i64vARB ...(re)creating M-File wrapper.

str =

void glProgramUniform2i64vARB (GLuint program, GLint location, GLsizei count, const GLint64 *value)

Found: glProgramUniform2i64vARB ...(re)creating M-File wrapper.

str =

void glProgramUniform3i64vARB (GLuint program, GLint location, GLsizei count, const GLint64 *value)

Found: glProgramUniform3i64vARB ...(re)creating M-File wrapper.

str =

void glProgramUniform4i64vARB (GLuint program, GLint location, GLsizei count, const GLint64 *value)

Found: glProgramUniform4i64vARB ...(re)creating M-File wrapper.

str =

void glProgramUniform1ui64ARB (GLuint program, GLint location, GLuint64 x)

Found: glProgramUniform1ui64ARB ...(re)creating M-File wrapper.

str =

void glProgramUniform2ui64ARB (GLuint program, GLint location, GLuint64 x, GLuint64 y)

Found: glProgramUniform2ui64ARB ...(re)creating M-File wrapper.

str =

void glProgramUniform3ui64ARB (GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z)

Found: glProgramUniform3ui64ARB ...(re)creating M-File wrapper.

str =

void glProgramUniform4ui64ARB (GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w)

Found: glProgramUniform4ui64ARB ...(re)creating M-File wrapper.

str =

void glProgramUniform1ui64vARB (GLuint program, GLint location, GLsizei count, const GLuint64 *value)

Found: glProgramUniform1ui64vARB ...(re)creating M-File wrapper.

str =

void glProgramUniform2ui64vARB (GLuint program, GLint location, GLsizei count, const GLuint64 *value)

Found: glProgramUniform2ui64vARB ...(re)creating M-File wrapper.

str =

void glProgramUniform3ui64vARB (GLuint program, GLint location, GLsizei count, const GLuint64 *value)

Found: glProgramUniform3ui64vARB ...(re)creating M-File wrapper.

str =

void glProgramUniform4ui64vARB (GLuint program, GLint location, GLsizei count, const GLuint64 *value)

Found: glProgramUniform4ui64vARB ...(re)creating M-File wrapper.

str =

void glColorTable (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *table)

Found: glColorTable ...

str =

void glColorTableParameterfv (GLenum target, GLenum pname, const GLfloat *params)

Found: glColorTableParameterfv ...

str =

void glColorTableParameteriv (GLenum target, GLenum pname, const GLint *params)

Found: glColorTableParameteriv ...

str =

void glCopyColorTable (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)

Found: glCopyColorTable ...

str =

void glGetColorTable (GLenum target, GLenum format, GLenum type, void *table)

Rejected: glGetColorTable ... [in autono.txt]

str =

void glGetColorTableParameterfv (GLenum target, GLenum pname, GLfloat *params)

Rejected: glGetColorTableParameterfv ... [in autono.txt]

str =

void glGetColorTableParameteriv (GLenum target, GLenum pname, GLint *params)

Rejected: glGetColorTableParameteriv ... [in autono.txt]

str =

void glColorSubTable (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void *data)

Found: glColorSubTable ...

str =

void glCopyColorSubTable (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)

Found: glCopyColorSubTable ...

str =

void glConvolutionFilter1D (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *image)

Found: glConvolutionFilter1D ...

str =

void glConvolutionFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *image)

Found: glConvolutionFilter2D ...

str =

void glConvolutionParameterf (GLenum target, GLenum pname, GLfloat params)

Found: glConvolutionParameterf ...

str =

void glConvolutionParameterfv (GLenum target, GLenum pname, const GLfloat *params)

Found: glConvolutionParameterfv ...

str =

void glConvolutionParameteri (GLenum target, GLenum pname, GLint params)

Found: glConvolutionParameteri ...

str =

void glConvolutionParameteriv (GLenum target, GLenum pname, const GLint *params)

Found: glConvolutionParameteriv ...

str =

void glCopyConvolutionFilter1D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)

Found: glCopyConvolutionFilter1D ...

str =

void glCopyConvolutionFilter2D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)

Found: glCopyConvolutionFilter2D ...

str =

void glGetConvolutionFilter (GLenum target, GLenum format, GLenum type, void *image)

Rejected: glGetConvolutionFilter ... [in autono.txt]

str =

void glGetConvolutionParameterfv (GLenum target, GLenum pname, GLfloat *params)

Rejected: glGetConvolutionParameterfv ... [in autono.txt]

str =

void glGetConvolutionParameteriv (GLenum target, GLenum pname, GLint *params)

Rejected: glGetConvolutionParameteriv ... [in autono.txt]

str =

void glGetSeparableFilter (GLenum target, GLenum format, GLenum type, void *row, void *column, void *span)

Rejected: glGetSeparableFilter ... [in autono.txt]

str =

void glSeparableFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *row, const void *column)

Found: glSeparableFilter2D ...

str =

void glGetHistogram (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values)

Rejected: glGetHistogram ... [in autono.txt]

str =

void glGetHistogramParameterfv (GLenum target, GLenum pname, GLfloat *params)

Rejected: glGetHistogramParameterfv ... [in autono.txt]

str =

void glGetHistogramParameteriv (GLenum target, GLenum pname, GLint *params)

Rejected: glGetHistogramParameteriv ... [in autono.txt]

str =

void glGetMinmax (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values)

Rejected: glGetMinmax ... [in autono.txt]

str =

void glGetMinmaxParameterfv (GLenum target, GLenum pname, GLfloat *params)

Found: glGetMinmaxParameterfv ...

str =

void glGetMinmaxParameteriv (GLenum target, GLenum pname, GLint *params)

Found: glGetMinmaxParameteriv ...

str =

void glHistogram (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)

Found: glHistogram ...

str =

void glMinmax (GLenum target, GLenum internalformat, GLboolean sink)

Found: glMinmax ...

str =

void glResetHistogram (GLenum target)

Found: glResetHistogram ...

str =

void glResetMinmax (GLenum target)

Found: glResetMinmax ...

str =

void glMultiDrawArraysIndirectCountARB (GLenum mode, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride)

Found: glMultiDrawArraysIndirectCountARB ...

str =

void glMultiDrawElementsIndirectCountARB (GLenum mode, GLenum type, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride)

Found: glMultiDrawElementsIndirectCountARB ...

str =

void glVertexAttribDivisorARB (GLuint index, GLuint divisor)

Found: glVertexAttribDivisorARB ...

str =

void glCurrentPaletteMatrixARB (GLint index)

Found: glCurrentPaletteMatrixARB ...

str =

void glMatrixIndexubvARB (GLint size, const GLubyte *indices)

Found: glMatrixIndexubvARB ...

str =

void glMatrixIndexusvARB (GLint size, const GLushort *indices)

Found: glMatrixIndexusvARB ...

str =

void glMatrixIndexuivARB (GLint size, const GLuint *indices)

Found: glMatrixIndexuivARB ...

str =

void glMatrixIndexPointerARB (GLint size, GLenum type, GLsizei stride, const void *pointer)

Found: glMatrixIndexPointerARB ...

str =

void glSampleCoverageARB (GLfloat value, GLboolean invert)

Found: glSampleCoverageARB ...

str =

void glActiveTextureARB (GLenum texture)

Found: glActiveTextureARB ...

str =

void glClientActiveTextureARB (GLenum texture)

Found: glClientActiveTextureARB ...

str =

void glMultiTexCoord1dARB (GLenum target, GLdouble s)

Found: glMultiTexCoord1dARB ...

str =

void glMultiTexCoord1dvARB (GLenum target, const GLdouble *v)

Found: glMultiTexCoord1dvARB ...

str =

void glMultiTexCoord1fARB (GLenum target, GLfloat s)

Found: glMultiTexCoord1fARB ...

str =

void glMultiTexCoord1fvARB (GLenum target, const GLfloat *v)

Found: glMultiTexCoord1fvARB ...

str =

void glMultiTexCoord1iARB (GLenum target, GLint s)

Found: glMultiTexCoord1iARB ...

str =

void glMultiTexCoord1ivARB (GLenum target, const GLint *v)

Found: glMultiTexCoord1ivARB ...

str =

void glMultiTexCoord1sARB (GLenum target, GLshort s)

Found: glMultiTexCoord1sARB ...

str =

void glMultiTexCoord1svARB (GLenum target, const GLshort *v)

Found: glMultiTexCoord1svARB ...

str =

void glMultiTexCoord2dARB (GLenum target, GLdouble s, GLdouble t)

Found: glMultiTexCoord2dARB ...

str =

void glMultiTexCoord2dvARB (GLenum target, const GLdouble *v)

Found: glMultiTexCoord2dvARB ...

str =

void glMultiTexCoord2fARB (GLenum target, GLfloat s, GLfloat t)

Found: glMultiTexCoord2fARB ...

str =

void glMultiTexCoord2fvARB (GLenum target, const GLfloat *v)

Found: glMultiTexCoord2fvARB ...

str =

void glMultiTexCoord2iARB (GLenum target, GLint s, GLint t)

Found: glMultiTexCoord2iARB ...

str =

void glMultiTexCoord2ivARB (GLenum target, const GLint *v)

Found: glMultiTexCoord2ivARB ...

str =

void glMultiTexCoord2sARB (GLenum target, GLshort s, GLshort t)

Found: glMultiTexCoord2sARB ...

str =

void glMultiTexCoord2svARB (GLenum target, const GLshort *v)

Found: glMultiTexCoord2svARB ...

str =

void glMultiTexCoord3dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r)

Found: glMultiTexCoord3dARB ...

str =

void glMultiTexCoord3dvARB (GLenum target, const GLdouble *v)

Found: glMultiTexCoord3dvARB ...

str =

void glMultiTexCoord3fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r)

Found: glMultiTexCoord3fARB ...

str =

void glMultiTexCoord3fvARB (GLenum target, const GLfloat *v)

Found: glMultiTexCoord3fvARB ...

str =

void glMultiTexCoord3iARB (GLenum target, GLint s, GLint t, GLint r)

Found: glMultiTexCoord3iARB ...

str =

void glMultiTexCoord3ivARB (GLenum target, const GLint *v)

Found: glMultiTexCoord3ivARB ...

str =

void glMultiTexCoord3sARB (GLenum target, GLshort s, GLshort t, GLshort r)

Found: glMultiTexCoord3sARB ...

str =

void glMultiTexCoord3svARB (GLenum target, const GLshort *v)

Found: glMultiTexCoord3svARB ...

str =

void glMultiTexCoord4dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)

Found: glMultiTexCoord4dARB ...

str =

void glMultiTexCoord4dvARB (GLenum target, const GLdouble *v)

Found: glMultiTexCoord4dvARB ...

str =

void glMultiTexCoord4fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)

Found: glMultiTexCoord4fARB ...

str =

void glMultiTexCoord4fvARB (GLenum target, const GLfloat *v)

Found: glMultiTexCoord4fvARB ...

str =

void glMultiTexCoord4iARB (GLenum target, GLint s, GLint t, GLint r, GLint q)

Found: glMultiTexCoord4iARB ...

str =

void glMultiTexCoord4ivARB (GLenum target, const GLint *v)

Found: glMultiTexCoord4ivARB ...

str =

void glMultiTexCoord4sARB (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)

Found: glMultiTexCoord4sARB ...

str =

void glMultiTexCoord4svARB (GLenum target, const GLshort *v)

Found: glMultiTexCoord4svARB ...

str =

void glGenQueriesARB (GLsizei n, GLuint *ids)

Found: glGenQueriesARB ...(re)creating M-File wrapper.

str =

void glDeleteQueriesARB (GLsizei n, const GLuint *ids)

Found: glDeleteQueriesARB ...

str =

GLboolean glIsQueryARB (GLuint id)

Found: glIsQueryARB ...

str =

void glBeginQueryARB (GLenum target, GLuint id)

Found: glBeginQueryARB ...

str =

void glEndQueryARB (GLenum target)

Found: glEndQueryARB ...

str =

void glGetQueryivARB (GLenum target, GLenum pname, GLint *params)

Found: glGetQueryivARB ...(re)creating M-File wrapper.

str =

void glGetQueryObjectivARB (GLuint id, GLenum pname, GLint *params)

Found: glGetQueryObjectivARB ...(re)creating M-File wrapper.

str =

void glGetQueryObjectuivARB (GLuint id, GLenum pname, GLuint *params)

Found: glGetQueryObjectuivARB ...(re)creating M-File wrapper.

str =

void glMaxShaderCompilerThreadsARB (GLuint count)

Found: glMaxShaderCompilerThreadsARB ...(re)creating M-File wrapper.

str =

void glPointParameterfARB (GLenum pname, GLfloat param)

Found: glPointParameterfARB ...

str =

void glPointParameterfvARB (GLenum pname, const GLfloat *params)

Found: glPointParameterfvARB ...

str =

GLenum glGetGraphicsResetStatusARB (void)

Found: glGetGraphicsResetStatusARB ...

str =

void glGetnTexImageARB (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *img)

Found: glGetnTexImageARB ...

str =

void glReadnPixelsARB (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data)

Found: glReadnPixelsARB ...

str =

void glGetnCompressedTexImageARB (GLenum target, GLint lod, GLsizei bufSize, void *img)

Found: glGetnCompressedTexImageARB ...

str =

void glGetnUniformfvARB (GLuint program, GLint location, GLsizei bufSize, GLfloat *params)

Found: glGetnUniformfvARB ...(re)creating M-File wrapper.

str =

void glGetnUniformivARB (GLuint program, GLint location, GLsizei bufSize, GLint *params)

Found: glGetnUniformivARB ...(re)creating M-File wrapper.

str =

void glGetnUniformuivARB (GLuint program, GLint location, GLsizei bufSize, GLuint *params)

Found: glGetnUniformuivARB ...(re)creating M-File wrapper.

str =

void glGetnUniformdvARB (GLuint program, GLint location, GLsizei bufSize, GLdouble *params)

Found: glGetnUniformdvARB ...(re)creating M-File wrapper.

str =

void glGetnMapdvARB (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v)

Found: glGetnMapdvARB ...

str =

void glGetnMapfvARB (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v)

Found: glGetnMapfvARB ...

str =

void glGetnMapivARB (GLenum target, GLenum query, GLsizei bufSize, GLint *v)

Found: glGetnMapivARB ...

str =

void glGetnPixelMapfvARB (GLenum map, GLsizei bufSize, GLfloat *values)

Rejected: glGetnPixelMapfvARB ... [in autono.txt]

str =

void glGetnPixelMapuivARB (GLenum map, GLsizei bufSize, GLuint *values)

Rejected: glGetnPixelMapuivARB ... [in autono.txt]

str =

void glGetnPixelMapusvARB (GLenum map, GLsizei bufSize, GLushort *values)

Rejected: glGetnPixelMapusvARB ... [in autono.txt]

str =

void glGetnPolygonStippleARB (GLsizei bufSize, GLubyte *pattern)

Found: glGetnPolygonStippleARB ...(re)creating M-File wrapper.

str =

void glGetnColorTableARB (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *table)

Rejected: glGetnColorTableARB ... [in autono.txt]

str =

void glGetnConvolutionFilterARB (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *image)

Rejected: glGetnConvolutionFilterARB ... [in autono.txt]

str =

void glGetnSeparableFilterARB (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void *row, GLsizei columnBufSize, void *column, void *span)

Rejected: glGetnSeparableFilterARB ... [in autono.txt]

str =

void glGetnHistogramARB (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values)

Rejected: glGetnHistogramARB ... [in autono.txt]

str =

void glGetnMinmaxARB (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values)

Rejected: glGetnMinmaxARB ... [in autono.txt]

str =

void glFramebufferSampleLocationsfvARB (GLenum target, GLuint start, GLsizei count, const GLfloat *v)

Found: glFramebufferSampleLocationsfvARB ...(re)creating M-File wrapper.

str =

void glNamedFramebufferSampleLocationsfvARB (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v)

Found: glNamedFramebufferSampleLocationsfvARB ...(re)creating M-File wrapper.

str =

void glEvaluateDepthValuesARB (void)

Rejected: glEvaluateDepthValuesARB ... [entry point unsupported by GLEW]

str =

void glMinSampleShadingARB (GLfloat value)

Found: glMinSampleShadingARB ...

str =

void glDeleteObjectARB (GLhandleARB obj)

Found: glDeleteObjectARB ...

str =

GLhandleARB glGetHandleARB (GLenum pname)

Found: glGetHandleARB ...

str =

void glDetachObjectARB (GLhandleARB containerObj, GLhandleARB attachedObj)

Found: glDetachObjectARB ...

str =

GLhandleARB glCreateShaderObjectARB (GLenum shaderType)

Found: glCreateShaderObjectARB ...

str =

void glShaderSourceARB (GLhandleARB shaderObj, GLsizei count, const GLcharARB **string, const GLint *length)

/bin/bash: -c: line 0: unexpected EOF while looking for matching `"'
/bin/bash: -c: line 1: syntax error: unexpected end of file
Rejected: glShaderSourceARB ... [pointer double indirection]

str =

void glCompileShaderARB (GLhandleARB shaderObj)

Found: glCompileShaderARB ...

str =

GLhandleARB glCreateProgramObjectARB (void)

Found: glCreateProgramObjectARB ...

str =

void glAttachObjectARB (GLhandleARB containerObj, GLhandleARB obj)

Found: glAttachObjectARB ...

str =

void glLinkProgramARB (GLhandleARB programObj)

Found: glLinkProgramARB ...

str =

void glUseProgramObjectARB (GLhandleARB programObj)

Found: glUseProgramObjectARB ...

str =

void glValidateProgramARB (GLhandleARB programObj)

Found: glValidateProgramARB ...

str =

void glUniform1fARB (GLint location, GLfloat v0)

Found: glUniform1fARB ...

str =

void glUniform2fARB (GLint location, GLfloat v0, GLfloat v1)

Found: glUniform2fARB ...

str =

void glUniform3fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2)

Found: glUniform3fARB ...

str =

void glUniform4fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)

Found: glUniform4fARB ...

str =

void glUniform1iARB (GLint location, GLint v0)

Found: glUniform1iARB ...

str =

void glUniform2iARB (GLint location, GLint v0, GLint v1)

Found: glUniform2iARB ...

str =

void glUniform3iARB (GLint location, GLint v0, GLint v1, GLint v2)

Found: glUniform3iARB ...

str =

void glUniform4iARB (GLint location, GLint v0, GLint v1, GLint v2, GLint v3)

Found: glUniform4iARB ...

str =

void glUniform1fvARB (GLint location, GLsizei count, const GLfloat *value)

Found: glUniform1fvARB ...

str =

void glUniform2fvARB (GLint location, GLsizei count, const GLfloat *value)

Found: glUniform2fvARB ...

str =

void glUniform3fvARB (GLint location, GLsizei count, const GLfloat *value)

Found: glUniform3fvARB ...

str =

void glUniform4fvARB (GLint location, GLsizei count, const GLfloat *value)

Found: glUniform4fvARB ...

str =

void glUniform1ivARB (GLint location, GLsizei count, const GLint *value)

Found: glUniform1ivARB ...

str =

void glUniform2ivARB (GLint location, GLsizei count, const GLint *value)

Found: glUniform2ivARB ...

str =

void glUniform3ivARB (GLint location, GLsizei count, const GLint *value)

Found: glUniform3ivARB ...

str =

void glUniform4ivARB (GLint location, GLsizei count, const GLint *value)

Found: glUniform4ivARB ...

str =

void glUniformMatrix2fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

Found: glUniformMatrix2fvARB ...

str =

void glUniformMatrix3fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

Found: glUniformMatrix3fvARB ...

str =

void glUniformMatrix4fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

Found: glUniformMatrix4fvARB ...

str =

void glGetObjectParameterfvARB (GLhandleARB obj, GLenum pname, GLfloat *params)

Found: glGetObjectParameterfvARB ...(re)creating M-File wrapper.

str =

void glGetObjectParameterivARB (GLhandleARB obj, GLenum pname, GLint *params)

Found: glGetObjectParameterivARB ...(re)creating M-File wrapper.

str =

void glGetInfoLogARB (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog)

Found: glGetInfoLogARB ...(re)creating M-File wrapper.

str =

void glGetAttachedObjectsARB (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj)

Found: glGetAttachedObjectsARB ...Warning: double cast for GLhandle style type. Doublecheck results for glGetAttachedObjectsARB
(re)creating M-File wrapper.

str =

GLint glGetUniformLocationARB (GLhandleARB programObj, const GLcharARB *name)

Found: glGetUniformLocationARB ...

str =

void glGetActiveUniformARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name)

Found: glGetActiveUniformARB ...(re)creating M-File wrapper.

str =

void glGetUniformfvARB (GLhandleARB programObj, GLint location, GLfloat *params)

Found: glGetUniformfvARB ...(re)creating M-File wrapper.

str =

void glGetUniformivARB (GLhandleARB programObj, GLint location, GLint *params)

Found: glGetUniformivARB ...(re)creating M-File wrapper.

str =

void glGetShaderSourceARB (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source)

Found: glGetShaderSourceARB ...(re)creating M-File wrapper.

str =

void glNamedStringARB (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string)

Found: glNamedStringARB ...

str =

void glDeleteNamedStringARB (GLint namelen, const GLchar *name)

Found: glDeleteNamedStringARB ...

str =

void glCompileShaderIncludeARB (GLuint shader, GLsizei count, const GLchar *const*path, const GLint *length)

Rejected: glCompileShaderIncludeARB ... [in autono.txt]

str =

GLboolean glIsNamedStringARB (GLint namelen, const GLchar *name)

Found: glIsNamedStringARB ...

str =

void glGetNamedStringARB (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string)

Found: glGetNamedStringARB ...

str =

void glGetNamedStringivARB (GLint namelen, const GLchar *name, GLenum pname, GLint *params)

Found: glGetNamedStringivARB ...

str =

void glBufferPageCommitmentARB (GLenum target, GLintptr offset, GLsizeiptr size, GLboolean commit)

Found: glBufferPageCommitmentARB ...

str =

void glNamedBufferPageCommitmentEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit)

Rejected: glNamedBufferPageCommitmentEXT ... [entry point unsupported by GLEW]

str =

void glNamedBufferPageCommitmentARB (GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit)

Rejected: glNamedBufferPageCommitmentARB ... [entry point unsupported by GLEW]

str =

void glTexPageCommitmentARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit)

Found: glTexPageCommitmentARB ...

str =

void glTexBufferARB (GLenum target, GLenum internalformat, GLuint buffer)

Found: glTexBufferARB ...

str =

void glCompressedTexImage3DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data)

Found: glCompressedTexImage3DARB ...

str =

void glCompressedTexImage2DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data)

Found: glCompressedTexImage2DARB ...

str =

void glCompressedTexImage1DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data)

Found: glCompressedTexImage1DARB ...

str =

void glCompressedTexSubImage3DARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data)

Found: glCompressedTexSubImage3DARB ...

str =

void glCompressedTexSubImage2DARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data)

Found: glCompressedTexSubImage2DARB ...

str =

void glCompressedTexSubImage1DARB (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data)

Found: glCompressedTexSubImage1DARB ...

str =

void glGetCompressedTexImageARB (GLenum target, GLint level, void *img)

Found: glGetCompressedTexImageARB ...(re)creating M-File wrapper.

str =

void glLoadTransposeMatrixfARB (const GLfloat *m)

Found: glLoadTransposeMatrixfARB ...

str =

void glLoadTransposeMatrixdARB (const GLdouble *m)

Found: glLoadTransposeMatrixdARB ...

str =

void glMultTransposeMatrixfARB (const GLfloat *m)

Found: glMultTransposeMatrixfARB ...

str =

void glMultTransposeMatrixdARB (const GLdouble *m)

Found: glMultTransposeMatrixdARB ...

str =

void glWeightbvARB (GLint size, const GLbyte *weights)

Found: glWeightbvARB ...

str =

void glWeightsvARB (GLint size, const GLshort *weights)

Found: glWeightsvARB ...

str =

void glWeightivARB (GLint size, const GLint *weights)

Found: glWeightivARB ...

str =

void glWeightfvARB (GLint size, const GLfloat *weights)

Found: glWeightfvARB ...

str =

void glWeightdvARB (GLint size, const GLdouble *weights)

Found: glWeightdvARB ...

str =

void glWeightubvARB (GLint size, const GLubyte *weights)

Found: glWeightubvARB ...

str =

void glWeightusvARB (GLint size, const GLushort *weights)

Found: glWeightusvARB ...

str =

void glWeightuivARB (GLint size, const GLuint *weights)

Found: glWeightuivARB ...

str =

void glWeightPointerARB (GLint size, GLenum type, GLsizei stride, const void *pointer)

Found: glWeightPointerARB ...

str =

void glVertexBlendARB (GLint count)

Found: glVertexBlendARB ...

str =

void glBindBufferARB (GLenum target, GLuint buffer)

Found: glBindBufferARB ...

str =

void glDeleteBuffersARB (GLsizei n, const GLuint *buffers)

Found: glDeleteBuffersARB ...

str =

void glGenBuffersARB (GLsizei n, GLuint *buffers)

Found: glGenBuffersARB ...(re)creating M-File wrapper.

str =

GLboolean glIsBufferARB (GLuint buffer)

Found: glIsBufferARB ...

str =

void glBufferDataARB (GLenum target, GLsizeiptrARB size, const void *data, GLenum usage)

Found: glBufferDataARB ...

str =

void glBufferSubDataARB (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const void *data)

Found: glBufferSubDataARB ...

str =

void glGetBufferSubDataARB (GLenum target, GLintptrARB offset, GLsizeiptrARB size, void *data)

Found: glGetBufferSubDataARB ...(re)creating M-File wrapper.

str =

void * glMapBufferARB (GLenum target, GLenum access)

Found: glMapBufferARB ...

str =

GLboolean glUnmapBufferARB (GLenum target)

Found: glUnmapBufferARB ...

str =

void glGetBufferParameterivARB (GLenum target, GLenum pname, GLint *params)

Found: glGetBufferParameterivARB ...(re)creating M-File wrapper.

str =

void glGetBufferPointervARB (GLenum target, GLenum pname, void **params)

/bin/bash: -c: line 0: unexpected EOF while looking for matching `"'
/bin/bash: -c: line 1: syntax error: unexpected end of file
Rejected: glGetBufferPointervARB ... [pointer double indirection]

str =

void glVertexAttrib1dARB (GLuint index, GLdouble x)

Found: glVertexAttrib1dARB ...

str =

void glVertexAttrib1dvARB (GLuint index, const GLdouble *v)

Found: glVertexAttrib1dvARB ...

str =

void glVertexAttrib1fARB (GLuint index, GLfloat x)

Found: glVertexAttrib1fARB ...

str =

void glVertexAttrib1fvARB (GLuint index, const GLfloat *v)

Found: glVertexAttrib1fvARB ...

str =

void glVertexAttrib1sARB (GLuint index, GLshort x)

Found: glVertexAttrib1sARB ...

str =

void glVertexAttrib1svARB (GLuint index, const GLshort *v)

Found: glVertexAttrib1svARB ...

str =

void glVertexAttrib2dARB (GLuint index, GLdouble x, GLdouble y)

Found: glVertexAttrib2dARB ...

str =

void glVertexAttrib2dvARB (GLuint index, const GLdouble *v)

Found: glVertexAttrib2dvARB ...

str =

void glVertexAttrib2fARB (GLuint index, GLfloat x, GLfloat y)

Found: glVertexAttrib2fARB ...

str =

void glVertexAttrib2fvARB (GLuint index, const GLfloat *v)

Found: glVertexAttrib2fvARB ...

str =

void glVertexAttrib2sARB (GLuint index, GLshort x, GLshort y)

Found: glVertexAttrib2sARB ...

str =

void glVertexAttrib2svARB (GLuint index, const GLshort *v)

Found: glVertexAttrib2svARB ...

str =

void glVertexAttrib3dARB (GLuint index, GLdouble x, GLdouble y, GLdouble z)

Found: glVertexAttrib3dARB ...

str =

void glVertexAttrib3dvARB (GLuint index, const GLdouble *v)

Found: glVertexAttrib3dvARB ...

str =

void glVertexAttrib3fARB (GLuint index, GLfloat x, GLfloat y, GLfloat z)

Found: glVertexAttrib3fARB ...

str =

void glVertexAttrib3fvARB (GLuint index, const GLfloat *v)

Found: glVertexAttrib3fvARB ...

str =

void glVertexAttrib3sARB (GLuint index, GLshort x, GLshort y, GLshort z)

Found: glVertexAttrib3sARB ...

str =

void glVertexAttrib3svARB (GLuint index, const GLshort *v)

Found: glVertexAttrib3svARB ...

str =

void glVertexAttrib4NbvARB (GLuint index, const GLbyte *v)

Found: glVertexAttrib4NbvARB ...

str =

void glVertexAttrib4NivARB (GLuint index, const GLint *v)

Found: glVertexAttrib4NivARB ...

str =

void glVertexAttrib4NsvARB (GLuint index, const GLshort *v)

Found: glVertexAttrib4NsvARB ...

str =

void glVertexAttrib4NubARB (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)

Found: glVertexAttrib4NubARB ...

str =

void glVertexAttrib4NubvARB (GLuint index, const GLubyte *v)

Found: glVertexAttrib4NubvARB ...

str =

void glVertexAttrib4NuivARB (GLuint index, const GLuint *v)

Found: glVertexAttrib4NuivARB ...

str =

void glVertexAttrib4NusvARB (GLuint index, const GLushort *v)

Found: glVertexAttrib4NusvARB ...

str =

void glVertexAttrib4bvARB (GLuint index, const GLbyte *v)

Found: glVertexAttrib4bvARB ...

str =

void glVertexAttrib4dARB (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)

Found: glVertexAttrib4dARB ...

str =

void glVertexAttrib4dvARB (GLuint index, const GLdouble *v)

Found: glVertexAttrib4dvARB ...

str =

void glVertexAttrib4fARB (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)

Found: glVertexAttrib4fARB ...

str =

void glVertexAttrib4fvARB (GLuint index, const GLfloat *v)

Found: glVertexAttrib4fvARB ...

str =

void glVertexAttrib4ivARB (GLuint index, const GLint *v)

Found: glVertexAttrib4ivARB ...

str =

void glVertexAttrib4sARB (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)

Found: glVertexAttrib4sARB ...

str =

void glVertexAttrib4svARB (GLuint index, const GLshort *v)

Found: glVertexAttrib4svARB ...

str =

void glVertexAttrib4ubvARB (GLuint index, const GLubyte *v)

Found: glVertexAttrib4ubvARB ...

str =

void glVertexAttrib4uivARB (GLuint index, const GLuint *v)

Found: glVertexAttrib4uivARB ...

str =

void glVertexAttrib4usvARB (GLuint index, const GLushort *v)

Found: glVertexAttrib4usvARB ...

str =

void glVertexAttribPointerARB (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer)

Found: glVertexAttribPointerARB ...

str =

void glEnableVertexAttribArrayARB (GLuint index)

Found: glEnableVertexAttribArrayARB ...

str =

void glDisableVertexAttribArrayARB (GLuint index)

Found: glDisableVertexAttribArrayARB ...

str =

void glGetVertexAttribdvARB (GLuint index, GLenum pname, GLdouble *params)

Found: glGetVertexAttribdvARB ...(re)creating M-File wrapper.

str =

void glGetVertexAttribfvARB (GLuint index, GLenum pname, GLfloat *params)

Found: glGetVertexAttribfvARB ...(re)creating M-File wrapper.

str =

void glGetVertexAttribivARB (GLuint index, GLenum pname, GLint *params)

Found: glGetVertexAttribivARB ...(re)creating M-File wrapper.

str =

void glGetVertexAttribPointervARB (GLuint index, GLenum pname, void **pointer)

/bin/bash: -c: line 0: unexpected EOF while looking for matching `"'
/bin/bash: -c: line 1: syntax error: unexpected end of file
Rejected: glGetVertexAttribPointervARB ... [pointer double indirection]

str =

void glBindAttribLocationARB (GLhandleARB programObj, GLuint index, const GLcharARB *name)

Found: glBindAttribLocationARB ...

str =

void glGetActiveAttribARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name)

Found: glGetActiveAttribARB ...(re)creating M-File wrapper.

str =

GLint glGetAttribLocationARB (GLhandleARB programObj, const GLcharARB *name)

Found: glGetAttribLocationARB ...

str =

void glWindowPos2dARB (GLdouble x, GLdouble y)

Found: glWindowPos2dARB ...

str =

void glWindowPos2dvARB (const GLdouble *v)

Found: glWindowPos2dvARB ...

str =

void glWindowPos2fARB (GLfloat x, GLfloat y)

Found: glWindowPos2fARB ...

str =

void glWindowPos2fvARB (const GLfloat *v)

Found: glWindowPos2fvARB ...

str =

void glWindowPos2iARB (GLint x, GLint y)

Found: glWindowPos2iARB ...

str =

void glWindowPos2ivARB (const GLint *v)

Found: glWindowPos2ivARB ...

str =

void glWindowPos2sARB (GLshort x, GLshort y)

Found: glWindowPos2sARB ...

str =

void glWindowPos2svARB (const GLshort *v)

Found: glWindowPos2svARB ...

str =

void glWindowPos3dARB (GLdouble x, GLdouble y, GLdouble z)

Found: glWindowPos3dARB ...

str =

void glWindowPos3dvARB (const GLdouble *v)

Found: glWindowPos3dvARB ...

str =

void glWindowPos3fARB (GLfloat x, GLfloat y, GLfloat z)

Found: glWindowPos3fARB ...

str =

void glWindowPos3fvARB (const GLfloat *v)

Found: glWindowPos3fvARB ...

str =

void glWindowPos3iARB (GLint x, GLint y, GLint z)

Found: glWindowPos3iARB ...

str =

void glWindowPos3ivARB (const GLint *v)

Found: glWindowPos3ivARB ...

str =

void glWindowPos3sARB (GLshort x, GLshort y, GLshort z)

Found: glWindowPos3sARB ...

str =

void glWindowPos3svARB (const GLshort *v)

Found: glWindowPos3svARB ...

str =

void glBlendBarrierKHR (void)

Found: glBlendBarrierKHR ...

str =

void glMaxShaderCompilerThreadsKHR (GLuint count)

Found: glMaxShaderCompilerThreadsKHR ...(re)creating M-File wrapper.

str =

void glMultiTexCoord1bOES (GLenum texture, GLbyte s)

Rejected: glMultiTexCoord1bOES ... [entry point unsupported by GLEW]

str =

void glMultiTexCoord1bvOES (GLenum texture, const GLbyte *coords)

Rejected: glMultiTexCoord1bvOES ... [entry point unsupported by GLEW]

str =

void glMultiTexCoord2bOES (GLenum texture, GLbyte s, GLbyte t)

Rejected: glMultiTexCoord2bOES ... [entry point unsupported by GLEW]

str =

void glMultiTexCoord2bvOES (GLenum texture, const GLbyte *coords)

Rejected: glMultiTexCoord2bvOES ... [entry point unsupported by GLEW]

str =

void glMultiTexCoord3bOES (GLenum texture, GLbyte s, GLbyte t, GLbyte r)

Rejected: glMultiTexCoord3bOES ... [entry point unsupported by GLEW]

str =

void glMultiTexCoord3bvOES (GLenum texture, const GLbyte *coords)

Rejected: glMultiTexCoord3bvOES ... [entry point unsupported by GLEW]

str =

void glMultiTexCoord4bOES (GLenum texture, GLbyte s, GLbyte t, GLbyte r, GLbyte q)

Rejected: glMultiTexCoord4bOES ... [entry point unsupported by GLEW]

str =

void glMultiTexCoord4bvOES (GLenum texture, const GLbyte *coords)

Rejected: glMultiTexCoord4bvOES ... [entry point unsupported by GLEW]

str =

void glTexCoord1bOES (GLbyte s)

Rejected: glTexCoord1bOES ... [entry point unsupported by GLEW]

str =

void glTexCoord1bvOES (const GLbyte *coords)

Rejected: glTexCoord1bvOES ... [entry point unsupported by GLEW]

str =

void glTexCoord2bOES (GLbyte s, GLbyte t)

Rejected: glTexCoord2bOES ... [entry point unsupported by GLEW]

str =

void glTexCoord2bvOES (const GLbyte *coords)

Rejected: glTexCoord2bvOES ... [entry point unsupported by GLEW]

str =

void glTexCoord3bOES (GLbyte s, GLbyte t, GLbyte r)

Rejected: glTexCoord3bOES ... [entry point unsupported by GLEW]

str =

void glTexCoord3bvOES (const GLbyte *coords)

Rejected: glTexCoord3bvOES ... [entry point unsupported by GLEW]

str =

void glTexCoord4bOES (GLbyte s, GLbyte t, GLbyte r, GLbyte q)

Rejected: glTexCoord4bOES ... [entry point unsupported by GLEW]

str =

void glTexCoord4bvOES (const GLbyte *coords)

Rejected: glTexCoord4bvOES ... [entry point unsupported by GLEW]

str =

void glVertex2bOES (GLbyte x, GLbyte y)

Rejected: glVertex2bOES ... [entry point unsupported by GLEW]

str =

void glVertex2bvOES (const GLbyte *coords)

Rejected: glVertex2bvOES ... [entry point unsupported by GLEW]

str =

void glVertex3bOES (GLbyte x, GLbyte y, GLbyte z)

Rejected: glVertex3bOES ... [entry point unsupported by GLEW]

str =

void glVertex3bvOES (const GLbyte *coords)

Rejected: glVertex3bvOES ... [entry point unsupported by GLEW]

str =

void glVertex4bOES (GLbyte x, GLbyte y, GLbyte z, GLbyte w)

Rejected: glVertex4bOES ... [entry point unsupported by GLEW]

str =

void glVertex4bvOES (const GLbyte *coords)

Rejected: glVertex4bvOES ... [entry point unsupported by GLEW]

str =

void glAlphaFuncxOES (GLenum func, GLfixed ref)

Skipped-II! [void glAlphaFuncxOES (GLenum func, GLfixed ref)]
Rejected: [unparseable/unsupported, see line above]

str =

void glClearColorxOES (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)

Skipped-II! [void glClearColorxOES (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)]
Rejected: [unparseable/unsupported, see line above]

str =

void glClearDepthxOES (GLfixed depth)

Skipped-II! [void glClearDepthxOES (GLfixed depth)]
Rejected: [unparseable/unsupported, see line above]

str =

void glClipPlanexOES (GLenum plane, const GLfixed *equation)

Skipped-II! [void glClipPlanexOES (GLenum plane, const GLfixed *equation)]
Rejected: [unparseable/unsupported, see line above]

str =

void glColor4xOES (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)

Skipped-II! [void glColor4xOES (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)]
Rejected: [unparseable/unsupported, see line above]

str =

void glDepthRangexOES (GLfixed n, GLfixed f)

Skipped-II! [void glDepthRangexOES (GLfixed n, GLfixed f)]
Rejected: [unparseable/unsupported, see line above]

str =

void glFogxOES (GLenum pname, GLfixed param)

Skipped-II! [void glFogxOES (GLenum pname, GLfixed param)]
Rejected: [unparseable/unsupported, see line above]

str =

void glFogxvOES (GLenum pname, const GLfixed *param)

Skipped-II! [void glFogxvOES (GLenum pname, const GLfixed *param)]
Rejected: [unparseable/unsupported, see line above]

str =

void glFrustumxOES (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f)

Skipped-II! [void glFrustumxOES (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f)]
Rejected: [unparseable/unsupported, see line above]

str =

void glGetClipPlanexOES (GLenum plane, GLfixed *equation)

Skipped-II! [void glGetClipPlanexOES (GLenum plane, GLfixed *equation)]
Rejected: [unparseable/unsupported, see line above]

str =

void glGetFixedvOES (GLenum pname, GLfixed *params)

Skipped-II! [void glGetFixedvOES (GLenum pname, GLfixed *params)]
Rejected: [unparseable/unsupported, see line above]

str =

void glGetTexEnvxvOES (GLenum target, GLenum pname, GLfixed *params)

Skipped-II! [void glGetTexEnvxvOES (GLenum target, GLenum pname, GLfixed *params)]
Rejected: [unparseable/unsupported, see line above]

str =

void glGetTexParameterxvOES (GLenum target, GLenum pname, GLfixed *params)

Skipped-II! [void glGetTexParameterxvOES (GLenum target, GLenum pname, GLfixed *params)]
Rejected: [unparseable/unsupported, see line above]

str =

void glLightModelxOES (GLenum pname, GLfixed param)

Skipped-II! [void glLightModelxOES (GLenum pname, GLfixed param)]
Rejected: [unparseable/unsupported, see line above]

str =

void glLightModelxvOES (GLenum pname, const GLfixed *param)

Skipped-II! [void glLightModelxvOES (GLenum pname, const GLfixed *param)]
Rejected: [unparseable/unsupported, see line above]

str =

void glLightxOES (GLenum light, GLenum pname, GLfixed param)

Skipped-II! [void glLightxOES (GLenum light, GLenum pname, GLfixed param)]
Rejected: [unparseable/unsupported, see line above]

str =

void glLightxvOES (GLenum light, GLenum pname, const GLfixed *params)

Skipped-II! [void glLightxvOES (GLenum light, GLenum pname, const GLfixed *params)]
Rejected: [unparseable/unsupported, see line above]

str =

void glLineWidthxOES (GLfixed width)

Skipped-II! [void glLineWidthxOES (GLfixed width)]
Rejected: [unparseable/unsupported, see line above]

str =

void glLoadMatrixxOES (const GLfixed *m)

Skipped-II! [void glLoadMatrixxOES (const GLfixed *m)]
Rejected: [unparseable/unsupported, see line above]

str =

void glMaterialxOES (GLenum face, GLenum pname, GLfixed param)

Skipped-II! [void glMaterialxOES (GLenum face, GLenum pname, GLfixed param)]
Rejected: [unparseable/unsupported, see line above]

str =

void glMaterialxvOES (GLenum face, GLenum pname, const GLfixed *param)

Skipped-II! [void glMaterialxvOES (GLenum face, GLenum pname, const GLfixed *param)]
Rejected: [unparseable/unsupported, see line above]

str =

void glMultMatrixxOES (const GLfixed *m)

Skipped-II! [void glMultMatrixxOES (const GLfixed *m)]
Rejected: [unparseable/unsupported, see line above]

str =

void glMultiTexCoord4xOES (GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q)

Skipped-II! [void glMultiTexCoord4xOES (GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q)]
Rejected: [unparseable/unsupported, see line above]

str =

void glNormal3xOES (GLfixed nx, GLfixed ny, GLfixed nz)

Skipped-II! [void glNormal3xOES (GLfixed nx, GLfixed ny, GLfixed nz)]
Rejected: [unparseable/unsupported, see line above]

str =

void glOrthoxOES (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f)

Skipped-II! [void glOrthoxOES (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f)]
Rejected: [unparseable/unsupported, see line above]

str =

void glPointParameterxvOES (GLenum pname, const GLfixed *params)

Skipped-II! [void glPointParameterxvOES (GLenum pname, const GLfixed *params)]
Rejected: [unparseable/unsupported, see line above]

str =

void glPointSizexOES (GLfixed size)

Skipped-II! [void glPointSizexOES (GLfixed size)]
Rejected: [unparseable/unsupported, see line above]

str =

void glPolygonOffsetxOES (GLfixed factor, GLfixed units)

Skipped-II! [void glPolygonOffsetxOES (GLfixed factor, GLfixed units)]
Rejected: [unparseable/unsupported, see line above]

str =

void glRotatexOES (GLfixed angle, GLfixed x, GLfixed y, GLfixed z)

Skipped-II! [void glRotatexOES (GLfixed angle, GLfixed x, GLfixed y, GLfixed z)]
Rejected: [unparseable/unsupported, see line above]

str =

void glScalexOES (GLfixed x, GLfixed y, GLfixed z)

Skipped-II! [void glScalexOES (GLfixed x, GLfixed y, GLfixed z)]
Rejected: [unparseable/unsupported, see line above]

str =

void glTexEnvxOES (GLenum target, GLenum pname, GLfixed param)

Skipped-II! [void glTexEnvxOES (GLenum target, GLenum pname, GLfixed param)]
Rejected: [unparseable/unsupported, see line above]

str =

void glTexEnvxvOES (GLenum target, GLenum pname, const GLfixed *params)

Skipped-II! [void glTexEnvxvOES (GLenum target, GLenum pname, const GLfixed *params)]
Rejected: [unparseable/unsupported, see line above]

str =

void glTexParameterxOES (GLenum target, GLenum pname, GLfixed param)

Skipped-II! [void glTexParameterxOES (GLenum target, GLenum pname, GLfixed param)]
Rejected: [unparseable/unsupported, see line above]

str =

void glTexParameterxvOES (GLenum target, GLenum pname, const GLfixed *params)

Skipped-II! [void glTexParameterxvOES (GLenum target, GLenum pname, const GLfixed *params)]
Rejected: [unparseable/unsupported, see line above]

str =

void glTranslatexOES (GLfixed x, GLfixed y, GLfixed z)

Skipped-II! [void glTranslatexOES (GLfixed x, GLfixed y, GLfixed z)]
Rejected: [unparseable/unsupported, see line above]

str =

void glAccumxOES (GLenum op, GLfixed value)

Skipped-II! [void glAccumxOES (GLenum op, GLfixed value)]
Rejected: [unparseable/unsupported, see line above]

str =

void glBitmapxOES (GLsizei width, GLsizei height, GLfixed xorig, GLfixed yorig, GLfixed xmove, GLfixed ymove, const GLubyte *bitmap)

Skipped-II! [void glBitmapxOES (GLsizei width, GLsizei height, GLfixed xorig, GLfixed yorig, GLfixed xmove, GLfixed ymove, const GLubyte *bitmap)]
Rejected: [unparseable/unsupported, see line above]

str =

void glBlendColorxOES (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)

Skipped-II! [void glBlendColorxOES (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)]
Rejected: [unparseable/unsupported, see line above]

str =

void glClearAccumxOES (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)

Skipped-II! [void glClearAccumxOES (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)]
Rejected: [unparseable/unsupported, see line above]

str =

void glColor3xOES (GLfixed red, GLfixed green, GLfixed blue)

Skipped-II! [void glColor3xOES (GLfixed red, GLfixed green, GLfixed blue)]
Rejected: [unparseable/unsupported, see line above]

str =

void glColor3xvOES (const GLfixed *components)

Skipped-II! [void glColor3xvOES (const GLfixed *components)]
Rejected: [unparseable/unsupported, see line above]

str =

void glColor4xvOES (const GLfixed *components)

Skipped-II! [void glColor4xvOES (const GLfixed *components)]
Rejected: [unparseable/unsupported, see line above]

str =

void glConvolutionParameterxOES (GLenum target, GLenum pname, GLfixed param)

Skipped-II! [void glConvolutionParameterxOES (GLenum target, GLenum pname, GLfixed param)]
Rejected: [unparseable/unsupported, see line above]

str =

void glConvolutionParameterxvOES (GLenum target, GLenum pname, const GLfixed *params)

Skipped-II! [void glConvolutionParameterxvOES (GLenum target, GLenum pname, const GLfixed *params)]
Rejected: [unparseable/unsupported, see line above]

str =

void glEvalCoord1xOES (GLfixed u)

Skipped-II! [void glEvalCoord1xOES (GLfixed u)]
Rejected: [unparseable/unsupported, see line above]

str =

void glEvalCoord1xvOES (const GLfixed *coords)

Skipped-II! [void glEvalCoord1xvOES (const GLfixed *coords)]
Rejected: [unparseable/unsupported, see line above]

str =

void glEvalCoord2xOES (GLfixed u, GLfixed v)

Skipped-II! [void glEvalCoord2xOES (GLfixed u, GLfixed v)]
Rejected: [unparseable/unsupported, see line above]

str =

void glEvalCoord2xvOES (const GLfixed *coords)

Skipped-II! [void glEvalCoord2xvOES (const GLfixed *coords)]
Rejected: [unparseable/unsupported, see line above]

str =

void glFeedbackBufferxOES (GLsizei n, GLenum type, const GLfixed *buffer)

Skipped-II! [void glFeedbackBufferxOES (GLsizei n, GLenum type, const GLfixed *buffer)]
Rejected: [unparseable/unsupported, see line above]

str =

void glGetConvolutionParameterxvOES (GLenum target, GLenum pname, GLfixed *params)

Skipped-II! [void glGetConvolutionParameterxvOES (GLenum target, GLenum pname, GLfixed *params)]
Rejected: [unparseable/unsupported, see line above]

str =

void glGetHistogramParameterxvOES (GLenum target, GLenum pname, GLfixed *params)

Skipped-II! [void glGetHistogramParameterxvOES (GLenum target, GLenum pname, GLfixed *params)]
Rejected: [unparseable/unsupported, see line above]

str =

void glGetLightxOES (GLenum light, GLenum pname, GLfixed *params)

Skipped-II! [void glGetLightxOES (GLenum light, GLenum pname, GLfixed *params)]
Rejected: [unparseable/unsupported, see line above]

str =

void glGetMapxvOES (GLenum target, GLenum query, GLfixed *v)

Skipped-II! [void glGetMapxvOES (GLenum target, GLenum query, GLfixed *v)]
Rejected: [unparseable/unsupported, see line above]

str =

void glGetMaterialxOES (GLenum face, GLenum pname, GLfixed param)

Skipped-II! [void glGetMaterialxOES (GLenum face, GLenum pname, GLfixed param)]
Rejected: [unparseable/unsupported, see line above]

str =

void glGetPixelMapxv (GLenum map, GLint size, GLfixed *values)

Skipped-II! [void glGetPixelMapxv (GLenum map, GLint size, GLfixed *values)]
Rejected: [unparseable/unsupported, see line above]

str =

void glGetTexGenxvOES (GLenum coord, GLenum pname, GLfixed *params)

Skipped-II! [void glGetTexGenxvOES (GLenum coord, GLenum pname, GLfixed *params)]
Rejected: [unparseable/unsupported, see line above]

str =

void glGetTexLevelParameterxvOES (GLenum target, GLint level, GLenum pname, GLfixed *params)

Skipped-II! [void glGetTexLevelParameterxvOES (GLenum target, GLint level, GLenum pname, GLfixed *params)]
Rejected: [unparseable/unsupported, see line above]

str =

void glIndexxOES (GLfixed component)

Skipped-II! [void glIndexxOES (GLfixed component)]
Rejected: [unparseable/unsupported, see line above]

str =

void glIndexxvOES (const GLfixed *component)

Skipped-II! [void glIndexxvOES (const GLfixed *component)]
Rejected: [unparseable/unsupported, see line above]

str =

void glLoadTransposeMatrixxOES (const GLfixed *m)

Skipped-II! [void glLoadTransposeMatrixxOES (const GLfixed *m)]
Rejected: [unparseable/unsupported, see line above]

str =

void glMap1xOES (GLenum target, GLfixed u1, GLfixed u2, GLint stride, GLint order, GLfixed points)

Skipped-II! [void glMap1xOES (GLenum target, GLfixed u1, GLfixed u2, GLint stride, GLint order, GLfixed points)]
Rejected: [unparseable/unsupported, see line above]

str =

void glMap2xOES (GLenum target, GLfixed u1, GLfixed u2, GLint ustride, GLint uorder, GLfixed v1, GLfixed v2, GLint vstride, GLint vorder, GLfixed points)

Skipped-II! [void glMap2xOES (GLenum target, GLfixed u1, GLfixed u2, GLint ustride, GLint uorder, GLfixed v1, GLfixed v2, GLint vstride, GLint vorder, GLfixed points)]
Rejected: [unparseable/unsupported, see line above]

str =

void glMapGrid1xOES (GLint n, GLfixed u1, GLfixed u2)

Skipped-II! [void glMapGrid1xOES (GLint n, GLfixed u1, GLfixed u2)]
Rejected: [unparseable/unsupported, see line above]

str =

void glMapGrid2xOES (GLint n, GLfixed u1, GLfixed u2, GLfixed v1, GLfixed v2)

Skipped-II! [void glMapGrid2xOES (GLint n, GLfixed u1, GLfixed u2, GLfixed v1, GLfixed v2)]
Rejected: [unparseable/unsupported, see line above]

str =

void glMultTransposeMatrixxOES (const GLfixed *m)

Skipped-II! [void glMultTransposeMatrixxOES (const GLfixed *m)]
Rejected: [unparseable/unsupported, see line above]

str =

void glMultiTexCoord1xOES (GLenum texture, GLfixed s)

Skipped-II! [void glMultiTexCoord1xOES (GLenum texture, GLfixed s)]
Rejected: [unparseable/unsupported, see line above]

str =

void glMultiTexCoord1xvOES (GLenum texture, const GLfixed *coords)

Skipped-II! [void glMultiTexCoord1xvOES (GLenum texture, const GLfixed *coords)]
Rejected: [unparseable/unsupported, see line above]

str =

void glMultiTexCoord2xOES (GLenum texture, GLfixed s, GLfixed t)

Skipped-II! [void glMultiTexCoord2xOES (GLenum texture, GLfixed s, GLfixed t)]
Rejected: [unparseable/unsupported, see line above]

str =

void glMultiTexCoord2xvOES (GLenum texture, const GLfixed *coords)

Skipped-II! [void glMultiTexCoord2xvOES (GLenum texture, const GLfixed *coords)]
Rejected: [unparseable/unsupported, see line above]

str =

void glMultiTexCoord3xOES (GLenum texture, GLfixed s, GLfixed t, GLfixed r)

Skipped-II! [void glMultiTexCoord3xOES (GLenum texture, GLfixed s, GLfixed t, GLfixed r)]
Rejected: [unparseable/unsupported, see line above]

str =

void glMultiTexCoord3xvOES (GLenum texture, const GLfixed *coords)

Skipped-II! [void glMultiTexCoord3xvOES (GLenum texture, const GLfixed *coords)]
Rejected: [unparseable/unsupported, see line above]

str =

void glMultiTexCoord4xvOES (GLenum texture, const GLfixed *coords)

Skipped-II! [void glMultiTexCoord4xvOES (GLenum texture, const GLfixed *coords)]
Rejected: [unparseable/unsupported, see line above]

str =

void glNormal3xvOES (const GLfixed *coords)

Skipped-II! [void glNormal3xvOES (const GLfixed *coords)]
Rejected: [unparseable/unsupported, see line above]

str =

void glPassThroughxOES (GLfixed token)

Skipped-II! [void glPassThroughxOES (GLfixed token)]
Rejected: [unparseable/unsupported, see line above]

str =

void glPixelMapx (GLenum map, GLint size, const GLfixed *values)

Skipped-II! [void glPixelMapx (GLenum map, GLint size, const GLfixed *values)]
Rejected: [unparseable/unsupported, see line above]

str =

void glPixelStorex (GLenum pname, GLfixed param)

Skipped-II! [void glPixelStorex (GLenum pname, GLfixed param)]
Rejected: [unparseable/unsupported, see line above]

str =

void glPixelTransferxOES (GLenum pname, GLfixed param)

Skipped-II! [void glPixelTransferxOES (GLenum pname, GLfixed param)]
Rejected: [unparseable/unsupported, see line above]

str =

void glPixelZoomxOES (GLfixed xfactor, GLfixed yfactor)

Skipped-II! [void glPixelZoomxOES (GLfixed xfactor, GLfixed yfactor)]
Rejected: [unparseable/unsupported, see line above]

str =

void glPrioritizeTexturesxOES (GLsizei n, const GLuint *textures, const GLfixed *priorities)

Skipped-II! [void glPrioritizeTexturesxOES (GLsizei n, const GLuint *textures, const GLfixed *priorities)]
Rejected: [unparseable/unsupported, see line above]

str =

void glRasterPos2xOES (GLfixed x, GLfixed y)

Skipped-II! [void glRasterPos2xOES (GLfixed x, GLfixed y)]
Rejected: [unparseable/unsupported, see line above]

str =

void glRasterPos2xvOES (const GLfixed *coords)

Skipped-II! [void glRasterPos2xvOES (const GLfixed *coords)]
Rejected: [unparseable/unsupported, see line above]

str =

void glRasterPos3xOES (GLfixed x, GLfixed y, GLfixed z)

Skipped-II! [void glRasterPos3xOES (GLfixed x, GLfixed y, GLfixed z)]
Rejected: [unparseable/unsupported, see line above]

str =

void glRasterPos3xvOES (const GLfixed *coords)

Skipped-II! [void glRasterPos3xvOES (const GLfixed *coords)]
Rejected: [unparseable/unsupported, see line above]

str =

void glRasterPos4xOES (GLfixed x, GLfixed y, GLfixed z, GLfixed w)

Skipped-II! [void glRasterPos4xOES (GLfixed x, GLfixed y, GLfixed z, GLfixed w)]
Rejected: [unparseable/unsupported, see line above]

str =

void glRasterPos4xvOES (const GLfixed *coords)

Skipped-II! [void glRasterPos4xvOES (const GLfixed *coords)]
Rejected: [unparseable/unsupported, see line above]

str =

void glRectxOES (GLfixed x1, GLfixed y1, GLfixed x2, GLfixed y2)

Skipped-II! [void glRectxOES (GLfixed x1, GLfixed y1, GLfixed x2, GLfixed y2)]
Rejected: [unparseable/unsupported, see line above]

str =

void glRectxvOES (const GLfixed *v1, const GLfixed *v2)

Skipped-II! [void glRectxvOES (const GLfixed *v1, const GLfixed *v2)]
Rejected: [unparseable/unsupported, see line above]

str =

void glTexCoord1xOES (GLfixed s)

Skipped-II! [void glTexCoord1xOES (GLfixed s)]
Rejected: [unparseable/unsupported, see line above]

str =

void glTexCoord1xvOES (const GLfixed *coords)

Skipped-II! [void glTexCoord1xvOES (const GLfixed *coords)]
Rejected: [unparseable/unsupported, see line above]

str =

void glTexCoord2xOES (GLfixed s, GLfixed t)

Skipped-II! [void glTexCoord2xOES (GLfixed s, GLfixed t)]
Rejected: [unparseable/unsupported, see line above]

str =

void glTexCoord2xvOES (const GLfixed *coords)

Skipped-II! [void glTexCoord2xvOES (const GLfixed *coords)]
Rejected: [unparseable/unsupported, see line above]

str =

void glTexCoord3xOES (GLfixed s, GLfixed t, GLfixed r)

Skipped-II! [void glTexCoord3xOES (GLfixed s, GLfixed t, GLfixed r)]
Rejected: [unparseable/unsupported, see line above]

str =

void glTexCoord3xvOES (const GLfixed *coords)

Skipped-II! [void glTexCoord3xvOES (const GLfixed *coords)]
Rejected: [unparseable/unsupported, see line above]

str =

void glTexCoord4xOES (GLfixed s, GLfixed t, GLfixed r, GLfixed q)

Skipped-II! [void glTexCoord4xOES (GLfixed s, GLfixed t, GLfixed r, GLfixed q)]
Rejected: [unparseable/unsupported, see line above]

str =

void glTexCoord4xvOES (const GLfixed *coords)

Skipped-II! [void glTexCoord4xvOES (const GLfixed *coords)]
Rejected: [unparseable/unsupported, see line above]

str =

void glTexGenxOES (GLenum coord, GLenum pname, GLfixed param)

Skipped-II! [void glTexGenxOES (GLenum coord, GLenum pname, GLfixed param)]
Rejected: [unparseable/unsupported, see line above]

str =

void glTexGenxvOES (GLenum coord, GLenum pname, const GLfixed *params)

Skipped-II! [void glTexGenxvOES (GLenum coord, GLenum pname, const GLfixed *params)]
Rejected: [unparseable/unsupported, see line above]

str =

void glVertex2xOES (GLfixed x)

Skipped-II! [void glVertex2xOES (GLfixed x)]
Rejected: [unparseable/unsupported, see line above]

str =

void glVertex2xvOES (const GLfixed *coords)

Skipped-II! [void glVertex2xvOES (const GLfixed *coords)]
Rejected: [unparseable/unsupported, see line above]

str =

void glVertex3xOES (GLfixed x, GLfixed y)

Skipped-II! [void glVertex3xOES (GLfixed x, GLfixed y)]
Rejected: [unparseable/unsupported, see line above]

str =

void glVertex3xvOES (const GLfixed *coords)

Skipped-II! [void glVertex3xvOES (const GLfixed *coords)]
Rejected: [unparseable/unsupported, see line above]

str =

void glVertex4xOES (GLfixed x, GLfixed y, GLfixed z)

Skipped-II! [void glVertex4xOES (GLfixed x, GLfixed y, GLfixed z)]
Rejected: [unparseable/unsupported, see line above]

str =

void glVertex4xvOES (const GLfixed *coords)

Skipped-II! [void glVertex4xvOES (const GLfixed *coords)]
Rejected: [unparseable/unsupported, see line above]

str =

GLbitfield glQueryMatrixxOES (GLfixed *mantissa, GLint *exponent)

Skipped-II! [GLbitfield glQueryMatrixxOES (GLfixed *mantissa, GLint *exponent)]
Rejected: [unparseable/unsupported, see line above]

str =

void glClearDepthfOES (GLclampf depth)

Rejected: glClearDepthfOES ... [entry point unsupported by GLEW]

str =

void glClipPlanefOES (GLenum plane, const GLfloat *equation)

Rejected: glClipPlanefOES ... [entry point unsupported by GLEW]

str =

void glDepthRangefOES (GLclampf n, GLclampf f)

Rejected: glDepthRangefOES ... [entry point unsupported by GLEW]

str =

void glFrustumfOES (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f)

Rejected: glFrustumfOES ... [entry point unsupported by GLEW]

str =

void glGetClipPlanefOES (GLenum plane, GLfloat *equation)

Rejected: glGetClipPlanefOES ... [entry point unsupported by GLEW]

str =

void glOrthofOES (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f)

Rejected: glOrthofOES ... [entry point unsupported by GLEW]

str =

void glTbufferMask3DFX (GLuint mask)

Found: glTbufferMask3DFX ...

str =

void glDebugMessageEnableAMD (GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled)

Found: glDebugMessageEnableAMD ...

str =

void glDebugMessageInsertAMD (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf)

Found: glDebugMessageInsertAMD ...

str =

void glDebugMessageCallbackAMD (GLDEBUGPROCAMD callback, void *userParam)

Skipped-II! [void glDebugMessageCallbackAMD (GLDEBUGPROCAMD callback, void *userParam)]
Rejected: [unparseable/unsupported, see line above]

str =

GLuint glGetDebugMessageLogAMD (GLuint count, GLsizei bufsize, GLenum *categories, GLuint *severities, GLuint *ids, GLsizei *lengths, GLchar *message)

Found: glGetDebugMessageLogAMD ...(re)creating M-File wrapper.

str =

void glBlendFuncIndexedAMD (GLuint buf, GLenum src, GLenum dst)

Found: glBlendFuncIndexedAMD ...

str =

void glBlendFuncSeparateIndexedAMD (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)

Found: glBlendFuncSeparateIndexedAMD ...

str =

void glBlendEquationIndexedAMD (GLuint buf, GLenum mode)

Found: glBlendEquationIndexedAMD ...

str =

void glBlendEquationSeparateIndexedAMD (GLuint buf, GLenum modeRGB, GLenum modeAlpha)

Found: glBlendEquationSeparateIndexedAMD ...

str =

void glRenderbufferStorageMultisampleAdvancedAMD (GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height)

Rejected: glRenderbufferStorageMultisampleAdvancedAMD ... [entry point unsupported by GLEW]

str =

void glNamedRenderbufferStorageMultisampleAdvancedAMD (GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height)

Rejected: glNamedRenderbufferStorageMultisampleAdvancedAMD ... [entry point unsupported by GLEW]

str =

void glFramebufferSamplePositionsfvAMD (GLenum target, GLuint numsamples, GLuint pixelindex, const GLfloat *values)

Found: glFramebufferSamplePositionsfvAMD ...(re)creating M-File wrapper.

str =

void glNamedFramebufferSamplePositionsfvAMD (GLuint framebuffer, GLuint numsamples, GLuint pixelindex, const GLfloat *values)

Found: glNamedFramebufferSamplePositionsfvAMD ...(re)creating M-File wrapper.

str =

void glGetFramebufferParameterfvAMD (GLenum target, GLenum pname, GLuint numsamples, GLuint pixelindex, GLsizei size, GLfloat *values)

Found: glGetFramebufferParameterfvAMD ...(re)creating M-File wrapper.

str =

void glGetNamedFramebufferParameterfvAMD (GLuint framebuffer, GLenum pname, GLuint numsamples, GLuint pixelindex, GLsizei size, GLfloat *values)

Found: glGetNamedFramebufferParameterfvAMD ...(re)creating M-File wrapper.

str =

void glUniform1i64NV (GLint location, GLint64EXT x)

Found: glUniform1i64NV ...

str =

void glUniform2i64NV (GLint location, GLint64EXT x, GLint64EXT y)

Found: glUniform2i64NV ...

str =

void glUniform3i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z)

Found: glUniform3i64NV ...

str =

void glUniform4i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w)

Found: glUniform4i64NV ...

str =

void glUniform1i64vNV (GLint location, GLsizei count, const GLint64EXT *value)

Found: glUniform1i64vNV ...

str =

void glUniform2i64vNV (GLint location, GLsizei count, const GLint64EXT *value)

Found: glUniform2i64vNV ...

str =

void glUniform3i64vNV (GLint location, GLsizei count, const GLint64EXT *value)

Found: glUniform3i64vNV ...

str =

void glUniform4i64vNV (GLint location, GLsizei count, const GLint64EXT *value)

Found: glUniform4i64vNV ...

str =

void glUniform1ui64NV (GLint location, GLuint64EXT x)

Found: glUniform1ui64NV ...

str =

void glUniform2ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y)

Found: glUniform2ui64NV ...

str =

void glUniform3ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z)

Found: glUniform3ui64NV ...

str =

void glUniform4ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w)

Found: glUniform4ui64NV ...

str =

void glUniform1ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value)

Found: glUniform1ui64vNV ...

str =

void glUniform2ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value)

Found: glUniform2ui64vNV ...

str =

void glUniform3ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value)

Found: glUniform3ui64vNV ...

str =

void glUniform4ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value)

Found: glUniform4ui64vNV ...

str =

void glGetUniformi64vNV (GLuint program, GLint location, GLint64EXT *params)

Found: glGetUniformi64vNV ...(re)creating M-File wrapper.

str =

void glGetUniformui64vNV (GLuint program, GLint location, GLuint64EXT *params)

Found: glGetUniformui64vNV ...(re)creating M-File wrapper.

str =

void glProgramUniform1i64NV (GLuint program, GLint location, GLint64EXT x)

Found: glProgramUniform1i64NV ...

str =

void glProgramUniform2i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y)

Found: glProgramUniform2i64NV ...

str =

void glProgramUniform3i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z)

Found: glProgramUniform3i64NV ...

str =

void glProgramUniform4i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w)

Found: glProgramUniform4i64NV ...

str =

void glProgramUniform1i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value)

Found: glProgramUniform1i64vNV ...

str =

void glProgramUniform2i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value)

Found: glProgramUniform2i64vNV ...

str =

void glProgramUniform3i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value)

Found: glProgramUniform3i64vNV ...

str =

void glProgramUniform4i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value)

Found: glProgramUniform4i64vNV ...

str =

void glProgramUniform1ui64NV (GLuint program, GLint location, GLuint64EXT x)

Found: glProgramUniform1ui64NV ...

str =

void glProgramUniform2ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y)

Found: glProgramUniform2ui64NV ...

str =

void glProgramUniform3ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z)

Found: glProgramUniform3ui64NV ...

str =

void glProgramUniform4ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w)

Found: glProgramUniform4ui64NV ...

str =

void glProgramUniform1ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value)

Found: glProgramUniform1ui64vNV ...

str =

void glProgramUniform2ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value)

Found: glProgramUniform2ui64vNV ...

str =

void glProgramUniform3ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value)

Found: glProgramUniform3ui64vNV ...

str =

void glProgramUniform4ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value)

Found: glProgramUniform4ui64vNV ...

str =

void glVertexAttribParameteriAMD (GLuint index, GLenum pname, GLint param)

Found: glVertexAttribParameteriAMD ...

str =

void glMultiDrawArraysIndirectAMD (GLenum mode, const void *indirect, GLsizei primcount, GLsizei stride)

Found: glMultiDrawArraysIndirectAMD ...

str =

void glMultiDrawElementsIndirectAMD (GLenum mode, GLenum type, const void *indirect, GLsizei primcount, GLsizei stride)

Found: glMultiDrawElementsIndirectAMD ...

str =

void glGenNamesAMD (GLenum identifier, GLuint num, GLuint *names)

Found: glGenNamesAMD ...(re)creating M-File wrapper.

str =

void glDeleteNamesAMD (GLenum identifier, GLuint num, const GLuint *names)

Found: glDeleteNamesAMD ...

str =

GLboolean glIsNameAMD (GLenum identifier, GLuint name)

Found: glIsNameAMD ...

str =

void glQueryObjectParameteruiAMD (GLenum target, GLuint id, GLenum pname, GLuint param)

Found: glQueryObjectParameteruiAMD ...

str =

void glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups)

Found: glGetPerfMonitorGroupsAMD ...(re)creating M-File wrapper.

str =

void glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters)

Found: glGetPerfMonitorCountersAMD ...(re)creating M-File wrapper.

str =

void glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString)

Found: glGetPerfMonitorGroupStringAMD ...(re)creating M-File wrapper.

str =

void glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString)

Found: glGetPerfMonitorCounterStringAMD ...(re)creating M-File wrapper.

str =

void glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, void *data)

Found: glGetPerfMonitorCounterInfoAMD ...(re)creating M-File wrapper.

str =

void glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors)

Found: glGenPerfMonitorsAMD ...(re)creating M-File wrapper.

str =

void glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors)

Found: glDeletePerfMonitorsAMD ...(re)creating M-File wrapper.

str =

void glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList)

Found: glSelectPerfMonitorCountersAMD ...(re)creating M-File wrapper.

str =

void glBeginPerfMonitorAMD (GLuint monitor)

Found: glBeginPerfMonitorAMD ...

str =

void glEndPerfMonitorAMD (GLuint monitor)

Found: glEndPerfMonitorAMD ...

str =

void glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten)

Found: glGetPerfMonitorCounterDataAMD ...(re)creating M-File wrapper.

str =

void glSetMultisamplefvAMD (GLenum pname, GLuint index, const GLfloat *val)

Found: glSetMultisamplefvAMD ...

str =

void glTexStorageSparseAMD (GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags)

Found: glTexStorageSparseAMD ...

str =

void glTextureStorageSparseAMD (GLuint texture, GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags)

Found: glTextureStorageSparseAMD ...

str =

void glStencilOpValueAMD (GLenum face, GLuint value)

Found: glStencilOpValueAMD ...

str =

void glTessellationFactorAMD (GLfloat factor)

Found: glTessellationFactorAMD ...

str =

void glTessellationModeAMD (GLenum mode)

Found: glTessellationModeAMD ...

str =

void glElementPointerAPPLE (GLenum type, const void *pointer)

Found: glElementPointerAPPLE ...

str =

void glDrawElementArrayAPPLE (GLenum mode, GLint first, GLsizei count)

Found: glDrawElementArrayAPPLE ...

str =

void glDrawRangeElementArrayAPPLE (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count)

Found: glDrawRangeElementArrayAPPLE ...

str =

void glMultiDrawElementArrayAPPLE (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)

Found: glMultiDrawElementArrayAPPLE ...

str =

void glMultiDrawRangeElementArrayAPPLE (GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount)

Found: glMultiDrawRangeElementArrayAPPLE ...

str =

void glGenFencesAPPLE (GLsizei n, GLuint *fences)

Found: glGenFencesAPPLE ...(re)creating M-File wrapper.

str =

void glDeleteFencesAPPLE (GLsizei n, const GLuint *fences)

Found: glDeleteFencesAPPLE ...

str =

void glSetFenceAPPLE (GLuint fence)

Found: glSetFenceAPPLE ...

str =

GLboolean glIsFenceAPPLE (GLuint fence)

Found: glIsFenceAPPLE ...

str =

GLboolean glTestFenceAPPLE (GLuint fence)

Found: glTestFenceAPPLE ...

str =

void glFinishFenceAPPLE (GLuint fence)

Found: glFinishFenceAPPLE ...

str =

GLboolean glTestObjectAPPLE (GLenum object, GLuint name)

Found: glTestObjectAPPLE ...

str =

void glFinishObjectAPPLE (GLenum object, GLint name)

Found: glFinishObjectAPPLE ...

str =

void glBufferParameteriAPPLE (GLenum target, GLenum pname, GLint param)

Found: glBufferParameteriAPPLE ...

str =

void glFlushMappedBufferRangeAPPLE (GLenum target, GLintptr offset, GLsizeiptr size)

Found: glFlushMappedBufferRangeAPPLE ...

str =

GLenum glObjectPurgeableAPPLE (GLenum objectType, GLuint name, GLenum option)

Found: glObjectPurgeableAPPLE ...

str =

GLenum glObjectUnpurgeableAPPLE (GLenum objectType, GLuint name, GLenum option)

Found: glObjectUnpurgeableAPPLE ...

str =

void glGetObjectParameterivAPPLE (GLenum objectType, GLuint name, GLenum pname, GLint *params)

Found: glGetObjectParameterivAPPLE ...(re)creating M-File wrapper.

str =

void glTextureRangeAPPLE (GLenum target, GLsizei length, const void *pointer)

Found: glTextureRangeAPPLE ...

str =

void glGetTexParameterPointervAPPLE (GLenum target, GLenum pname, void **params)

/bin/bash: -c: line 0: unexpected EOF while looking for matching `"'
/bin/bash: -c: line 1: syntax error: unexpected end of file
Rejected: glGetTexParameterPointervAPPLE ... [pointer double indirection]

str =

void glBindVertexArrayAPPLE (GLuint array)

Found: glBindVertexArrayAPPLE ...

str =

void glDeleteVertexArraysAPPLE (GLsizei n, const GLuint *arrays)

Found: glDeleteVertexArraysAPPLE ...

str =

void glGenVertexArraysAPPLE (GLsizei n, GLuint *arrays)

Found: glGenVertexArraysAPPLE ...

str =

GLboolean glIsVertexArrayAPPLE (GLuint array)

Found: glIsVertexArrayAPPLE ...

str =

void glVertexArrayRangeAPPLE (GLsizei length, void *pointer)

Found: glVertexArrayRangeAPPLE ...(re)creating M-File wrapper.

str =

void glFlushVertexArrayRangeAPPLE (GLsizei length, void *pointer)

Found: glFlushVertexArrayRangeAPPLE ...(re)creating M-File wrapper.

str =

void glVertexArrayParameteriAPPLE (GLenum pname, GLint param)

Found: glVertexArrayParameteriAPPLE ...

str =

void glEnableVertexAttribAPPLE (GLuint index, GLenum pname)

Found: glEnableVertexAttribAPPLE ...

str =

void glDisableVertexAttribAPPLE (GLuint index, GLenum pname)

Found: glDisableVertexAttribAPPLE ...

str =

GLboolean glIsVertexAttribEnabledAPPLE (GLuint index, GLenum pname)

Found: glIsVertexAttribEnabledAPPLE ...

str =

void glMapVertexAttrib1dAPPLE (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points)

Found: glMapVertexAttrib1dAPPLE ...

str =

void glMapVertexAttrib1fAPPLE (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points)

Found: glMapVertexAttrib1fAPPLE ...

str =

void glMapVertexAttrib2dAPPLE (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points)

Found: glMapVertexAttrib2dAPPLE ...

str =

void glMapVertexAttrib2fAPPLE (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points)

Found: glMapVertexAttrib2fAPPLE ...

str =

void glDrawBuffersATI (GLsizei n, const GLenum *bufs)

Found: glDrawBuffersATI ...

str =

void glElementPointerATI (GLenum type, const void *pointer)

Found: glElementPointerATI ...

str =

void glDrawElementArrayATI (GLenum mode, GLsizei count)

Found: glDrawElementArrayATI ...

str =

void glDrawRangeElementArrayATI (GLenum mode, GLuint start, GLuint end, GLsizei count)

Found: glDrawRangeElementArrayATI ...

str =

void glTexBumpParameterivATI (GLenum pname, const GLint *param)

Found: glTexBumpParameterivATI ...

str =

void glTexBumpParameterfvATI (GLenum pname, const GLfloat *param)

Found: glTexBumpParameterfvATI ...

str =

void glGetTexBumpParameterivATI (GLenum pname, GLint *param)

Found: glGetTexBumpParameterivATI ...(re)creating M-File wrapper.

str =

void glGetTexBumpParameterfvATI (GLenum pname, GLfloat *param)

Found: glGetTexBumpParameterfvATI ...(re)creating M-File wrapper.

str =

GLuint glGenFragmentShadersATI (GLuint range)

Found: glGenFragmentShadersATI ...

str =

void glBindFragmentShaderATI (GLuint id)

Found: glBindFragmentShaderATI ...

str =

void glDeleteFragmentShaderATI (GLuint id)

Found: glDeleteFragmentShaderATI ...

str =

void glBeginFragmentShaderATI (void)

Found: glBeginFragmentShaderATI ...

str =

void glEndFragmentShaderATI (void)

Found: glEndFragmentShaderATI ...

str =

void glPassTexCoordATI (GLuint dst, GLuint coord, GLenum swizzle)

Found: glPassTexCoordATI ...

str =

void glSampleMapATI (GLuint dst, GLuint interp, GLenum swizzle)

Found: glSampleMapATI ...

str =

void glColorFragmentOp1ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)

Found: glColorFragmentOp1ATI ...

str =

void glColorFragmentOp2ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)

Found: glColorFragmentOp2ATI ...

str =

void glColorFragmentOp3ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)

Found: glColorFragmentOp3ATI ...

str =

void glAlphaFragmentOp1ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)

Found: glAlphaFragmentOp1ATI ...

str =

void glAlphaFragmentOp2ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)

Found: glAlphaFragmentOp2ATI ...

str =

void glAlphaFragmentOp3ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)

Found: glAlphaFragmentOp3ATI ...

str =

void glSetFragmentShaderConstantATI (GLuint dst, const GLfloat *value)

Found: glSetFragmentShaderConstantATI ...

str =

void * glMapObjectBufferATI (GLuint buffer)

Found: glMapObjectBufferATI ...

str =

void glUnmapObjectBufferATI (GLuint buffer)

Found: glUnmapObjectBufferATI ...

str =

void glPNTrianglesiATI (GLenum pname, GLint param)

Found: glPNTrianglesiATI ...

str =

void glPNTrianglesfATI (GLenum pname, GLfloat param)

Found: glPNTrianglesfATI ...

str =

void glStencilOpSeparateATI (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass)

Found: glStencilOpSeparateATI ...

str =

void glStencilFuncSeparateATI (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)

Found: glStencilFuncSeparateATI ...

str =

GLuint glNewObjectBufferATI (GLsizei size, const void *pointer, GLenum usage)

Found: glNewObjectBufferATI ...

str =

GLboolean glIsObjectBufferATI (GLuint buffer)

Found: glIsObjectBufferATI ...

str =

void glUpdateObjectBufferATI (GLuint buffer, GLuint offset, GLsizei size, const void *pointer, GLenum preserve)

Found: glUpdateObjectBufferATI ...

str =

void glGetObjectBufferfvATI (GLuint buffer, GLenum pname, GLfloat *params)

Found: glGetObjectBufferfvATI ...(re)creating M-File wrapper.

str =

void glGetObjectBufferivATI (GLuint buffer, GLenum pname, GLint *params)

Found: glGetObjectBufferivATI ...(re)creating M-File wrapper.

str =

void glFreeObjectBufferATI (GLuint buffer)

Found: glFreeObjectBufferATI ...

str =

void glArrayObjectATI (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset)

Found: glArrayObjectATI ...

str =

void glGetArrayObjectfvATI (GLenum array, GLenum pname, GLfloat *params)

Found: glGetArrayObjectfvATI ...(re)creating M-File wrapper.

str =

void glGetArrayObjectivATI (GLenum array, GLenum pname, GLint *params)

Found: glGetArrayObjectivATI ...(re)creating M-File wrapper.

str =

void glVariantArrayObjectATI (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset)

Found: glVariantArrayObjectATI ...

str =

void glGetVariantArrayObjectfvATI (GLuint id, GLenum pname, GLfloat *params)

Found: glGetVariantArrayObjectfvATI ...(re)creating M-File wrapper.

str =

void glGetVariantArrayObjectivATI (GLuint id, GLenum pname, GLint *params)

Found: glGetVariantArrayObjectivATI ...(re)creating M-File wrapper.

str =

void glVertexAttribArrayObjectATI (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset)

Found: glVertexAttribArrayObjectATI ...

str =

void glGetVertexAttribArrayObjectfvATI (GLuint index, GLenum pname, GLfloat *params)

Found: glGetVertexAttribArrayObjectfvATI ...(re)creating M-File wrapper.

str =

void glGetVertexAttribArrayObjectivATI (GLuint index, GLenum pname, GLint *params)

Found: glGetVertexAttribArrayObjectivATI ...(re)creating M-File wrapper.

str =

void glVertexStream1sATI (GLenum stream, GLshort x)

Found: glVertexStream1sATI ...

str =

void glVertexStream1svATI (GLenum stream, const GLshort *coords)

Found: glVertexStream1svATI ...

str =

void glVertexStream1iATI (GLenum stream, GLint x)

Found: glVertexStream1iATI ...

str =

void glVertexStream1ivATI (GLenum stream, const GLint *coords)

Found: glVertexStream1ivATI ...

str =

void glVertexStream1fATI (GLenum stream, GLfloat x)

Found: glVertexStream1fATI ...

str =

void glVertexStream1fvATI (GLenum stream, const GLfloat *coords)

Found: glVertexStream1fvATI ...

str =

void glVertexStream1dATI (GLenum stream, GLdouble x)

Found: glVertexStream1dATI ...

str =

void glVertexStream1dvATI (GLenum stream, const GLdouble *coords)

Found: glVertexStream1dvATI ...

str =

void glVertexStream2sATI (GLenum stream, GLshort x, GLshort y)

Found: glVertexStream2sATI ...

str =

void glVertexStream2svATI (GLenum stream, const GLshort *coords)

Found: glVertexStream2svATI ...

str =

void glVertexStream2iATI (GLenum stream, GLint x, GLint y)

Found: glVertexStream2iATI ...

str =

void glVertexStream2ivATI (GLenum stream, const GLint *coords)

Found: glVertexStream2ivATI ...

str =

void glVertexStream2fATI (GLenum stream, GLfloat x, GLfloat y)

Found: glVertexStream2fATI ...

str =

void glVertexStream2fvATI (GLenum stream, const GLfloat *coords)

Found: glVertexStream2fvATI ...

str =

void glVertexStream2dATI (GLenum stream, GLdouble x, GLdouble y)

Found: glVertexStream2dATI ...

str =

void glVertexStream2dvATI (GLenum stream, const GLdouble *coords)

Found: glVertexStream2dvATI ...

str =

void glVertexStream3sATI (GLenum stream, GLshort x, GLshort y, GLshort z)

Found: glVertexStream3sATI ...

str =

void glVertexStream3svATI (GLenum stream, const GLshort *coords)

Found: glVertexStream3svATI ...

str =

void glVertexStream3iATI (GLenum stream, GLint x, GLint y, GLint z)

Found: glVertexStream3iATI ...

str =

void glVertexStream3ivATI (GLenum stream, const GLint *coords)

Found: glVertexStream3ivATI ...

str =

void glVertexStream3fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z)

Found: glVertexStream3fATI ...

str =

void glVertexStream3fvATI (GLenum stream, const GLfloat *coords)

Found: glVertexStream3fvATI ...

str =

void glVertexStream3dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z)

Found: glVertexStream3dATI ...

str =

void glVertexStream3dvATI (GLenum stream, const GLdouble *coords)

Found: glVertexStream3dvATI ...

str =

void glVertexStream4sATI (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w)

Found: glVertexStream4sATI ...

str =

void glVertexStream4svATI (GLenum stream, const GLshort *coords)

Found: glVertexStream4svATI ...

str =

void glVertexStream4iATI (GLenum stream, GLint x, GLint y, GLint z, GLint w)

Found: glVertexStream4iATI ...

str =

void glVertexStream4ivATI (GLenum stream, const GLint *coords)

Found: glVertexStream4ivATI ...

str =

void glVertexStream4fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w)

Found: glVertexStream4fATI ...

str =

void glVertexStream4fvATI (GLenum stream, const GLfloat *coords)

Found: glVertexStream4fvATI ...

str =

void glVertexStream4dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w)

Found: glVertexStream4dATI ...

str =

void glVertexStream4dvATI (GLenum stream, const GLdouble *coords)

Found: glVertexStream4dvATI ...

str =

void glNormalStream3bATI (GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz)

Found: glNormalStream3bATI ...

str =

void glNormalStream3bvATI (GLenum stream, const GLbyte *coords)

Found: glNormalStream3bvATI ...

str =

void glNormalStream3sATI (GLenum stream, GLshort nx, GLshort ny, GLshort nz)

Found: glNormalStream3sATI ...

str =

void glNormalStream3svATI (GLenum stream, const GLshort *coords)

Found: glNormalStream3svATI ...

str =

void glNormalStream3iATI (GLenum stream, GLint nx, GLint ny, GLint nz)

Found: glNormalStream3iATI ...

str =

void glNormalStream3ivATI (GLenum stream, const GLint *coords)

Found: glNormalStream3ivATI ...

str =

void glNormalStream3fATI (GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz)

Found: glNormalStream3fATI ...

str =

void glNormalStream3fvATI (GLenum stream, const GLfloat *coords)

Found: glNormalStream3fvATI ...

str =

void glNormalStream3dATI (GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz)

Found: glNormalStream3dATI ...

str =

void glNormalStream3dvATI (GLenum stream, const GLdouble *coords)

Found: glNormalStream3dvATI ...

str =

void glClientActiveVertexStreamATI (GLenum stream)

Found: glClientActiveVertexStreamATI ...

str =

void glVertexBlendEnviATI (GLenum pname, GLint param)

Found: glVertexBlendEnviATI ...

str =

void glVertexBlendEnvfATI (GLenum pname, GLfloat param)

Found: glVertexBlendEnvfATI ...

str =

typedef void *GLeglImageOES

Skipped! [typedef void *GLeglImageOES]
Rejected: [unparseable/unsupported, see line above]

str =

typedef void (P PFNGLEGLIMAGETARGETTEXSTORAGEEXTPROC) (GLenum target, GLeglImageOES image, const GLint* attrib_list)

Skipped! [typedef void (P PFNGLEGLIMAGETARGETTEXSTORAGEEXTPROC) (GLenum target, GLeglImageOES image, const GLint* attrib_list)]
Rejected: [unparseable/unsupported, see line above]

str =

typedef void (P PFNGLEGLIMAGETARGETTEXTURESTORAGEEXTPROC) (GLuint texture, GLeglImageOES image, const GLint* attrib_list)

Skipped! [typedef void (P PFNGLEGLIMAGETARGETTEXTURESTORAGEEXTPROC) (GLuint texture, GLeglImageOES image, const GLint* attrib_list)]
Rejected: [unparseable/unsupported, see line above]

str =

void glEGLImageTargetTexStorageEXT (GLenum target, GLeglImageOES image, const GLint* attrib_list)

Skipped-II! [void glEGLImageTargetTexStorageEXT (GLenum target, GLeglImageOES image, const GLint* attrib_list)]
Rejected: [unparseable/unsupported, see line above]

str =

void glEGLImageTargetTextureStorageEXT (GLuint texture, GLeglImageOES image, const GLint* attrib_list)

Skipped-II! [void glEGLImageTargetTextureStorageEXT (GLuint texture, GLeglImageOES image, const GLint* attrib_list)]
Rejected: [unparseable/unsupported, see line above]

str =

void glUniformBufferEXT (GLuint program, GLint location, GLuint buffer)

Found: glUniformBufferEXT ...

str =

GLint glGetUniformBufferSizeEXT (GLuint program, GLint location)

Found: glGetUniformBufferSizeEXT ...

str =

GLintptr glGetUniformOffsetEXT (GLuint program, GLint location)

Found: glGetUniformOffsetEXT ...

str =

void glBlendColorEXT (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)

Found: glBlendColorEXT ...

str =

void glBlendEquationSeparateEXT (GLenum modeRGB, GLenum modeAlpha)

Found: glBlendEquationSeparateEXT ...

str =

void glBlendFuncSeparateEXT (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)

Found: glBlendFuncSeparateEXT ...

str =

void glBlendEquationEXT (GLenum mode)

Found: glBlendEquationEXT ...

str =

void glColorSubTableEXT (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void *data)

Found: glColorSubTableEXT ...

str =

void glCopyColorSubTableEXT (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)

Found: glCopyColorSubTableEXT ...

str =

void glLockArraysEXT (GLint first, GLsizei count)

Found: glLockArraysEXT ...

str =

void glUnlockArraysEXT (void)

Found: glUnlockArraysEXT ...

str =

void glConvolutionFilter1DEXT (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *image)

Found: glConvolutionFilter1DEXT ...

str =

void glConvolutionFilter2DEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *image)

Found: glConvolutionFilter2DEXT ...

str =

void glConvolutionParameterfEXT (GLenum target, GLenum pname, GLfloat params)

Found: glConvolutionParameterfEXT ...

str =

void glConvolutionParameterfvEXT (GLenum target, GLenum pname, const GLfloat *params)

Found: glConvolutionParameterfvEXT ...

str =

void glConvolutionParameteriEXT (GLenum target, GLenum pname, GLint params)

Found: glConvolutionParameteriEXT ...

str =

void glConvolutionParameterivEXT (GLenum target, GLenum pname, const GLint *params)

Found: glConvolutionParameterivEXT ...

str =

void glCopyConvolutionFilter1DEXT (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)

Found: glCopyConvolutionFilter1DEXT ...

str =

void glCopyConvolutionFilter2DEXT (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)

Found: glCopyConvolutionFilter2DEXT ...

str =

void glGetConvolutionFilterEXT (GLenum target, GLenum format, GLenum type, void *image)

Found: glGetConvolutionFilterEXT ...(re)creating M-File wrapper.

str =

void glGetConvolutionParameterfvEXT (GLenum target, GLenum pname, GLfloat *params)

Found: glGetConvolutionParameterfvEXT ...(re)creating M-File wrapper.

str =

void glGetConvolutionParameterivEXT (GLenum target, GLenum pname, GLint *params)

Found: glGetConvolutionParameterivEXT ...(re)creating M-File wrapper.

str =

void glGetSeparableFilterEXT (GLenum target, GLenum format, GLenum type, void *row, void *column, void *span)

Found: glGetSeparableFilterEXT ...(re)creating M-File wrapper.

str =

void glSeparableFilter2DEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *row, const void *column)

Found: glSeparableFilter2DEXT ...

str =

void glTangent3bEXT (GLbyte tx, GLbyte ty, GLbyte tz)

Rejected: glTangent3bEXT ... [entry point unsupported by GLEW]

str =

void glTangent3bvEXT (const GLbyte *v)

Rejected: glTangent3bvEXT ... [entry point unsupported by GLEW]

str =

void glTangent3dEXT (GLdouble tx, GLdouble ty, GLdouble tz)

Rejected: glTangent3dEXT ... [entry point unsupported by GLEW]

str =

void glTangent3dvEXT (const GLdouble *v)

Rejected: glTangent3dvEXT ... [entry point unsupported by GLEW]

str =

void glTangent3fEXT (GLfloat tx, GLfloat ty, GLfloat tz)

Rejected: glTangent3fEXT ... [entry point unsupported by GLEW]

str =

void glTangent3fvEXT (const GLfloat *v)

Rejected: glTangent3fvEXT ... [entry point unsupported by GLEW]

str =

void glTangent3iEXT (GLint tx, GLint ty, GLint tz)

Rejected: glTangent3iEXT ... [entry point unsupported by GLEW]

str =

void glTangent3ivEXT (const GLint *v)

Rejected: glTangent3ivEXT ... [entry point unsupported by GLEW]

str =

void glTangent3sEXT (GLshort tx, GLshort ty, GLshort tz)

Rejected: glTangent3sEXT ... [entry point unsupported by GLEW]

str =

void glTangent3svEXT (const GLshort *v)

Rejected: glTangent3svEXT ... [entry point unsupported by GLEW]

str =

void glBinormal3bEXT (GLbyte bx, GLbyte by, GLbyte bz)

Rejected: glBinormal3bEXT ... [entry point unsupported by GLEW]

str =

void glBinormal3bvEXT (const GLbyte *v)

Rejected: glBinormal3bvEXT ... [entry point unsupported by GLEW]

str =

void glBinormal3dEXT (GLdouble bx, GLdouble by, GLdouble bz)

Rejected: glBinormal3dEXT ... [entry point unsupported by GLEW]

str =

void glBinormal3dvEXT (const GLdouble *v)

Rejected: glBinormal3dvEXT ... [entry point unsupported by GLEW]

str =

void glBinormal3fEXT (GLfloat bx, GLfloat by, GLfloat bz)

Rejected: glBinormal3fEXT ... [entry point unsupported by GLEW]

str =

void glBinormal3fvEXT (const GLfloat *v)

Rejected: glBinormal3fvEXT ... [entry point unsupported by GLEW]

str =

void glBinormal3iEXT (GLint bx, GLint by, GLint bz)

Rejected: glBinormal3iEXT ... [entry point unsupported by GLEW]

str =

void glBinormal3ivEXT (const GLint *v)

Rejected: glBinormal3ivEXT ... [entry point unsupported by GLEW]

str =

void glBinormal3sEXT (GLshort bx, GLshort by, GLshort bz)

Rejected: glBinormal3sEXT ... [entry point unsupported by GLEW]

str =

void glBinormal3svEXT (const GLshort *v)

Rejected: glBinormal3svEXT ... [entry point unsupported by GLEW]

str =

void glTangentPointerEXT (GLenum type, GLsizei stride, const void *pointer)

Found: glTangentPointerEXT ...

str =

void glBinormalPointerEXT (GLenum type, GLsizei stride, const void *pointer)

Found: glBinormalPointerEXT ...

str =

void glCopyTexImage1DEXT (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)

Found: glCopyTexImage1DEXT ...

str =

void glCopyTexImage2DEXT (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)

Found: glCopyTexImage2DEXT ...

str =

void glCopyTexSubImage1DEXT (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)

Found: glCopyTexSubImage1DEXT ...

str =

void glCopyTexSubImage2DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)

Found: glCopyTexSubImage2DEXT ...

str =

void glCopyTexSubImage3DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)

Found: glCopyTexSubImage3DEXT ...

str =

void glCullParameterdvEXT (GLenum pname, GLdouble *params)

Found: glCullParameterdvEXT ...(re)creating M-File wrapper.

str =

void glCullParameterfvEXT (GLenum pname, GLfloat *params)

Found: glCullParameterfvEXT ...(re)creating M-File wrapper.

str =

void glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar *label)

Found: glLabelObjectEXT ...

str =

void glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label)

Found: glGetObjectLabelEXT ...(re)creating M-File wrapper.

str =

void glInsertEventMarkerEXT (GLsizei length, const GLchar *marker)

Found: glInsertEventMarkerEXT ...

str =

void glPushGroupMarkerEXT (GLsizei length, const GLchar *marker)

Found: glPushGroupMarkerEXT ...

str =

void glPopGroupMarkerEXT (void)

Found: glPopGroupMarkerEXT ...

str =

void glDepthBoundsEXT (GLclampd zmin, GLclampd zmax)

Found: glDepthBoundsEXT ...

str =

void glMatrixLoadfEXT (GLenum mode, const GLfloat *m)

Found: glMatrixLoadfEXT ...

str =

void glMatrixLoaddEXT (GLenum mode, const GLdouble *m)

Found: glMatrixLoaddEXT ...

str =

void glMatrixMultfEXT (GLenum mode, const GLfloat *m)

Found: glMatrixMultfEXT ...

str =

void glMatrixMultdEXT (GLenum mode, const GLdouble *m)

Found: glMatrixMultdEXT ...

str =

void glMatrixLoadIdentityEXT (GLenum mode)

Found: glMatrixLoadIdentityEXT ...

str =

void glMatrixRotatefEXT (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z)

Found: glMatrixRotatefEXT ...

str =

void glMatrixRotatedEXT (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z)

Found: glMatrixRotatedEXT ...

str =

void glMatrixScalefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z)

Found: glMatrixScalefEXT ...

str =

void glMatrixScaledEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z)

Found: glMatrixScaledEXT ...

str =

void glMatrixTranslatefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z)

Found: glMatrixTranslatefEXT ...

str =

void glMatrixTranslatedEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z)

Found: glMatrixTranslatedEXT ...

str =

void glMatrixFrustumEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)

Found: glMatrixFrustumEXT ...

str =

void glMatrixOrthoEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)

Found: glMatrixOrthoEXT ...

str =

void glMatrixPopEXT (GLenum mode)

Found: glMatrixPopEXT ...

str =

void glMatrixPushEXT (GLenum mode)

Found: glMatrixPushEXT ...

str =

void glClientAttribDefaultEXT (GLbitfield mask)

Found: glClientAttribDefaultEXT ...

str =

void glPushClientAttribDefaultEXT (GLbitfield mask)

Found: glPushClientAttribDefaultEXT ...

str =

void glTextureParameterfEXT (GLuint texture, GLenum target, GLenum pname, GLfloat param)

Found: glTextureParameterfEXT ...

str =

void glTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, const GLfloat *params)

Found: glTextureParameterfvEXT ...

str =

void glTextureParameteriEXT (GLuint texture, GLenum target, GLenum pname, GLint param)

Found: glTextureParameteriEXT ...

str =

void glTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, const GLint *params)

Found: glTextureParameterivEXT ...

str =

void glTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels)

Found: glTextureImage1DEXT ...

str =

void glTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels)

Found: glTextureImage2DEXT ...

str =

void glTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels)

Found: glTextureSubImage1DEXT ...

str =

void glTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels)

Found: glTextureSubImage2DEXT ...

str =

void glCopyTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)

Found: glCopyTextureImage1DEXT ...

str =

void glCopyTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)

Found: glCopyTextureImage2DEXT ...

str =

void glCopyTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)

Found: glCopyTextureSubImage1DEXT ...

str =

void glCopyTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)

Found: glCopyTextureSubImage2DEXT ...

str =

void glGetTextureImageEXT (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void *pixels)

Found: glGetTextureImageEXT ...(re)creating M-File wrapper.

str =

void glGetTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, GLfloat *params)

Found: glGetTextureParameterfvEXT ...(re)creating M-File wrapper.

str =

void glGetTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, GLint *params)

Found: glGetTextureParameterivEXT ...(re)creating M-File wrapper.

str =

void glGetTextureLevelParameterfvEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat *params)

Found: glGetTextureLevelParameterfvEXT ...(re)creating M-File wrapper.

str =

void glGetTextureLevelParameterivEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLint *params)

Found: glGetTextureLevelParameterivEXT ...(re)creating M-File wrapper.

str =

void glTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels)

Found: glTextureImage3DEXT ...

str =

void glTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels)

Found: glTextureSubImage3DEXT ...

str =

void glCopyTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)

Found: glCopyTextureSubImage3DEXT ...

str =

void glBindMultiTextureEXT (GLenum texunit, GLenum target, GLuint texture)

Found: glBindMultiTextureEXT ...

str =

void glMultiTexCoordPointerEXT (GLenum texunit, GLint size, GLenum type, GLsizei stride, const void *pointer)

Found: glMultiTexCoordPointerEXT ...

str =

void glMultiTexEnvfEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat param)

Found: glMultiTexEnvfEXT ...

str =

void glMultiTexEnvfvEXT (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params)

Found: glMultiTexEnvfvEXT ...

str =

void glMultiTexEnviEXT (GLenum texunit, GLenum target, GLenum pname, GLint param)

Found: glMultiTexEnviEXT ...

str =

void glMultiTexEnvivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params)

Found: glMultiTexEnvivEXT ...

str =

void glMultiTexGendEXT (GLenum texunit, GLenum coord, GLenum pname, GLdouble param)

Found: glMultiTexGendEXT ...

str =

void glMultiTexGendvEXT (GLenum texunit, GLenum coord, GLenum pname, const GLdouble *params)

Found: glMultiTexGendvEXT ...

str =

void glMultiTexGenfEXT (GLenum texunit, GLenum coord, GLenum pname, GLfloat param)

Found: glMultiTexGenfEXT ...

str =

void glMultiTexGenfvEXT (GLenum texunit, GLenum coord, GLenum pname, const GLfloat *params)

Found: glMultiTexGenfvEXT ...

str =

void glMultiTexGeniEXT (GLenum texunit, GLenum coord, GLenum pname, GLint param)

Found: glMultiTexGeniEXT ...

str =

void glMultiTexGenivEXT (GLenum texunit, GLenum coord, GLenum pname, const GLint *params)

Found: glMultiTexGenivEXT ...

str =

void glGetMultiTexEnvfvEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat *params)

Found: glGetMultiTexEnvfvEXT ...(re)creating M-File wrapper.

str =

void glGetMultiTexEnvivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params)

Found: glGetMultiTexEnvivEXT ...(re)creating M-File wrapper.

str =

void glGetMultiTexGendvEXT (GLenum texunit, GLenum coord, GLenum pname, GLdouble *params)

Found: glGetMultiTexGendvEXT ...(re)creating M-File wrapper.

str =

void glGetMultiTexGenfvEXT (GLenum texunit, GLenum coord, GLenum pname, GLfloat *params)

Found: glGetMultiTexGenfvEXT ...(re)creating M-File wrapper.

str =

void glGetMultiTexGenivEXT (GLenum texunit, GLenum coord, GLenum pname, GLint *params)

Found: glGetMultiTexGenivEXT ...(re)creating M-File wrapper.

str =

void glMultiTexParameteriEXT (GLenum texunit, GLenum target, GLenum pname, GLint param)

Found: glMultiTexParameteriEXT ...

str =

void glMultiTexParameterivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params)

Found: glMultiTexParameterivEXT ...

str =

void glMultiTexParameterfEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat param)

Found: glMultiTexParameterfEXT ...

str =

void glMultiTexParameterfvEXT (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params)

Found: glMultiTexParameterfvEXT ...

str =

void glMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels)

Found: glMultiTexImage1DEXT ...

str =

void glMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels)

Found: glMultiTexImage2DEXT ...

str =

void glMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels)

Found: glMultiTexSubImage1DEXT ...

str =

void glMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels)

Found: glMultiTexSubImage2DEXT ...

str =

void glCopyMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)

Found: glCopyMultiTexImage1DEXT ...

str =

void glCopyMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)

Found: glCopyMultiTexImage2DEXT ...

str =

void glCopyMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)

Found: glCopyMultiTexSubImage1DEXT ...

str =

void glCopyMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)

Found: glCopyMultiTexSubImage2DEXT ...

str =

void glGetMultiTexImageEXT (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void *pixels)

Found: glGetMultiTexImageEXT ...(re)creating M-File wrapper.

str =

void glGetMultiTexParameterfvEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat *params)

Found: glGetMultiTexParameterfvEXT ...(re)creating M-File wrapper.

str =

void glGetMultiTexParameterivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params)

Found: glGetMultiTexParameterivEXT ...(re)creating M-File wrapper.

str =

void glGetMultiTexLevelParameterfvEXT (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat *params)

Found: glGetMultiTexLevelParameterfvEXT ...(re)creating M-File wrapper.

str =

void glGetMultiTexLevelParameterivEXT (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint *params)

Found: glGetMultiTexLevelParameterivEXT ...(re)creating M-File wrapper.

str =

void glMultiTexImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels)

Found: glMultiTexImage3DEXT ...

str =

void glMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels)

Found: glMultiTexSubImage3DEXT ...

str =

void glCopyMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)

Found: glCopyMultiTexSubImage3DEXT ...

str =

void glEnableClientStateIndexedEXT (GLenum array, GLuint index)

Found: glEnableClientStateIndexedEXT ...

str =

void glDisableClientStateIndexedEXT (GLenum array, GLuint index)

Found: glDisableClientStateIndexedEXT ...

str =

void glGetFloatIndexedvEXT (GLenum target, GLuint index, GLfloat *data)

Found: glGetFloatIndexedvEXT ...(re)creating M-File wrapper.

str =

void glGetDoubleIndexedvEXT (GLenum target, GLuint index, GLdouble *data)

Found: glGetDoubleIndexedvEXT ...(re)creating M-File wrapper.

str =

void glGetPointerIndexedvEXT (GLenum target, GLuint index, void **data)

/bin/bash: -c: line 0: unexpected EOF while looking for matching `"'
/bin/bash: -c: line 1: syntax error: unexpected end of file
Rejected: glGetPointerIndexedvEXT ... [pointer double indirection]

str =

void glEnableIndexedEXT (GLenum target, GLuint index)

Found: glEnableIndexedEXT ...

str =

void glDisableIndexedEXT (GLenum target, GLuint index)

Found: glDisableIndexedEXT ...

str =

GLboolean glIsEnabledIndexedEXT (GLenum target, GLuint index)

Found: glIsEnabledIndexedEXT ...

str =

void glGetIntegerIndexedvEXT (GLenum target, GLuint index, GLint *data)

Found: glGetIntegerIndexedvEXT ...(re)creating M-File wrapper.

str =

void glGetBooleanIndexedvEXT (GLenum target, GLuint index, GLboolean *data)

Found: glGetBooleanIndexedvEXT ...(re)creating M-File wrapper.

str =

void glCompressedTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *bits)

Found: glCompressedTextureImage3DEXT ...

str =

void glCompressedTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *bits)

Found: glCompressedTextureImage2DEXT ...

str =

void glCompressedTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *bits)

Found: glCompressedTextureImage1DEXT ...

str =

void glCompressedTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *bits)

Found: glCompressedTextureSubImage3DEXT ...

str =

void glCompressedTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *bits)

Found: glCompressedTextureSubImage2DEXT ...

str =

void glCompressedTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *bits)

Found: glCompressedTextureSubImage1DEXT ...

str =

void glGetCompressedTextureImageEXT (GLuint texture, GLenum target, GLint lod, void *img)

Found: glGetCompressedTextureImageEXT ...(re)creating M-File wrapper.

str =

void glCompressedMultiTexImage3DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *bits)

Found: glCompressedMultiTexImage3DEXT ...

str =

void glCompressedMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *bits)

Found: glCompressedMultiTexImage2DEXT ...

str =

void glCompressedMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *bits)

Found: glCompressedMultiTexImage1DEXT ...

str =

void glCompressedMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *bits)

Found: glCompressedMultiTexSubImage3DEXT ...

str =

void glCompressedMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *bits)

Found: glCompressedMultiTexSubImage2DEXT ...

str =

void glCompressedMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *bits)

Found: glCompressedMultiTexSubImage1DEXT ...

str =

void glGetCompressedMultiTexImageEXT (GLenum texunit, GLenum target, GLint lod, void *img)

Found: glGetCompressedMultiTexImageEXT ...(re)creating M-File wrapper.

str =

void glMatrixLoadTransposefEXT (GLenum mode, const GLfloat *m)

Found: glMatrixLoadTransposefEXT ...

str =

void glMatrixLoadTransposedEXT (GLenum mode, const GLdouble *m)

Found: glMatrixLoadTransposedEXT ...

str =

void glMatrixMultTransposefEXT (GLenum mode, const GLfloat *m)

Found: glMatrixMultTransposefEXT ...

str =

void glMatrixMultTransposedEXT (GLenum mode, const GLdouble *m)

Found: glMatrixMultTransposedEXT ...

str =

void glNamedBufferDataEXT (GLuint buffer, GLsizeiptr size, const void *data, GLenum usage)

Found: glNamedBufferDataEXT ...

str =

void glNamedBufferSubDataEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data)

Found: glNamedBufferSubDataEXT ...

str =

void * glMapNamedBufferEXT (GLuint buffer, GLenum access)

Found: glMapNamedBufferEXT ...

str =

GLboolean glUnmapNamedBufferEXT (GLuint buffer)

Found: glUnmapNamedBufferEXT ...

str =

void glGetNamedBufferParameterivEXT (GLuint buffer, GLenum pname, GLint *params)

Found: glGetNamedBufferParameterivEXT ...(re)creating M-File wrapper.

str =

void glGetNamedBufferPointervEXT (GLuint buffer, GLenum pname, void **params)

/bin/bash: -c: line 0: unexpected EOF while looking for matching `"'
/bin/bash: -c: line 1: syntax error: unexpected end of file
Rejected: glGetNamedBufferPointervEXT ... [pointer double indirection]

str =

void glGetNamedBufferSubDataEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, void *data)

Found: glGetNamedBufferSubDataEXT ...(re)creating M-File wrapper.

str =

void glProgramUniform1fEXT (GLuint program, GLint location, GLfloat v0)

Found: glProgramUniform1fEXT ...

str =

void glProgramUniform2fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1)

Found: glProgramUniform2fEXT ...

str =

void glProgramUniform3fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2)

Found: glProgramUniform3fEXT ...

str =

void glProgramUniform4fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)

Found: glProgramUniform4fEXT ...

str =

void glProgramUniform1iEXT (GLuint program, GLint location, GLint v0)

Found: glProgramUniform1iEXT ...

str =

void glProgramUniform2iEXT (GLuint program, GLint location, GLint v0, GLint v1)

Found: glProgramUniform2iEXT ...

str =

void glProgramUniform3iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2)

Found: glProgramUniform3iEXT ...

str =

void glProgramUniform4iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3)

Found: glProgramUniform4iEXT ...

str =

void glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value)

Found: glProgramUniform1fvEXT ...

str =

void glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value)

Found: glProgramUniform2fvEXT ...

str =

void glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value)

Found: glProgramUniform3fvEXT ...

str =

void glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value)

Found: glProgramUniform4fvEXT ...

str =

void glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value)

Found: glProgramUniform1ivEXT ...

str =

void glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value)

Found: glProgramUniform2ivEXT ...

str =

void glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value)

Found: glProgramUniform3ivEXT ...

str =

void glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value)

Found: glProgramUniform4ivEXT ...

str =

void glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

Found: glProgramUniformMatrix2fvEXT ...

str =

void glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

Found: glProgramUniformMatrix3fvEXT ...

str =

void glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

Found: glProgramUniformMatrix4fvEXT ...

str =

void glProgramUniformMatrix2x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

Found: glProgramUniformMatrix2x3fvEXT ...

str =

void glProgramUniformMatrix3x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

Found: glProgramUniformMatrix3x2fvEXT ...

str =

void glProgramUniformMatrix2x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

Found: glProgramUniformMatrix2x4fvEXT ...

str =

void glProgramUniformMatrix4x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

Found: glProgramUniformMatrix4x2fvEXT ...

str =

void glProgramUniformMatrix3x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

Found: glProgramUniformMatrix3x4fvEXT ...

str =

void glProgramUniformMatrix4x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

Found: glProgramUniformMatrix4x3fvEXT ...

str =

void glTextureBufferEXT (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer)

Found: glTextureBufferEXT ...

str =

void glMultiTexBufferEXT (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer)

Found: glMultiTexBufferEXT ...

str =

void glTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, const GLint *params)

Found: glTextureParameterIivEXT ...

str =

void glTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, const GLuint *params)

Found: glTextureParameterIuivEXT ...

str =

void glGetTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, GLint *params)

Found: glGetTextureParameterIivEXT ...(re)creating M-File wrapper.

str =

void glGetTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, GLuint *params)

Found: glGetTextureParameterIuivEXT ...(re)creating M-File wrapper.

str =

void glMultiTexParameterIivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params)

Found: glMultiTexParameterIivEXT ...

str =

void glMultiTexParameterIuivEXT (GLenum texunit, GLenum target, GLenum pname, const GLuint *params)

Found: glMultiTexParameterIuivEXT ...

str =

void glGetMultiTexParameterIivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params)

Found: glGetMultiTexParameterIivEXT ...(re)creating M-File wrapper.

str =

void glGetMultiTexParameterIuivEXT (GLenum texunit, GLenum target, GLenum pname, GLuint *params)

Found: glGetMultiTexParameterIuivEXT ...(re)creating M-File wrapper.

str =

void glProgramUniform1uiEXT (GLuint program, GLint location, GLuint v0)

Found: glProgramUniform1uiEXT ...

str =

void glProgramUniform2uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1)

Found: glProgramUniform2uiEXT ...

str =

void glProgramUniform3uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2)

Found: glProgramUniform3uiEXT ...

str =

void glProgramUniform4uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)

Found: glProgramUniform4uiEXT ...

str =

void glProgramUniform1uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value)

Found: glProgramUniform1uivEXT ...

str =

void glProgramUniform2uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value)

Found: glProgramUniform2uivEXT ...

str =

void glProgramUniform3uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value)

Found: glProgramUniform3uivEXT ...

str =

void glProgramUniform4uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value)

Found: glProgramUniform4uivEXT ...

str =

void glNamedProgramLocalParameters4fvEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat *params)

Found: glNamedProgramLocalParameters4fvEXT ...

str =

void glNamedProgramLocalParameterI4iEXT (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w)

Found: glNamedProgramLocalParameterI4iEXT ...

str =

void glNamedProgramLocalParameterI4ivEXT (GLuint program, GLenum target, GLuint index, const GLint *params)

Found: glNamedProgramLocalParameterI4ivEXT ...

str =

void glNamedProgramLocalParametersI4ivEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint *params)

Found: glNamedProgramLocalParametersI4ivEXT ...

str =

void glNamedProgramLocalParameterI4uiEXT (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)

Found: glNamedProgramLocalParameterI4uiEXT ...

str =

void glNamedProgramLocalParameterI4uivEXT (GLuint program, GLenum target, GLuint index, const GLuint *params)

Found: glNamedProgramLocalParameterI4uivEXT ...

str =

void glNamedProgramLocalParametersI4uivEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint *params)

Found: glNamedProgramLocalParametersI4uivEXT ...

str =

void glGetNamedProgramLocalParameterIivEXT (GLuint program, GLenum target, GLuint index, GLint *params)

Found: glGetNamedProgramLocalParameterIivEXT ...(re)creating M-File wrapper.

str =

void glGetNamedProgramLocalParameterIuivEXT (GLuint program, GLenum target, GLuint index, GLuint *params)

Found: glGetNamedProgramLocalParameterIuivEXT ...(re)creating M-File wrapper.

str =

void glEnableClientStateiEXT (GLenum array, GLuint index)

Found: glEnableClientStateiEXT ...

str =

void glDisableClientStateiEXT (GLenum array, GLuint index)

Found: glDisableClientStateiEXT ...

str =

void glGetFloati_vEXT (GLenum pname, GLuint index, GLfloat *params)

Found: glGetFloati_vEXT ...(re)creating M-File wrapper.

str =

void glGetDoublei_vEXT (GLenum pname, GLuint index, GLdouble *params)

Found: glGetDoublei_vEXT ...(re)creating M-File wrapper.

str =

void glGetPointeri_vEXT (GLenum pname, GLuint index, void **params)

/bin/bash: -c: line 0: unexpected EOF while looking for matching `"'
/bin/bash: -c: line 1: syntax error: unexpected end of file
Rejected: glGetPointeri_vEXT ... [pointer double indirection]

str =

void glNamedProgramStringEXT (GLuint program, GLenum target, GLenum format, GLsizei len, const void *string)

Found: glNamedProgramStringEXT ...

str =

void glNamedProgramLocalParameter4dEXT (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)

Found: glNamedProgramLocalParameter4dEXT ...

str =

void glNamedProgramLocalParameter4dvEXT (GLuint program, GLenum target, GLuint index, const GLdouble *params)

Found: glNamedProgramLocalParameter4dvEXT ...

str =

void glNamedProgramLocalParameter4fEXT (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)

Found: glNamedProgramLocalParameter4fEXT ...

str =

void glNamedProgramLocalParameter4fvEXT (GLuint program, GLenum target, GLuint index, const GLfloat *params)

Found: glNamedProgramLocalParameter4fvEXT ...

str =

void glGetNamedProgramLocalParameterdvEXT (GLuint program, GLenum target, GLuint index, GLdouble *params)

Found: glGetNamedProgramLocalParameterdvEXT ...(re)creating M-File wrapper.

str =

void glGetNamedProgramLocalParameterfvEXT (GLuint program, GLenum target, GLuint index, GLfloat *params)

Found: glGetNamedProgramLocalParameterfvEXT ...(re)creating M-File wrapper.

str =

void glGetNamedProgramivEXT (GLuint program, GLenum target, GLenum pname, GLint *params)

Found: glGetNamedProgramivEXT ...(re)creating M-File wrapper.

str =

void glGetNamedProgramStringEXT (GLuint program, GLenum target, GLenum pname, void *string)

Found: glGetNamedProgramStringEXT ...(re)creating M-File wrapper.

str =

void glNamedRenderbufferStorageEXT (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height)

Found: glNamedRenderbufferStorageEXT ...

str =

void glGetNamedRenderbufferParameterivEXT (GLuint renderbuffer, GLenum pname, GLint *params)

Found: glGetNamedRenderbufferParameterivEXT ...(re)creating M-File wrapper.

str =

void glNamedRenderbufferStorageMultisampleEXT (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)

Found: glNamedRenderbufferStorageMultisampleEXT ...

str =

void glNamedRenderbufferStorageMultisampleCoverageEXT (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height)

Found: glNamedRenderbufferStorageMultisampleCoverageEXT ...

str =

GLenum glCheckNamedFramebufferStatusEXT (GLuint framebuffer, GLenum target)

Found: glCheckNamedFramebufferStatusEXT ...

str =

void glNamedFramebufferTexture1DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level)

Found: glNamedFramebufferTexture1DEXT ...

str =

void glNamedFramebufferTexture2DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level)

Found: glNamedFramebufferTexture2DEXT ...

str =

void glNamedFramebufferTexture3DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)

Found: glNamedFramebufferTexture3DEXT ...

str =

void glNamedFramebufferRenderbufferEXT (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)

Found: glNamedFramebufferRenderbufferEXT ...

str =

void glGetNamedFramebufferAttachmentParameterivEXT (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params)

Found: glGetNamedFramebufferAttachmentParameterivEXT ...(re)creating M-File wrapper.

str =

void glGenerateTextureMipmapEXT (GLuint texture, GLenum target)

Found: glGenerateTextureMipmapEXT ...

str =

void glGenerateMultiTexMipmapEXT (GLenum texunit, GLenum target)

Found: glGenerateMultiTexMipmapEXT ...

str =

void glFramebufferDrawBufferEXT (GLuint framebuffer, GLenum mode)

Found: glFramebufferDrawBufferEXT ...

str =

void glFramebufferDrawBuffersEXT (GLuint framebuffer, GLsizei n, const GLenum *bufs)

Found: glFramebufferDrawBuffersEXT ...

str =

void glFramebufferReadBufferEXT (GLuint framebuffer, GLenum mode)

Found: glFramebufferReadBufferEXT ...

str =

void glGetFramebufferParameterivEXT (GLuint framebuffer, GLenum pname, GLint *params)

Found: glGetFramebufferParameterivEXT ...(re)creating M-File wrapper.

str =

void glNamedCopyBufferSubDataEXT (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)

Found: glNamedCopyBufferSubDataEXT ...

str =

void glNamedFramebufferTextureEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level)

Found: glNamedFramebufferTextureEXT ...

str =

void glNamedFramebufferTextureLayerEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer)

Found: glNamedFramebufferTextureLayerEXT ...

str =

void glNamedFramebufferTextureFaceEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face)

Found: glNamedFramebufferTextureFaceEXT ...

str =

void glTextureRenderbufferEXT (GLuint texture, GLenum target, GLuint renderbuffer)

Found: glTextureRenderbufferEXT ...

str =

void glMultiTexRenderbufferEXT (GLenum texunit, GLenum target, GLuint renderbuffer)

Found: glMultiTexRenderbufferEXT ...

str =

void glVertexArrayVertexOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset)

Found: glVertexArrayVertexOffsetEXT ...

str =

void glVertexArrayColorOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset)

Found: glVertexArrayColorOffsetEXT ...

str =

void glVertexArrayEdgeFlagOffsetEXT (GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset)

Found: glVertexArrayEdgeFlagOffsetEXT ...

str =

void glVertexArrayIndexOffsetEXT (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset)

Found: glVertexArrayIndexOffsetEXT ...

str =

void glVertexArrayNormalOffsetEXT (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset)

Found: glVertexArrayNormalOffsetEXT ...

str =

void glVertexArrayTexCoordOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset)

Found: glVertexArrayTexCoordOffsetEXT ...

str =

void glVertexArrayMultiTexCoordOffsetEXT (GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset)

Found: glVertexArrayMultiTexCoordOffsetEXT ...

str =

void glVertexArrayFogCoordOffsetEXT (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset)

Found: glVertexArrayFogCoordOffsetEXT ...

str =

void glVertexArraySecondaryColorOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset)

Found: glVertexArraySecondaryColorOffsetEXT ...

str =

void glVertexArrayVertexAttribOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset)

Found: glVertexArrayVertexAttribOffsetEXT ...

str =

void glVertexArrayVertexAttribIOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset)

Found: glVertexArrayVertexAttribIOffsetEXT ...

str =

void glEnableVertexArrayEXT (GLuint vaobj, GLenum array)

Found: glEnableVertexArrayEXT ...

str =

void glDisableVertexArrayEXT (GLuint vaobj, GLenum array)

Found: glDisableVertexArrayEXT ...

str =

void glEnableVertexArrayAttribEXT (GLuint vaobj, GLuint index)

Found: glEnableVertexArrayAttribEXT ...

str =

void glDisableVertexArrayAttribEXT (GLuint vaobj, GLuint index)

Found: glDisableVertexArrayAttribEXT ...

str =

void glGetVertexArrayIntegervEXT (GLuint vaobj, GLenum pname, GLint *param)

Found: glGetVertexArrayIntegervEXT ...(re)creating M-File wrapper.

str =

void glGetVertexArrayPointervEXT (GLuint vaobj, GLenum pname, void **param)

/bin/bash: -c: line 0: unexpected EOF while looking for matching `"'
/bin/bash: -c: line 1: syntax error: unexpected end of file
Rejected: glGetVertexArrayPointervEXT ... [pointer double indirection]

str =

void glGetVertexArrayIntegeri_vEXT (GLuint vaobj, GLuint index, GLenum pname, GLint *param)

Found: glGetVertexArrayIntegeri_vEXT ...(re)creating M-File wrapper.

str =

void glGetVertexArrayPointeri_vEXT (GLuint vaobj, GLuint index, GLenum pname, void **param)

/bin/bash: -c: line 0: unexpected EOF while looking for matching `"'
/bin/bash: -c: line 1: syntax error: unexpected end of file
Rejected: glGetVertexArrayPointeri_vEXT ... [pointer double indirection]

str =

void * glMapNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access)

Found: glMapNamedBufferRangeEXT ...

str =

void glFlushMappedNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length)

Found: glFlushMappedNamedBufferRangeEXT ...

str =

void glNamedBufferStorageEXT (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags)

Found: glNamedBufferStorageEXT ...

str =

void glClearNamedBufferDataEXT (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data)

Found: glClearNamedBufferDataEXT ...

str =

void glClearNamedBufferSubDataEXT (GLuint buffer, GLenum internalformat, GLsizeiptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data)

Found: glClearNamedBufferSubDataEXT ...

str =

void glNamedFramebufferParameteriEXT (GLuint framebuffer, GLenum pname, GLint param)

Found: glNamedFramebufferParameteriEXT ...

str =

void glGetNamedFramebufferParameterivEXT (GLuint framebuffer, GLenum pname, GLint *params)

Found: glGetNamedFramebufferParameterivEXT ...

str =

void glProgramUniform1dEXT (GLuint program, GLint location, GLdouble x)

Rejected: glProgramUniform1dEXT ... [entry point unsupported by GLEW]

str =

void glProgramUniform2dEXT (GLuint program, GLint location, GLdouble x, GLdouble y)

Rejected: glProgramUniform2dEXT ... [entry point unsupported by GLEW]

str =

void glProgramUniform3dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z)

Rejected: glProgramUniform3dEXT ... [entry point unsupported by GLEW]

str =

void glProgramUniform4dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w)

Rejected: glProgramUniform4dEXT ... [entry point unsupported by GLEW]

str =

void glProgramUniform1dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value)

Rejected: glProgramUniform1dvEXT ... [entry point unsupported by GLEW]

str =

void glProgramUniform2dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value)

Rejected: glProgramUniform2dvEXT ... [entry point unsupported by GLEW]

str =

void glProgramUniform3dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value)

Rejected: glProgramUniform3dvEXT ... [entry point unsupported by GLEW]

str =

void glProgramUniform4dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value)

Rejected: glProgramUniform4dvEXT ... [entry point unsupported by GLEW]

str =

void glProgramUniformMatrix2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)

Rejected: glProgramUniformMatrix2dvEXT ... [entry point unsupported by GLEW]

str =

void glProgramUniformMatrix3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)

Rejected: glProgramUniformMatrix3dvEXT ... [entry point unsupported by GLEW]

str =

void glProgramUniformMatrix4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)

Rejected: glProgramUniformMatrix4dvEXT ... [entry point unsupported by GLEW]

str =

void glProgramUniformMatrix2x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)

Rejected: glProgramUniformMatrix2x3dvEXT ... [entry point unsupported by GLEW]

str =

void glProgramUniformMatrix2x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)

Rejected: glProgramUniformMatrix2x4dvEXT ... [entry point unsupported by GLEW]

str =

void glProgramUniformMatrix3x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)

Rejected: glProgramUniformMatrix3x2dvEXT ... [entry point unsupported by GLEW]

str =

void glProgramUniformMatrix3x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)

Rejected: glProgramUniformMatrix3x4dvEXT ... [entry point unsupported by GLEW]

str =

void glProgramUniformMatrix4x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)

Rejected: glProgramUniformMatrix4x2dvEXT ... [entry point unsupported by GLEW]

str =

void glProgramUniformMatrix4x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)

Rejected: glProgramUniformMatrix4x3dvEXT ... [entry point unsupported by GLEW]

str =

void glTextureBufferRangeEXT (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size)

Found: glTextureBufferRangeEXT ...

str =

void glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width)

Found: glTextureStorage1DEXT ...

str =

void glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)

Found: glTextureStorage2DEXT ...

str =

void glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)

Found: glTextureStorage3DEXT ...

str =

void glTextureStorage2DMultisampleEXT (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations)

Found: glTextureStorage2DMultisampleEXT ...

str =

void glTextureStorage3DMultisampleEXT (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations)

Found: glTextureStorage3DMultisampleEXT ...

str =

void glVertexArrayBindVertexBufferEXT (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride)

Found: glVertexArrayBindVertexBufferEXT ...

str =

void glVertexArrayVertexAttribFormatEXT (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset)

Found: glVertexArrayVertexAttribFormatEXT ...

str =

void glVertexArrayVertexAttribIFormatEXT (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset)

Found: glVertexArrayVertexAttribIFormatEXT ...

str =

void glVertexArrayVertexAttribLFormatEXT (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset)

Found: glVertexArrayVertexAttribLFormatEXT ...

str =

void glVertexArrayVertexAttribBindingEXT (GLuint vaobj, GLuint attribindex, GLuint bindingindex)

Found: glVertexArrayVertexAttribBindingEXT ...

str =

void glVertexArrayVertexBindingDivisorEXT (GLuint vaobj, GLuint bindingindex, GLuint divisor)

Found: glVertexArrayVertexBindingDivisorEXT ...

str =

void glVertexArrayVertexAttribLOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset)

Found: glVertexArrayVertexAttribLOffsetEXT ...

str =

void glTexturePageCommitmentEXT (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit)

Found: glTexturePageCommitmentEXT ...

str =

void glVertexArrayVertexAttribDivisorEXT (GLuint vaobj, GLuint index, GLuint divisor)

Found: glVertexArrayVertexAttribDivisorEXT ...

str =

void glColorMaskIndexedEXT (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a)

Found: glColorMaskIndexedEXT ...

str =

void glDrawArraysInstancedEXT (GLenum mode, GLint start, GLsizei count, GLsizei primcount)

Found: glDrawArraysInstancedEXT ...

str =

void glDrawElementsInstancedEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount)

Found: glDrawElementsInstancedEXT ...

str =

void glDrawRangeElementsEXT (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices)

Found: glDrawRangeElementsEXT ...

str =

typedef void *GLeglClientBufferEXT

Skipped! [typedef void *GLeglClientBufferEXT]
Rejected: [unparseable/unsupported, see line above]

str =

typedef void (P PFNGLBUFFERSTORAGEEXTERNALEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags)

Skipped! [typedef void (P PFNGLBUFFERSTORAGEEXTERNALEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags)]
Rejected: [unparseable/unsupported, see line above]

str =

typedef void (P PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags)

Skipped! [typedef void (P PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags)]
Rejected: [unparseable/unsupported, see line above]

str =

void glBufferStorageExternalEXT (GLenum target, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags)

Skipped-II! [void glBufferStorageExternalEXT (GLenum target, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags)]
Rejected: [unparseable/unsupported, see line above]

str =

void glNamedBufferStorageExternalEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags)

Skipped-II! [void glNamedBufferStorageExternalEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags)]
Rejected: [unparseable/unsupported, see line above]

str =

void glFogCoordfEXT (GLfloat coord)

Found: glFogCoordfEXT ...

str =

void glFogCoordfvEXT (const GLfloat *coord)

Found: glFogCoordfvEXT ...

str =

void glFogCoorddEXT (GLdouble coord)

Found: glFogCoorddEXT ...

str =

void glFogCoorddvEXT (const GLdouble *coord)

Found: glFogCoorddvEXT ...

str =

void glFogCoordPointerEXT (GLenum type, GLsizei stride, const void *pointer)

Found: glFogCoordPointerEXT ...

str =

void glBlitFramebufferEXT (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)

Found: glBlitFramebufferEXT ...

str =

void glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)

Found: glRenderbufferStorageMultisampleEXT ...

str =

GLboolean glIsRenderbufferEXT (GLuint renderbuffer)

Found: glIsRenderbufferEXT ...

str =

void glBindRenderbufferEXT (GLenum target, GLuint renderbuffer)

Found: glBindRenderbufferEXT ...

str =

void glDeleteRenderbuffersEXT (GLsizei n, const GLuint *renderbuffers)

Found: glDeleteRenderbuffersEXT ...

str =

void glGenRenderbuffersEXT (GLsizei n, GLuint *renderbuffers)

Found: glGenRenderbuffersEXT ...

str =

void glRenderbufferStorageEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height)

Found: glRenderbufferStorageEXT ...

str =

void glGetRenderbufferParameterivEXT (GLenum target, GLenum pname, GLint *params)

Found: glGetRenderbufferParameterivEXT ...

str =

GLboolean glIsFramebufferEXT (GLuint framebuffer)

Found: glIsFramebufferEXT ...

str =

void glBindFramebufferEXT (GLenum target, GLuint framebuffer)

Found: glBindFramebufferEXT ...

str =

void glDeleteFramebuffersEXT (GLsizei n, const GLuint *framebuffers)

Found: glDeleteFramebuffersEXT ...

str =

void glGenFramebuffersEXT (GLsizei n, GLuint *framebuffers)

Found: glGenFramebuffersEXT ...

str =

GLenum glCheckFramebufferStatusEXT (GLenum target)

Found: glCheckFramebufferStatusEXT ...

str =

void glFramebufferTexture1DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)

Found: glFramebufferTexture1DEXT ...

str =

void glFramebufferTexture2DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)

Found: glFramebufferTexture2DEXT ...

str =

void glFramebufferTexture3DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)

Found: glFramebufferTexture3DEXT ...

str =

void glFramebufferRenderbufferEXT (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)

Found: glFramebufferRenderbufferEXT ...

str =

void glGetFramebufferAttachmentParameterivEXT (GLenum target, GLenum attachment, GLenum pname, GLint *params)

Found: glGetFramebufferAttachmentParameterivEXT ...

str =

void glGenerateMipmapEXT (GLenum target)

Found: glGenerateMipmapEXT ...

str =

void glProgramParameteriEXT (GLuint program, GLenum pname, GLint value)

Found: glProgramParameteriEXT ...

str =

void glProgramEnvParameters4fvEXT (GLenum target, GLuint index, GLsizei count, const GLfloat *params)

Found: glProgramEnvParameters4fvEXT ...

str =

void glProgramLocalParameters4fvEXT (GLenum target, GLuint index, GLsizei count, const GLfloat *params)

Found: glProgramLocalParameters4fvEXT ...

str =

void glGetUniformuivEXT (GLuint program, GLint location, GLuint *params)

Found: glGetUniformuivEXT ...(re)creating M-File wrapper.

str =

void glBindFragDataLocationEXT (GLuint program, GLuint color, const GLchar *name)

Found: glBindFragDataLocationEXT ...

str =

GLint glGetFragDataLocationEXT (GLuint program, const GLchar *name)

Found: glGetFragDataLocationEXT ...

str =

void glUniform1uiEXT (GLint location, GLuint v0)

Found: glUniform1uiEXT ...

str =

void glUniform2uiEXT (GLint location, GLuint v0, GLuint v1)

Found: glUniform2uiEXT ...

str =

void glUniform3uiEXT (GLint location, GLuint v0, GLuint v1, GLuint v2)

Found: glUniform3uiEXT ...

str =

void glUniform4uiEXT (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)

Found: glUniform4uiEXT ...

str =

void glUniform1uivEXT (GLint location, GLsizei count, const GLuint *value)

Found: glUniform1uivEXT ...

str =

void glUniform2uivEXT (GLint location, GLsizei count, const GLuint *value)

Found: glUniform2uivEXT ...

str =

void glUniform3uivEXT (GLint location, GLsizei count, const GLuint *value)

Found: glUniform3uivEXT ...

str =

void glUniform4uivEXT (GLint location, GLsizei count, const GLuint *value)

Found: glUniform4uivEXT ...

str =

void glGetHistogramEXT (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values)

Found: glGetHistogramEXT ...(re)creating M-File wrapper.

str =

void glGetHistogramParameterfvEXT (GLenum target, GLenum pname, GLfloat *params)

Found: glGetHistogramParameterfvEXT ...(re)creating M-File wrapper.

str =

void glGetHistogramParameterivEXT (GLenum target, GLenum pname, GLint *params)

Found: glGetHistogramParameterivEXT ...(re)creating M-File wrapper.

str =

void glGetMinmaxEXT (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values)

Found: glGetMinmaxEXT ...(re)creating M-File wrapper.

str =

void glGetMinmaxParameterfvEXT (GLenum target, GLenum pname, GLfloat *params)

Found: glGetMinmaxParameterfvEXT ...(re)creating M-File wrapper.

str =

void glGetMinmaxParameterivEXT (GLenum target, GLenum pname, GLint *params)

Found: glGetMinmaxParameterivEXT ...(re)creating M-File wrapper.

str =

void glHistogramEXT (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)

Found: glHistogramEXT ...

str =

void glMinmaxEXT (GLenum target, GLenum internalformat, GLboolean sink)

Found: glMinmaxEXT ...

str =

void glResetHistogramEXT (GLenum target)

Found: glResetHistogramEXT ...

str =

void glResetMinmaxEXT (GLenum target)

Found: glResetMinmaxEXT ...

str =

void glIndexFuncEXT (GLenum func, GLclampf ref)

Found: glIndexFuncEXT ...

str =

void glIndexMaterialEXT (GLenum face, GLenum mode)

Found: glIndexMaterialEXT ...

str =

void glApplyTextureEXT (GLenum mode)

Found: glApplyTextureEXT ...

str =

void glTextureLightEXT (GLenum pname)

Found: glTextureLightEXT ...

str =

void glTextureMaterialEXT (GLenum face, GLenum mode)

Found: glTextureMaterialEXT ...

str =

void glGetUnsignedBytevEXT (GLenum pname, GLubyte *data)

Found: glGetUnsignedBytevEXT ...(re)creating M-File wrapper.

str =

void glGetUnsignedBytei_vEXT (GLenum target, GLuint index, GLubyte *data)

Found: glGetUnsignedBytei_vEXT ...(re)creating M-File wrapper.

str =

void glDeleteMemoryObjectsEXT (GLsizei n, const GLuint *memoryObjects)

Found: glDeleteMemoryObjectsEXT ...(re)creating M-File wrapper.

str =

GLboolean glIsMemoryObjectEXT (GLuint memoryObject)

Found: glIsMemoryObjectEXT ...(re)creating M-File wrapper.

str =

void glCreateMemoryObjectsEXT (GLsizei n, GLuint *memoryObjects)

Found: glCreateMemoryObjectsEXT ...(re)creating M-File wrapper.

str =

void glMemoryObjectParameterivEXT (GLuint memoryObject, GLenum pname, const GLint *params)

Found: glMemoryObjectParameterivEXT ...(re)creating M-File wrapper.

str =

void glGetMemoryObjectParameterivEXT (GLuint memoryObject, GLenum pname, GLint *params)

Found: glGetMemoryObjectParameterivEXT ...(re)creating M-File wrapper.

str =

void glTexStorageMem2DEXT (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset)

Found: glTexStorageMem2DEXT ...(re)creating M-File wrapper.

str =

void glTexStorageMem2DMultisampleEXT (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset)

Found: glTexStorageMem2DMultisampleEXT ...(re)creating M-File wrapper.

str =

void glTexStorageMem3DEXT (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset)

Found: glTexStorageMem3DEXT ...(re)creating M-File wrapper.

str =

void glTexStorageMem3DMultisampleEXT (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset)

Found: glTexStorageMem3DMultisampleEXT ...(re)creating M-File wrapper.

str =

void glBufferStorageMemEXT (GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset)

Found: glBufferStorageMemEXT ...(re)creating M-File wrapper.

str =

void glTextureStorageMem2DEXT (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset)

Found: glTextureStorageMem2DEXT ...(re)creating M-File wrapper.

str =

void glTextureStorageMem2DMultisampleEXT (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset)

Found: glTextureStorageMem2DMultisampleEXT ...(re)creating M-File wrapper.

str =

void glTextureStorageMem3DEXT (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset)

Found: glTextureStorageMem3DEXT ...(re)creating M-File wrapper.

str =

void glTextureStorageMem3DMultisampleEXT (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset)

Found: glTextureStorageMem3DMultisampleEXT ...(re)creating M-File wrapper.

str =

void glNamedBufferStorageMemEXT (GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset)

Found: glNamedBufferStorageMemEXT ...(re)creating M-File wrapper.

str =

void glTexStorageMem1DEXT (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset)

Found: glTexStorageMem1DEXT ...(re)creating M-File wrapper.

str =

void glTextureStorageMem1DEXT (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset)

Found: glTextureStorageMem1DEXT ...(re)creating M-File wrapper.

str =

void glImportMemoryFdEXT (GLuint memory, GLuint64 size, GLenum handleType, GLint fd)

Found: glImportMemoryFdEXT ...(re)creating M-File wrapper.

str =

void glImportMemoryWin32HandleEXT (GLuint memory, GLuint64 size, GLenum handleType, void *handle)

Found: glImportMemoryWin32HandleEXT ...(re)creating M-File wrapper.

str =

void glImportMemoryWin32NameEXT (GLuint memory, GLuint64 size, GLenum handleType, const void *name)

Found: glImportMemoryWin32NameEXT ...(re)creating M-File wrapper.

str =

void glMultiDrawArraysEXT (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)

Found: glMultiDrawArraysEXT ...

str =

void glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount)

Found: glMultiDrawElementsEXT ...

str =

void glSampleMaskEXT (GLclampf value, GLboolean invert)

Found: glSampleMaskEXT ...

str =

void glSamplePatternEXT (GLenum pattern)

Found: glSamplePatternEXT ...

str =

void glColorTableEXT (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const void *table)

Found: glColorTableEXT ...

str =

void glGetColorTableEXT (GLenum target, GLenum format, GLenum type, void *data)

Found: glGetColorTableEXT ...(re)creating M-File wrapper.

str =

void glGetColorTableParameterivEXT (GLenum target, GLenum pname, GLint *params)

Found: glGetColorTableParameterivEXT ...(re)creating M-File wrapper.

str =

void glGetColorTableParameterfvEXT (GLenum target, GLenum pname, GLfloat *params)

Found: glGetColorTableParameterfvEXT ...(re)creating M-File wrapper.

str =

void glPixelTransformParameteriEXT (GLenum target, GLenum pname, GLint param)

Found: glPixelTransformParameteriEXT ...

str =

void glPixelTransformParameterfEXT (GLenum target, GLenum pname, GLfloat param)

Found: glPixelTransformParameterfEXT ...

str =

void glPixelTransformParameterivEXT (GLenum target, GLenum pname, const GLint *params)

Found: glPixelTransformParameterivEXT ...

str =

void glPixelTransformParameterfvEXT (GLenum target, GLenum pname, const GLfloat *params)

Found: glPixelTransformParameterfvEXT ...

str =

void glGetPixelTransformParameterivEXT (GLenum target, GLenum pname, GLint *params)

Found: glGetPixelTransformParameterivEXT ...(re)creating M-File wrapper.

str =

void glGetPixelTransformParameterfvEXT (GLenum target, GLenum pname, GLfloat *params)

Found: glGetPixelTransformParameterfvEXT ...(re)creating M-File wrapper.

str =

void glPointParameterfEXT (GLenum pname, GLfloat param)

Found: glPointParameterfEXT ...

str =

void glPointParameterfvEXT (GLenum pname, const GLfloat *params)

Found: glPointParameterfvEXT ...

str =

void glPolygonOffsetEXT (GLfloat factor, GLfloat bias)

Found: glPolygonOffsetEXT ...

str =

void glPolygonOffsetClampEXT (GLfloat factor, GLfloat units, GLfloat clamp)

Found: glPolygonOffsetClampEXT ...(re)creating M-File wrapper.

str =

void glProvokingVertexEXT (GLenum mode)

Found: glProvokingVertexEXT ...

str =

void glRasterSamplesEXT (GLuint samples, GLboolean fixedsamplelocations)

Found: glRasterSamplesEXT ...(re)creating M-File wrapper.

str =

void glSecondaryColor3bEXT (GLbyte red, GLbyte green, GLbyte blue)

Found: glSecondaryColor3bEXT ...

str =

void glSecondaryColor3bvEXT (const GLbyte *v)

Found: glSecondaryColor3bvEXT ...

str =

void glSecondaryColor3dEXT (GLdouble red, GLdouble green, GLdouble blue)

Found: glSecondaryColor3dEXT ...

str =

void glSecondaryColor3dvEXT (const GLdouble *v)

Found: glSecondaryColor3dvEXT ...

str =

void glSecondaryColor3fEXT (GLfloat red, GLfloat green, GLfloat blue)

Found: glSecondaryColor3fEXT ...

str =

void glSecondaryColor3fvEXT (const GLfloat *v)

Found: glSecondaryColor3fvEXT ...

str =

void glSecondaryColor3iEXT (GLint red, GLint green, GLint blue)

Found: glSecondaryColor3iEXT ...

str =

void glSecondaryColor3ivEXT (const GLint *v)

Found: glSecondaryColor3ivEXT ...

str =

void glSecondaryColor3sEXT (GLshort red, GLshort green, GLshort blue)

Found: glSecondaryColor3sEXT ...

str =

void glSecondaryColor3svEXT (const GLshort *v)

Found: glSecondaryColor3svEXT ...

str =

void glSecondaryColor3ubEXT (GLubyte red, GLubyte green, GLubyte blue)

Found: glSecondaryColor3ubEXT ...

str =

void glSecondaryColor3ubvEXT (const GLubyte *v)

Found: glSecondaryColor3ubvEXT ...

str =

void glSecondaryColor3uiEXT (GLuint red, GLuint green, GLuint blue)

Found: glSecondaryColor3uiEXT ...

str =

void glSecondaryColor3uivEXT (const GLuint *v)

Found: glSecondaryColor3uivEXT ...

str =

void glSecondaryColor3usEXT (GLushort red, GLushort green, GLushort blue)

Found: glSecondaryColor3usEXT ...

str =

void glSecondaryColor3usvEXT (const GLushort *v)

Found: glSecondaryColor3usvEXT ...

str =

void glSecondaryColorPointerEXT (GLint size, GLenum type, GLsizei stride, const void *pointer)

Found: glSecondaryColorPointerEXT ...

str =

void glGenSemaphoresEXT (GLsizei n, GLuint *semaphores)

Found: glGenSemaphoresEXT ...(re)creating M-File wrapper.

str =

void glDeleteSemaphoresEXT (GLsizei n, const GLuint *semaphores)

Found: glDeleteSemaphoresEXT ...(re)creating M-File wrapper.

str =

GLboolean glIsSemaphoreEXT (GLuint semaphore)

Found: glIsSemaphoreEXT ...(re)creating M-File wrapper.

str =

void glSemaphoreParameterui64vEXT (GLuint semaphore, GLenum pname, const GLuint64 *params)

Found: glSemaphoreParameterui64vEXT ...(re)creating M-File wrapper.

str =

void glGetSemaphoreParameterui64vEXT (GLuint semaphore, GLenum pname, GLuint64 *params)

Found: glGetSemaphoreParameterui64vEXT ...(re)creating M-File wrapper.

str =

void glWaitSemaphoreEXT (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *srcLayouts)

Found: glWaitSemaphoreEXT ...(re)creating M-File wrapper.

str =

void glSignalSemaphoreEXT (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *dstLayouts)

Found: glSignalSemaphoreEXT ...(re)creating M-File wrapper.

str =

void glImportSemaphoreFdEXT (GLuint semaphore, GLenum handleType, GLint fd)

Found: glImportSemaphoreFdEXT ...(re)creating M-File wrapper.

str =

void glImportSemaphoreWin32HandleEXT (GLuint semaphore, GLenum handleType, void *handle)

Found: glImportSemaphoreWin32HandleEXT ...(re)creating M-File wrapper.

str =

void glImportSemaphoreWin32NameEXT (GLuint semaphore, GLenum handleType, const void *name)

Found: glImportSemaphoreWin32NameEXT ...(re)creating M-File wrapper.

str =

void glUseShaderProgramEXT (GLenum type, GLuint program)

Found: glUseShaderProgramEXT ...

str =

void glActiveProgramEXT (GLuint program)

Found: glActiveProgramEXT ...

str =

GLuint glCreateShaderProgramEXT (GLenum type, const GLchar *string)

Found: glCreateShaderProgramEXT ...

str =

void glFramebufferFetchBarrierEXT (void)

Rejected: glFramebufferFetchBarrierEXT ... [entry point unsupported by GLEW]

str =

void glBindImageTextureEXT (GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format)

Found: glBindImageTextureEXT ...

str =

void glMemoryBarrierEXT (GLbitfield barriers)

Found: glMemoryBarrierEXT ...

str =

void glStencilClearTagEXT (GLsizei stencilTagBits, GLuint stencilClearTag)

Rejected: glStencilClearTagEXT ... [entry point unsupported by GLEW]

str =

void glActiveStencilFaceEXT (GLenum face)

Found: glActiveStencilFaceEXT ...

str =

void glTexSubImage1DEXT (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels)

Found: glTexSubImage1DEXT ...

str =

void glTexSubImage2DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels)

Found: glTexSubImage2DEXT ...

str =

void glTexImage3DEXT (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels)

Found: glTexImage3DEXT ...

str =

void glTexSubImage3DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels)

Found: glTexSubImage3DEXT ...

str =

void glFramebufferTextureLayerEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)

Found: glFramebufferTextureLayerEXT ...

str =

void glTexBufferEXT (GLenum target, GLenum internalformat, GLuint buffer)

Found: glTexBufferEXT ...

str =

void glTexParameterIivEXT (GLenum target, GLenum pname, const GLint *params)

Found: glTexParameterIivEXT ...

str =

void glTexParameterIuivEXT (GLenum target, GLenum pname, const GLuint *params)

Found: glTexParameterIuivEXT ...

str =

void glGetTexParameterIivEXT (GLenum target, GLenum pname, GLint *params)

Found: glGetTexParameterIivEXT ...(re)creating M-File wrapper.

str =

void glGetTexParameterIuivEXT (GLenum target, GLenum pname, GLuint *params)

Found: glGetTexParameterIuivEXT ...(re)creating M-File wrapper.

str =

void glClearColorIiEXT (GLint red, GLint green, GLint blue, GLint alpha)

Found: glClearColorIiEXT ...

str =

void glClearColorIuiEXT (GLuint red, GLuint green, GLuint blue, GLuint alpha)

Found: glClearColorIuiEXT ...

str =

GLboolean glAreTexturesResidentEXT (GLsizei n, const GLuint *textures, GLboolean *residences)

Found: glAreTexturesResidentEXT ...(re)creating M-File wrapper.

str =

void glBindTextureEXT (GLenum target, GLuint texture)

Found: glBindTextureEXT ...

str =

void glDeleteTexturesEXT (GLsizei n, const GLuint *textures)

Found: glDeleteTexturesEXT ...

str =

void glGenTexturesEXT (GLsizei n, GLuint *textures)

Found: glGenTexturesEXT ...(re)creating M-File wrapper.

str =

GLboolean glIsTextureEXT (GLuint texture)

Found: glIsTextureEXT ...

str =

void glPrioritizeTexturesEXT (GLsizei n, const GLuint *textures, const GLclampf *priorities)

Found: glPrioritizeTexturesEXT ...

str =

void glTextureNormalEXT (GLenum mode)

Found: glTextureNormalEXT ...

str =

void glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64 *params)

Found: glGetQueryObjecti64vEXT ...(re)creating M-File wrapper.

str =

void glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64 *params)

Found: glGetQueryObjectui64vEXT ...(re)creating M-File wrapper.

str =

void glBeginTransformFeedbackEXT (GLenum primitiveMode)

Found: glBeginTransformFeedbackEXT ...

str =

void glEndTransformFeedbackEXT (void)

Found: glEndTransformFeedbackEXT ...

str =

void glBindBufferRangeEXT (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)

Found: glBindBufferRangeEXT ...

str =

void glBindBufferOffsetEXT (GLenum target, GLuint index, GLuint buffer, GLintptr offset)

Found: glBindBufferOffsetEXT ...

str =

void glBindBufferBaseEXT (GLenum target, GLuint index, GLuint buffer)

Found: glBindBufferBaseEXT ...

str =

void glTransformFeedbackVaryingsEXT (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode)

Rejected: glTransformFeedbackVaryingsEXT ... [in autono.txt]

str =

void glGetTransformFeedbackVaryingEXT (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)

Found: glGetTransformFeedbackVaryingEXT ...

str =

void glArrayElementEXT (GLint i)

Found: glArrayElementEXT ...

str =

void glColorPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer)

Found: glColorPointerEXT ...

str =

void glDrawArraysEXT (GLenum mode, GLint first, GLsizei count)

Found: glDrawArraysEXT ...

str =

void glEdgeFlagPointerEXT (GLsizei stride, GLsizei count, const GLboolean *pointer)

Found: glEdgeFlagPointerEXT ...

str =

void glGetPointervEXT (GLenum pname, void **params)

/bin/bash: -c: line 0: unexpected EOF while looking for matching `"'
/bin/bash: -c: line 1: syntax error: unexpected end of file
Rejected: glGetPointervEXT ... [pointer double indirection]

str =

void glIndexPointerEXT (GLenum type, GLsizei stride, GLsizei count, const void *pointer)

Found: glIndexPointerEXT ...

str =

void glNormalPointerEXT (GLenum type, GLsizei stride, GLsizei count, const void *pointer)

Found: glNormalPointerEXT ...

str =

void glTexCoordPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer)

Found: glTexCoordPointerEXT ...

str =

void glVertexPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer)

Found: glVertexPointerEXT ...

str =

void glVertexAttribL1dEXT (GLuint index, GLdouble x)

Found: glVertexAttribL1dEXT ...

str =

void glVertexAttribL2dEXT (GLuint index, GLdouble x, GLdouble y)

Found: glVertexAttribL2dEXT ...

str =

void glVertexAttribL3dEXT (GLuint index, GLdouble x, GLdouble y, GLdouble z)

Found: glVertexAttribL3dEXT ...

str =

void glVertexAttribL4dEXT (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)

Found: glVertexAttribL4dEXT ...

str =

void glVertexAttribL1dvEXT (GLuint index, const GLdouble *v)

Found: glVertexAttribL1dvEXT ...

str =

void glVertexAttribL2dvEXT (GLuint index, const GLdouble *v)

Found: glVertexAttribL2dvEXT ...

str =

void glVertexAttribL3dvEXT (GLuint index, const GLdouble *v)

Found: glVertexAttribL3dvEXT ...

str =

void glVertexAttribL4dvEXT (GLuint index, const GLdouble *v)

Found: glVertexAttribL4dvEXT ...

str =

void glVertexAttribLPointerEXT (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer)

Found: glVertexAttribLPointerEXT ...

str =

void glGetVertexAttribLdvEXT (GLuint index, GLenum pname, GLdouble *params)

Found: glGetVertexAttribLdvEXT ...(re)creating M-File wrapper.

str =

void glBeginVertexShaderEXT (void)

Found: glBeginVertexShaderEXT ...

str =

void glEndVertexShaderEXT (void)

Found: glEndVertexShaderEXT ...

str =

void glBindVertexShaderEXT (GLuint id)

Found: glBindVertexShaderEXT ...

str =

GLuint glGenVertexShadersEXT (GLuint range)

Found: glGenVertexShadersEXT ...

str =

void glDeleteVertexShaderEXT (GLuint id)

Found: glDeleteVertexShaderEXT ...

str =

void glShaderOp1EXT (GLenum op, GLuint res, GLuint arg1)

Found: glShaderOp1EXT ...

str =

void glShaderOp2EXT (GLenum op, GLuint res, GLuint arg1, GLuint arg2)

Found: glShaderOp2EXT ...

str =

void glShaderOp3EXT (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3)

Found: glShaderOp3EXT ...

str =

void glSwizzleEXT (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW)

Found: glSwizzleEXT ...

str =

void glWriteMaskEXT (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW)

Found: glWriteMaskEXT ...

str =

void glInsertComponentEXT (GLuint res, GLuint src, GLuint num)

Found: glInsertComponentEXT ...

str =

void glExtractComponentEXT (GLuint res, GLuint src, GLuint num)

Found: glExtractComponentEXT ...

str =

GLuint glGenSymbolsEXT (GLenum datatype, GLenum storagetype, GLenum range, GLuint components)

Found: glGenSymbolsEXT ...

str =

void glSetInvariantEXT (GLuint id, GLenum type, const void *addr)

Found: glSetInvariantEXT ...

str =

void glSetLocalConstantEXT (GLuint id, GLenum type, const void *addr)

Found: glSetLocalConstantEXT ...

str =

void glVariantbvEXT (GLuint id, const GLbyte *addr)

Found: glVariantbvEXT ...

str =

void glVariantsvEXT (GLuint id, const GLshort *addr)

Found: glVariantsvEXT ...

str =

void glVariantivEXT (GLuint id, const GLint *addr)

Found: glVariantivEXT ...

str =

void glVariantfvEXT (GLuint id, const GLfloat *addr)

Found: glVariantfvEXT ...

str =

void glVariantdvEXT (GLuint id, const GLdouble *addr)

Found: glVariantdvEXT ...

str =

void glVariantubvEXT (GLuint id, const GLubyte *addr)

Found: glVariantubvEXT ...

str =

void glVariantusvEXT (GLuint id, const GLushort *addr)

Found: glVariantusvEXT ...

str =

void glVariantuivEXT (GLuint id, const GLuint *addr)

Found: glVariantuivEXT ...

str =

void glVariantPointerEXT (GLuint id, GLenum type, GLuint stride, const void *addr)

Found: glVariantPointerEXT ...

str =

void glEnableVariantClientStateEXT (GLuint id)

Found: glEnableVariantClientStateEXT ...

str =

void glDisableVariantClientStateEXT (GLuint id)

Found: glDisableVariantClientStateEXT ...

str =

GLuint glBindLightParameterEXT (GLenum light, GLenum value)

Found: glBindLightParameterEXT ...

str =

GLuint glBindMaterialParameterEXT (GLenum face, GLenum value)

Found: glBindMaterialParameterEXT ...

str =

GLuint glBindTexGenParameterEXT (GLenum unit, GLenum coord, GLenum value)

Found: glBindTexGenParameterEXT ...

str =

GLuint glBindTextureUnitParameterEXT (GLenum unit, GLenum value)

Found: glBindTextureUnitParameterEXT ...

str =

GLuint glBindParameterEXT (GLenum value)

Found: glBindParameterEXT ...

str =

GLboolean glIsVariantEnabledEXT (GLuint id, GLenum cap)

Found: glIsVariantEnabledEXT ...

str =

void glGetVariantBooleanvEXT (GLuint id, GLenum value, GLboolean *data)

Found: glGetVariantBooleanvEXT ...(re)creating M-File wrapper.

str =

void glGetVariantIntegervEXT (GLuint id, GLenum value, GLint *data)

Found: glGetVariantIntegervEXT ...(re)creating M-File wrapper.

str =

void glGetVariantFloatvEXT (GLuint id, GLenum value, GLfloat *data)

Found: glGetVariantFloatvEXT ...(re)creating M-File wrapper.

str =

void glGetVariantPointervEXT (GLuint id, GLenum value, void **data)

/bin/bash: -c: line 0: unexpected EOF while looking for matching `"'
/bin/bash: -c: line 1: syntax error: unexpected end of file
Rejected: glGetVariantPointervEXT ... [pointer double indirection]

str =

void glGetInvariantBooleanvEXT (GLuint id, GLenum value, GLboolean *data)

Found: glGetInvariantBooleanvEXT ...(re)creating M-File wrapper.

str =

void glGetInvariantIntegervEXT (GLuint id, GLenum value, GLint *data)

Found: glGetInvariantIntegervEXT ...(re)creating M-File wrapper.

str =

void glGetInvariantFloatvEXT (GLuint id, GLenum value, GLfloat *data)

Found: glGetInvariantFloatvEXT ...(re)creating M-File wrapper.

str =

void glGetLocalConstantBooleanvEXT (GLuint id, GLenum value, GLboolean *data)

Found: glGetLocalConstantBooleanvEXT ...(re)creating M-File wrapper.

str =

void glGetLocalConstantIntegervEXT (GLuint id, GLenum value, GLint *data)

Found: glGetLocalConstantIntegervEXT ...(re)creating M-File wrapper.

str =

void glGetLocalConstantFloatvEXT (GLuint id, GLenum value, GLfloat *data)

Found: glGetLocalConstantFloatvEXT ...(re)creating M-File wrapper.

str =

void glVertexWeightfEXT (GLfloat weight)

Found: glVertexWeightfEXT ...

str =

void glVertexWeightfvEXT (const GLfloat *weight)

Found: glVertexWeightfvEXT ...

str =

void glVertexWeightPointerEXT (GLint size, GLenum type, GLsizei stride, const void *pointer)

Found: glVertexWeightPointerEXT ...

str =

GLboolean glAcquireKeyedMutexWin32EXT (GLuint memory, GLuint64 key, GLuint timeout)

Found: glAcquireKeyedMutexWin32EXT ...(re)creating M-File wrapper.

str =

GLboolean glReleaseKeyedMutexWin32EXT (GLuint memory, GLuint64 key)

Found: glReleaseKeyedMutexWin32EXT ...(re)creating M-File wrapper.

str =

void glWindowRectanglesEXT (GLenum mode, GLsizei count, const GLint *box)

Found: glWindowRectanglesEXT ...(re)creating M-File wrapper.

str =

GLsync glImportSyncEXT (GLenum external_sync_type, GLintptr external_sync, GLbitfield flags)

Found: glImportSyncEXT ...

str =

void glFrameTerminatorGREMEDY (void)

Found: glFrameTerminatorGREMEDY ...

str =

void glStringMarkerGREMEDY (GLsizei len, const void *string)

Found: glStringMarkerGREMEDY ...

str =

void glImageTransformParameteriHP (GLenum target, GLenum pname, GLint param)

Found: glImageTransformParameteriHP ...

str =

void glImageTransformParameterfHP (GLenum target, GLenum pname, GLfloat param)

Found: glImageTransformParameterfHP ...

str =

void glImageTransformParameterivHP (GLenum target, GLenum pname, const GLint *params)

Found: glImageTransformParameterivHP ...

str =

void glImageTransformParameterfvHP (GLenum target, GLenum pname, const GLfloat *params)

Found: glImageTransformParameterfvHP ...

str =

void glGetImageTransformParameterivHP (GLenum target, GLenum pname, GLint *params)

Found: glGetImageTransformParameterivHP ...(re)creating M-File wrapper.

str =

void glGetImageTransformParameterfvHP (GLenum target, GLenum pname, GLfloat *params)

Found: glGetImageTransformParameterfvHP ...(re)creating M-File wrapper.

str =

void glMultiModeDrawArraysIBM (const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride)

Found: glMultiModeDrawArraysIBM ...

str =

void glMultiModeDrawElementsIBM (const GLenum *mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, GLint modestride)

Found: glMultiModeDrawElementsIBM ...

str =

void glFlushStaticDataIBM (GLenum target)

Rejected: glFlushStaticDataIBM ... [entry point unsupported by GLEW]

str =

void glColorPointerListIBM (GLint size, GLenum type, GLint stride, const void **pointer, GLint ptrstride)

/bin/bash: -c: line 0: unexpected EOF while looking for matching `"'
/bin/bash: -c: line 1: syntax error: unexpected end of file
Rejected: glColorPointerListIBM ... [pointer double indirection]

str =

void glSecondaryColorPointerListIBM (GLint size, GLenum type, GLint stride, const void **pointer, GLint ptrstride)

/bin/bash: -c: line 0: unexpected EOF while looking for matching `"'
/bin/bash: -c: line 1: syntax error: unexpected end of file
Rejected: glSecondaryColorPointerListIBM ... [pointer double indirection]

str =

void glEdgeFlagPointerListIBM (GLint stride, const GLboolean **pointer, GLint ptrstride)

/bin/bash: -c: line 0: unexpected EOF while looking for matching `"'
/bin/bash: -c: line 1: syntax error: unexpected end of file
Rejected: glEdgeFlagPointerListIBM ... [pointer double indirection]

str =

void glFogCoordPointerListIBM (GLenum type, GLint stride, const void **pointer, GLint ptrstride)

/bin/bash: -c: line 0: unexpected EOF while looking for matching `"'
/bin/bash: -c: line 1: syntax error: unexpected end of file
Rejected: glFogCoordPointerListIBM ... [pointer double indirection]

str =

void glIndexPointerListIBM (GLenum type, GLint stride, const void **pointer, GLint ptrstride)

/bin/bash: -c: line 0: unexpected EOF while looking for matching `"'
/bin/bash: -c: line 1: syntax error: unexpected end of file
Rejected: glIndexPointerListIBM ... [pointer double indirection]

str =

void glNormalPointerListIBM (GLenum type, GLint stride, const void **pointer, GLint ptrstride)

/bin/bash: -c: line 0: unexpected EOF while looking for matching `"'
/bin/bash: -c: line 1: syntax error: unexpected end of file
Rejected: glNormalPointerListIBM ... [pointer double indirection]

str =

void glTexCoordPointerListIBM (GLint size, GLenum type, GLint stride, const void **pointer, GLint ptrstride)

/bin/bash: -c: line 0: unexpected EOF while looking for matching `"'
/bin/bash: -c: line 1: syntax error: unexpected end of file
Rejected: glTexCoordPointerListIBM ... [pointer double indirection]

str =

void glVertexPointerListIBM (GLint size, GLenum type, GLint stride, const void **pointer, GLint ptrstride)

/bin/bash: -c: line 0: unexpected EOF while looking for matching `"'
/bin/bash: -c: line 1: syntax error: unexpected end of file
Rejected: glVertexPointerListIBM ... [pointer double indirection]

str =

void glBlendFuncSeparateINGR (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)

Rejected: glBlendFuncSeparateINGR ... [entry point unsupported by GLEW]

str =

void glApplyFramebufferAttachmentCMAAINTEL (void)

Rejected: glApplyFramebufferAttachmentCMAAINTEL ... [entry point unsupported by GLEW]

str =

void glSyncTextureINTEL (GLuint texture)

Found: glSyncTextureINTEL ...

str =

void glUnmapTexture2DINTEL (GLuint texture, GLint level)

Found: glUnmapTexture2DINTEL ...

str =

void * glMapTexture2DINTEL (GLuint texture, GLint level, GLbitfield access, GLint *stride, GLenum *layout)

Found: glMapTexture2DINTEL ...(re)creating M-File wrapper.

str =

void glVertexPointervINTEL (GLint size, GLenum type, const void **pointer)

/bin/bash: -c: line 0: unexpected EOF while looking for matching `"'
/bin/bash: -c: line 1: syntax error: unexpected end of file
Rejected: glVertexPointervINTEL ... [pointer double indirection]

str =

void glNormalPointervINTEL (GLenum type, const void **pointer)

/bin/bash: -c: line 0: unexpected EOF while looking for matching `"'
/bin/bash: -c: line 1: syntax error: unexpected end of file
Rejected: glNormalPointervINTEL ... [pointer double indirection]

str =

void glColorPointervINTEL (GLint size, GLenum type, const void **pointer)

/bin/bash: -c: line 0: unexpected EOF while looking for matching `"'
/bin/bash: -c: line 1: syntax error: unexpected end of file
Rejected: glColorPointervINTEL ... [pointer double indirection]

str =

void glTexCoordPointervINTEL (GLint size, GLenum type, const void **pointer)

/bin/bash: -c: line 0: unexpected EOF while looking for matching `"'
/bin/bash: -c: line 1: syntax error: unexpected end of file
Rejected: glTexCoordPointervINTEL ... [pointer double indirection]

str =

void glBeginPerfQueryINTEL (GLuint queryHandle)

Found: glBeginPerfQueryINTEL ...

str =

void glCreatePerfQueryINTEL (GLuint queryId, GLuint *queryHandle)

Found: glCreatePerfQueryINTEL ...(re)creating M-File wrapper.

str =

void glDeletePerfQueryINTEL (GLuint queryHandle)

Found: glDeletePerfQueryINTEL ...

str =

void glEndPerfQueryINTEL (GLuint queryHandle)

Found: glEndPerfQueryINTEL ...

str =

void glGetFirstPerfQueryIdINTEL (GLuint *queryId)

Found: glGetFirstPerfQueryIdINTEL ...(re)creating M-File wrapper.

str =

void glGetNextPerfQueryIdINTEL (GLuint queryId, GLuint *nextQueryId)

Found: glGetNextPerfQueryIdINTEL ...(re)creating M-File wrapper.

str =

void glGetPerfCounterInfoINTEL (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue)

Found: glGetPerfCounterInfoINTEL ...(re)creating M-File wrapper.

str =

void glGetPerfQueryDataINTEL (GLuint queryHandle, GLuint flags, GLsizei dataSize, void *data, GLuint *bytesWritten)

Found: glGetPerfQueryDataINTEL ...(re)creating M-File wrapper.

str =

void glGetPerfQueryIdByNameINTEL (GLchar *queryName, GLuint *queryId)

Found: glGetPerfQueryIdByNameINTEL ...(re)creating M-File wrapper.

str =

void glGetPerfQueryInfoINTEL (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask)

Found: glGetPerfQueryInfoINTEL ...(re)creating M-File wrapper.

str =

void glFramebufferParameteriMESA (GLenum target, GLenum pname, GLint param)

Rejected: glFramebufferParameteriMESA ... [entry point unsupported by GLEW]

str =

void glGetFramebufferParameterivMESA (GLenum target, GLenum pname, GLint *params)

Rejected: glGetFramebufferParameterivMESA ... [entry point unsupported by GLEW]

str =

void glResizeBuffersMESA (void)

Found: glResizeBuffersMESA ...

str =

void glWindowPos2dMESA (GLdouble x, GLdouble y)

Found: glWindowPos2dMESA ...

str =

void glWindowPos2dvMESA (const GLdouble *v)

Found: glWindowPos2dvMESA ...

str =

void glWindowPos2fMESA (GLfloat x, GLfloat y)

Found: glWindowPos2fMESA ...

str =

void glWindowPos2fvMESA (const GLfloat *v)

Found: glWindowPos2fvMESA ...

str =

void glWindowPos2iMESA (GLint x, GLint y)

Found: glWindowPos2iMESA ...

str =

void glWindowPos2ivMESA (const GLint *v)

Found: glWindowPos2ivMESA ...

str =

void glWindowPos2sMESA (GLshort x, GLshort y)

Found: glWindowPos2sMESA ...

str =

void glWindowPos2svMESA (const GLshort *v)

Found: glWindowPos2svMESA ...

str =

void glWindowPos3dMESA (GLdouble x, GLdouble y, GLdouble z)

Found: glWindowPos3dMESA ...

str =

void glWindowPos3dvMESA (const GLdouble *v)

Found: glWindowPos3dvMESA ...

str =

void glWindowPos3fMESA (GLfloat x, GLfloat y, GLfloat z)

Found: glWindowPos3fMESA ...

str =

void glWindowPos3fvMESA (const GLfloat *v)

Found: glWindowPos3fvMESA ...

str =

void glWindowPos3iMESA (GLint x, GLint y, GLint z)

Found: glWindowPos3iMESA ...

str =

void glWindowPos3ivMESA (const GLint *v)

Found: glWindowPos3ivMESA ...

str =

void glWindowPos3sMESA (GLshort x, GLshort y, GLshort z)

Found: glWindowPos3sMESA ...

str =

void glWindowPos3svMESA (const GLshort *v)

Found: glWindowPos3svMESA ...

str =

void glWindowPos4dMESA (GLdouble x, GLdouble y, GLdouble z, GLdouble w)

Found: glWindowPos4dMESA ...

str =

void glWindowPos4dvMESA (const GLdouble *v)

Found: glWindowPos4dvMESA ...

str =

void glWindowPos4fMESA (GLfloat x, GLfloat y, GLfloat z, GLfloat w)

Found: glWindowPos4fMESA ...

str =

void glWindowPos4fvMESA (const GLfloat *v)

Found: glWindowPos4fvMESA ...

str =

void glWindowPos4iMESA (GLint x, GLint y, GLint z, GLint w)

Found: glWindowPos4iMESA ...

str =

void glWindowPos4ivMESA (const GLint *v)

Found: glWindowPos4ivMESA ...

str =

void glWindowPos4sMESA (GLshort x, GLshort y, GLshort z, GLshort w)

Found: glWindowPos4sMESA ...

str =

void glWindowPos4svMESA (const GLshort *v)

Found: glWindowPos4svMESA ...

str =

void glBeginConditionalRenderNVX (GLuint id)

Found: glBeginConditionalRenderNVX ...

str =

void glEndConditionalRenderNVX (void)

Found: glEndConditionalRenderNVX ...

str =

void glUploadGpuMaskNVX (GLbitfield mask)

Rejected: glUploadGpuMaskNVX ... [entry point unsupported by GLEW]

str =

void glMulticastViewportArrayvNVX (GLuint gpu, GLuint first, GLsizei count, const GLfloat *v)

Rejected: glMulticastViewportArrayvNVX ... [entry point unsupported by GLEW]

str =

void glMulticastViewportPositionWScaleNVX (GLuint gpu, GLuint index, GLfloat xcoeff, GLfloat ycoeff)

Rejected: glMulticastViewportPositionWScaleNVX ... [entry point unsupported by GLEW]

str =

void glMulticastScissorArrayvNVX (GLuint gpu, GLuint first, GLsizei count, const GLint *v)

Rejected: glMulticastScissorArrayvNVX ... [entry point unsupported by GLEW]

str =

GLuint glAsyncCopyBufferSubDataNVX (GLsizei waitSemaphoreCount, const GLuint *waitSemaphoreArray, const GLuint64 *fenceValueArray, GLuint readGpu, GLbitfield writeGpuMask, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size, GLsizei signalSemaphoreCount, const GLuint *signalSemaphoreArray, const GLuint64 *signalValueArray)

Rejected: glAsyncCopyBufferSubDataNVX ... [entry point unsupported by GLEW]

str =

GLuint glAsyncCopyImageSubDataNVX (GLsizei waitSemaphoreCount, const GLuint *waitSemaphoreArray, const GLuint64 *waitValueArray, GLuint srcGpu, GLbitfield dstGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth, GLsizei signalSemaphoreCount, const GLuint *signalSemaphoreArray, const GLuint64 *signalValueArray)

Rejected: glAsyncCopyImageSubDataNVX ... [entry point unsupported by GLEW]

str =

void glLGPUNamedBufferSubDataNVX (GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data)

Found: glLGPUNamedBufferSubDataNVX ...(re)creating M-File wrapper.

str =

void glLGPUCopyImageSubDataNVX (GLuint sourceGpu, GLbitfield destinationGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srxY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth)

Found: glLGPUCopyImageSubDataNVX ...(re)creating M-File wrapper.

str =

void glLGPUInterlockNVX (void)

Found: glLGPUInterlockNVX ...(re)creating M-File wrapper.

str =

GLuint glCreateProgressFenceNVX (void)

Rejected: glCreateProgressFenceNVX ... [entry point unsupported by GLEW]

str =

void glSignalSemaphoreui64NVX (GLuint signalGpu, GLsizei fenceObjectCount, const GLuint *semaphoreArray, const GLuint64 *fenceValueArray)

Rejected: glSignalSemaphoreui64NVX ... [entry point unsupported by GLEW]

str =

void glWaitSemaphoreui64NVX (GLuint waitGpu, GLsizei fenceObjectCount, const GLuint *semaphoreArray, const GLuint64 *fenceValueArray)

Rejected: glWaitSemaphoreui64NVX ... [entry point unsupported by GLEW]

str =

void glClientWaitSemaphoreui64NVX (GLsizei fenceObjectCount, const GLuint *semaphoreArray, const GLuint64 *fenceValueArray)

Rejected: glClientWaitSemaphoreui64NVX ... [entry point unsupported by GLEW]

str =

void glAlphaToCoverageDitherControlNV (GLenum mode)

Rejected: glAlphaToCoverageDitherControlNV ... [entry point unsupported by GLEW]

str =

void glMultiDrawArraysIndirectBindlessNV (GLenum mode, const void *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount)

Found: glMultiDrawArraysIndirectBindlessNV ...

str =

void glMultiDrawElementsIndirectBindlessNV (GLenum mode, GLenum type, const void *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount)

Found: glMultiDrawElementsIndirectBindlessNV ...

str =

void glMultiDrawArraysIndirectBindlessCountNV (GLenum mode, const void *indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount)

Found: glMultiDrawArraysIndirectBindlessCountNV ...

str =

void glMultiDrawElementsIndirectBindlessCountNV (GLenum mode, GLenum type, const void *indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount)

Found: glMultiDrawElementsIndirectBindlessCountNV ...

str =

GLuint64 glGetTextureHandleNV (GLuint texture)

Found: glGetTextureHandleNV ...

str =

GLuint64 glGetTextureSamplerHandleNV (GLuint texture, GLuint sampler)

Found: glGetTextureSamplerHandleNV ...

str =

void glMakeTextureHandleResidentNV (GLuint64 handle)

Found: glMakeTextureHandleResidentNV ...

str =

void glMakeTextureHandleNonResidentNV (GLuint64 handle)

Found: glMakeTextureHandleNonResidentNV ...

str =

GLuint64 glGetImageHandleNV (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format)

Found: glGetImageHandleNV ...

str =

void glMakeImageHandleResidentNV (GLuint64 handle, GLenum access)

Found: glMakeImageHandleResidentNV ...

str =

void glMakeImageHandleNonResidentNV (GLuint64 handle)

Found: glMakeImageHandleNonResidentNV ...

str =

void glUniformHandleui64NV (GLint location, GLuint64 value)

Found: glUniformHandleui64NV ...

str =

void glUniformHandleui64vNV (GLint location, GLsizei count, const GLuint64 *value)

Found: glUniformHandleui64vNV ...

str =

void glProgramUniformHandleui64NV (GLuint program, GLint location, GLuint64 value)

Found: glProgramUniformHandleui64NV ...

str =

void glProgramUniformHandleui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64 *values)

Found: glProgramUniformHandleui64vNV ...

str =

GLboolean glIsTextureHandleResidentNV (GLuint64 handle)

Found: glIsTextureHandleResidentNV ...

str =

GLboolean glIsImageHandleResidentNV (GLuint64 handle)

Found: glIsImageHandleResidentNV ...

str =

void glBlendParameteriNV (GLenum pname, GLint value)

Found: glBlendParameteriNV ...

str =

void glBlendBarrierNV (void)

Found: glBlendBarrierNV ...

str =

void glViewportPositionWScaleNV (GLuint index, GLfloat xcoeff, GLfloat ycoeff)

Found: glViewportPositionWScaleNV ...(re)creating M-File wrapper.

str =

void glCreateStatesNV (GLsizei n, GLuint *states)

Found: glCreateStatesNV ...(re)creating M-File wrapper.

str =

void glDeleteStatesNV (GLsizei n, const GLuint *states)

Found: glDeleteStatesNV ...(re)creating M-File wrapper.

str =

GLboolean glIsStateNV (GLuint state)

Found: glIsStateNV ...(re)creating M-File wrapper.

str =

void glStateCaptureNV (GLuint state, GLenum mode)

Found: glStateCaptureNV ...(re)creating M-File wrapper.

str =

GLuint glGetCommandHeaderNV (GLenum tokenID, GLuint size)

Found: glGetCommandHeaderNV ...(re)creating M-File wrapper.

str =

GLushort glGetStageIndexNV (GLenum shadertype)

Found: glGetStageIndexNV ...(re)creating M-File wrapper.

str =

void glDrawCommandsNV (GLenum primitiveMode, GLuint buffer, const GLintptr *indirects, const GLsizei *sizes, GLuint count)

Found: glDrawCommandsNV ...(re)creating M-File wrapper.

str =

void glDrawCommandsAddressNV (GLenum primitiveMode, const GLuint64 *indirects, const GLsizei *sizes, GLuint count)

Found: glDrawCommandsAddressNV ...(re)creating M-File wrapper.

str =

void glDrawCommandsStatesNV (GLuint buffer, const GLintptr *indirects, const GLsizei *sizes, const GLuint *states, const GLuint *fbos, GLuint count)

Found: glDrawCommandsStatesNV ...(re)creating M-File wrapper.

str =

void glDrawCommandsStatesAddressNV (const GLuint64 *indirects, const GLsizei *sizes, const GLuint *states, const GLuint *fbos, GLuint count)

Found: glDrawCommandsStatesAddressNV ...(re)creating M-File wrapper.

str =

void glCreateCommandListsNV (GLsizei n, GLuint *lists)

Found: glCreateCommandListsNV ...(re)creating M-File wrapper.

str =

void glDeleteCommandListsNV (GLsizei n, const GLuint *lists)

Found: glDeleteCommandListsNV ...(re)creating M-File wrapper.

str =

GLboolean glIsCommandListNV (GLuint list)

Found: glIsCommandListNV ...(re)creating M-File wrapper.

str =

void glListDrawCommandsStatesClientNV (GLuint list, GLuint segment, const void **indirects, const GLsizei *sizes, const GLuint *states, const GLuint *fbos, GLuint count)

/bin/bash: -c: line 0: unexpected EOF while looking for matching `"'
/bin/bash: -c: line 1: syntax error: unexpected end of file
Rejected: glListDrawCommandsStatesClientNV ... [pointer double indirection]

str =

void glCommandListSegmentsNV (GLuint list, GLuint segments)

Found: glCommandListSegmentsNV ...(re)creating M-File wrapper.

str =

void glCompileCommandListNV (GLuint list)

Found: glCompileCommandListNV ...(re)creating M-File wrapper.

str =

void glCallCommandListNV (GLuint list)

Found: glCallCommandListNV ...(re)creating M-File wrapper.

str =

void glBeginConditionalRenderNV (GLuint id, GLenum mode)

Rejected: glBeginConditionalRenderNV ... [redundant definition]

str =

void glEndConditionalRenderNV (void)

Rejected: glEndConditionalRenderNV ... [redundant definition]

str =

void glSubpixelPrecisionBiasNV (GLuint xbits, GLuint ybits)

Found: glSubpixelPrecisionBiasNV ...(re)creating M-File wrapper.

str =

void glConservativeRasterParameterfNV (GLenum pname, GLfloat value)

Found: glConservativeRasterParameterfNV ...(re)creating M-File wrapper.

str =

void glConservativeRasterParameteriNV (GLenum pname, GLint param)

Found: glConservativeRasterParameteriNV ...(re)creating M-File wrapper.

str =

void glCopyImageSubDataNV (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth)

Found: glCopyImageSubDataNV ...

str =

void glDepthRangedNV (GLdouble zNear, GLdouble zFar)

Found: glDepthRangedNV ...

str =

void glClearDepthdNV (GLdouble depth)

Found: glClearDepthdNV ...

str =

void glDepthBoundsdNV (GLdouble zmin, GLdouble zmax)

Found: glDepthBoundsdNV ...

str =

void glDrawTextureNV (GLuint texture, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1)

Found: glDrawTextureNV ...

str =

void glDrawVkImageNV (GLuint64 vkImage, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1)

Found: glDrawVkImageNV ...(re)creating M-File wrapper.

str =

GLVULKANPROCNV glGetVkProcAddrNV (const GLchar *name)

Skipped! [GLVULKANPROCNV glGetVkProcAddrNV (const GLchar *name)]
Rejected: [unparseable/unsupported, see line above]

str =

void glWaitVkSemaphoreNV (GLuint64 vkSemaphore)

Found: glWaitVkSemaphoreNV ...(re)creating M-File wrapper.

str =

void glSignalVkSemaphoreNV (GLuint64 vkSemaphore)

Found: glSignalVkSemaphoreNV ...(re)creating M-File wrapper.

str =

void glSignalVkFenceNV (GLuint64 vkFence)

Found: glSignalVkFenceNV ...(re)creating M-File wrapper.

str =

void glMapControlPointsNV (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const void *points)

Found: glMapControlPointsNV ...

str =

void glMapParameterivNV (GLenum target, GLenum pname, const GLint *params)

Found: glMapParameterivNV ...

str =

void glMapParameterfvNV (GLenum target, GLenum pname, const GLfloat *params)

Found: glMapParameterfvNV ...

str =

void glGetMapControlPointsNV (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, void *points)

Found: glGetMapControlPointsNV ...(re)creating M-File wrapper.

str =

void glGetMapParameterivNV (GLenum target, GLenum pname, GLint *params)

Found: glGetMapParameterivNV ...(re)creating M-File wrapper.

str =

void glGetMapParameterfvNV (GLenum target, GLenum pname, GLfloat *params)

Found: glGetMapParameterfvNV ...(re)creating M-File wrapper.

str =

void glGetMapAttribParameterivNV (GLenum target, GLuint index, GLenum pname, GLint *params)

Found: glGetMapAttribParameterivNV ...(re)creating M-File wrapper.

str =

void glGetMapAttribParameterfvNV (GLenum target, GLuint index, GLenum pname, GLfloat *params)

Found: glGetMapAttribParameterfvNV ...(re)creating M-File wrapper.

str =

void glEvalMapsNV (GLenum target, GLenum mode)

Found: glEvalMapsNV ...

str =

void glGetMultisamplefvNV (GLenum pname, GLuint index, GLfloat *val)

Found: glGetMultisamplefvNV ...(re)creating M-File wrapper.

str =

void glSampleMaskIndexedNV (GLuint index, GLbitfield mask)

Found: glSampleMaskIndexedNV ...

str =

void glTexRenderbufferNV (GLenum target, GLuint renderbuffer)

Found: glTexRenderbufferNV ...

str =

void glDeleteFencesNV (GLsizei n, const GLuint *fences)

Found: glDeleteFencesNV ...

str =

void glGenFencesNV (GLsizei n, GLuint *fences)

Found: glGenFencesNV ...(re)creating M-File wrapper.

str =

GLboolean glIsFenceNV (GLuint fence)

Found: glIsFenceNV ...

str =

GLboolean glTestFenceNV (GLuint fence)

Found: glTestFenceNV ...

str =

void glGetFenceivNV (GLuint fence, GLenum pname, GLint *params)

Found: glGetFenceivNV ...(re)creating M-File wrapper.

str =

void glFinishFenceNV (GLuint fence)

Found: glFinishFenceNV ...

str =

void glSetFenceNV (GLuint fence, GLenum condition)

Found: glSetFenceNV ...

str =

void glFragmentCoverageColorNV (GLuint color)

Found: glFragmentCoverageColorNV ...(re)creating M-File wrapper.

str =

void glProgramNamedParameter4fNV (GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w)

Found: glProgramNamedParameter4fNV ...

str =

void glProgramNamedParameter4fvNV (GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v)

Found: glProgramNamedParameter4fvNV ...

str =

void glProgramNamedParameter4dNV (GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w)

Found: glProgramNamedParameter4dNV ...

str =

void glProgramNamedParameter4dvNV (GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v)

Found: glProgramNamedParameter4dvNV ...

str =

void glGetProgramNamedParameterfvNV (GLuint id, GLsizei len, const GLubyte *name, GLfloat *params)

Found: glGetProgramNamedParameterfvNV ...(re)creating M-File wrapper.

str =

void glGetProgramNamedParameterdvNV (GLuint id, GLsizei len, const GLubyte *name, GLdouble *params)

Found: glGetProgramNamedParameterdvNV ...(re)creating M-File wrapper.

str =

void glCoverageModulationTableNV (GLsizei n, const GLfloat *v)

Found: glCoverageModulationTableNV ...(re)creating M-File wrapper.

str =

void glGetCoverageModulationTableNV (GLsizei bufsize, GLfloat *v)

Found: glGetCoverageModulationTableNV ...(re)creating M-File wrapper.

str =

void glCoverageModulationNV (GLenum components)

Found: glCoverageModulationNV ...(re)creating M-File wrapper.

str =

void glRenderbufferStorageMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height)

Found: glRenderbufferStorageMultisampleCoverageNV ...

str =

void glProgramVertexLimitNV (GLenum target, GLint limit)

Found: glProgramVertexLimitNV ...

str =

void glFramebufferTextureEXT (GLenum target, GLenum attachment, GLuint texture, GLint level)

Found: glFramebufferTextureEXT ...

str =

void glFramebufferTextureFaceEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face)

Found: glFramebufferTextureFaceEXT ...

str =

void glRenderGpuMaskNV (GLbitfield mask)

Found: glRenderGpuMaskNV ...(re)creating M-File wrapper.

str =

void glMulticastBufferSubDataNV (GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data)

Found: glMulticastBufferSubDataNV ...(re)creating M-File wrapper.

str =

void glMulticastCopyBufferSubDataNV (GLuint readGpu, GLbitfield writeGpuMask, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)

Found: glMulticastCopyBufferSubDataNV ...(re)creating M-File wrapper.

str =

void glMulticastCopyImageSubDataNV (GLuint srcGpu, GLbitfield dstGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth)

Found: glMulticastCopyImageSubDataNV ...(re)creating M-File wrapper.

str =

void glMulticastBlitFramebufferNV (GLuint srcGpu, GLuint dstGpu, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)

Found: glMulticastBlitFramebufferNV ...(re)creating M-File wrapper.

str =

void glMulticastFramebufferSampleLocationsfvNV (GLuint gpu, GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v)

Found: glMulticastFramebufferSampleLocationsfvNV ...(re)creating M-File wrapper.

str =

void glMulticastBarrierNV (void)

Found: glMulticastBarrierNV ...(re)creating M-File wrapper.

str =

void glMulticastWaitSyncNV (GLuint signalGpu, GLbitfield waitGpuMask)

Found: glMulticastWaitSyncNV ...(re)creating M-File wrapper.

str =

void glMulticastGetQueryObjectivNV (GLuint gpu, GLuint id, GLenum pname, GLint *params)

Found: glMulticastGetQueryObjectivNV ...(re)creating M-File wrapper.

str =

void glMulticastGetQueryObjectuivNV (GLuint gpu, GLuint id, GLenum pname, GLuint *params)

Found: glMulticastGetQueryObjectuivNV ...(re)creating M-File wrapper.

str =

void glMulticastGetQueryObjecti64vNV (GLuint gpu, GLuint id, GLenum pname, GLint64 *params)

Found: glMulticastGetQueryObjecti64vNV ...(re)creating M-File wrapper.

str =

void glMulticastGetQueryObjectui64vNV (GLuint gpu, GLuint id, GLenum pname, GLuint64 *params)

Found: glMulticastGetQueryObjectui64vNV ...(re)creating M-File wrapper.

str =

void glProgramLocalParameterI4iNV (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w)

Found: glProgramLocalParameterI4iNV ...

str =

void glProgramLocalParameterI4ivNV (GLenum target, GLuint index, const GLint *params)

Found: glProgramLocalParameterI4ivNV ...

str =

void glProgramLocalParametersI4ivNV (GLenum target, GLuint index, GLsizei count, const GLint *params)

Found: glProgramLocalParametersI4ivNV ...

str =

void glProgramLocalParameterI4uiNV (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)

Found: glProgramLocalParameterI4uiNV ...

str =

void glProgramLocalParameterI4uivNV (GLenum target, GLuint index, const GLuint *params)

Found: glProgramLocalParameterI4uivNV ...

str =

void glProgramLocalParametersI4uivNV (GLenum target, GLuint index, GLsizei count, const GLuint *params)

Found: glProgramLocalParametersI4uivNV ...

str =

void glProgramEnvParameterI4iNV (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w)

Found: glProgramEnvParameterI4iNV ...

str =

void glProgramEnvParameterI4ivNV (GLenum target, GLuint index, const GLint *params)

Found: glProgramEnvParameterI4ivNV ...

str =

void glProgramEnvParametersI4ivNV (GLenum target, GLuint index, GLsizei count, const GLint *params)

Found: glProgramEnvParametersI4ivNV ...

str =

void glProgramEnvParameterI4uiNV (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)

Found: glProgramEnvParameterI4uiNV ...

str =

void glProgramEnvParameterI4uivNV (GLenum target, GLuint index, const GLuint *params)

Found: glProgramEnvParameterI4uivNV ...

str =

void glProgramEnvParametersI4uivNV (GLenum target, GLuint index, GLsizei count, const GLuint *params)

Found: glProgramEnvParametersI4uivNV ...

str =

void glGetProgramLocalParameterIivNV (GLenum target, GLuint index, GLint *params)

Rejected: glGetProgramLocalParameterIivNV ... [entry point unsupported by GLEW]

str =

void glGetProgramLocalParameterIuivNV (GLenum target, GLuint index, GLuint *params)

Rejected: glGetProgramLocalParameterIuivNV ... [entry point unsupported by GLEW]

str =

void glGetProgramEnvParameterIivNV (GLenum target, GLuint index, GLint *params)

Rejected: glGetProgramEnvParameterIivNV ... [entry point unsupported by GLEW]

str =

void glGetProgramEnvParameterIuivNV (GLenum target, GLuint index, GLuint *params)

Rejected: glGetProgramEnvParameterIuivNV ... [entry point unsupported by GLEW]

str =

void glProgramSubroutineParametersuivNV (GLenum target, GLsizei count, const GLuint *params)

Rejected: glProgramSubroutineParametersuivNV ... [entry point unsupported by GLEW]

str =

void glGetProgramSubroutineParameteruivNV (GLenum target, GLuint index, GLuint *param)

Rejected: glGetProgramSubroutineParameteruivNV ... [entry point unsupported by GLEW]

str =

void glVertex2hNV (GLhalfNV x, GLhalfNV y)

Skipped-II! [void glVertex2hNV (GLhalfNV x, GLhalfNV y)]
Rejected: [unparseable/unsupported, see line above]

str =

void glVertex2hvNV (const GLhalfNV *v)

Skipped-II! [void glVertex2hvNV (const GLhalfNV *v)]
Rejected: [unparseable/unsupported, see line above]

str =

void glVertex3hNV (GLhalfNV x, GLhalfNV y, GLhalfNV z)

Skipped-II! [void glVertex3hNV (GLhalfNV x, GLhalfNV y, GLhalfNV z)]
Rejected: [unparseable/unsupported, see line above]

str =

void glVertex3hvNV (const GLhalfNV *v)

Skipped-II! [void glVertex3hvNV (const GLhalfNV *v)]
Rejected: [unparseable/unsupported, see line above]

str =

void glVertex4hNV (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w)

Skipped-II! [void glVertex4hNV (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w)]
Rejected: [unparseable/unsupported, see line above]

str =

void glVertex4hvNV (const GLhalfNV *v)

Skipped-II! [void glVertex4hvNV (const GLhalfNV *v)]
Rejected: [unparseable/unsupported, see line above]

str =

void glNormal3hNV (GLhalfNV nx, GLhalfNV ny, GLhalfNV nz)

Skipped-II! [void glNormal3hNV (GLhalfNV nx, GLhalfNV ny, GLhalfNV nz)]
Rejected: [unparseable/unsupported, see line above]

str =

void glNormal3hvNV (const GLhalfNV *v)

Skipped-II! [void glNormal3hvNV (const GLhalfNV *v)]
Rejected: [unparseable/unsupported, see line above]

str =

void glColor3hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue)

Skipped-II! [void glColor3hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue)]
Rejected: [unparseable/unsupported, see line above]

str =

void glColor3hvNV (const GLhalfNV *v)

Skipped-II! [void glColor3hvNV (const GLhalfNV *v)]
Rejected: [unparseable/unsupported, see line above]

str =

void glColor4hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha)

Skipped-II! [void glColor4hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha)]
Rejected: [unparseable/unsupported, see line above]

str =

void glColor4hvNV (const GLhalfNV *v)

Skipped-II! [void glColor4hvNV (const GLhalfNV *v)]
Rejected: [unparseable/unsupported, see line above]

str =

void glTexCoord1hNV (GLhalfNV s)

Skipped-II! [void glTexCoord1hNV (GLhalfNV s)]
Rejected: [unparseable/unsupported, see line above]

str =

void glTexCoord1hvNV (const GLhalfNV *v)

Skipped-II! [void glTexCoord1hvNV (const GLhalfNV *v)]
Rejected: [unparseable/unsupported, see line above]

str =

void glTexCoord2hNV (GLhalfNV s, GLhalfNV t)

Skipped-II! [void glTexCoord2hNV (GLhalfNV s, GLhalfNV t)]
Rejected: [unparseable/unsupported, see line above]

str =

void glTexCoord2hvNV (const GLhalfNV *v)

Skipped-II! [void glTexCoord2hvNV (const GLhalfNV *v)]
Rejected: [unparseable/unsupported, see line above]

str =

void glTexCoord3hNV (GLhalfNV s, GLhalfNV t, GLhalfNV r)

Skipped-II! [void glTexCoord3hNV (GLhalfNV s, GLhalfNV t, GLhalfNV r)]
Rejected: [unparseable/unsupported, see line above]

str =

void glTexCoord3hvNV (const GLhalfNV *v)

Skipped-II! [void glTexCoord3hvNV (const GLhalfNV *v)]
Rejected: [unparseable/unsupported, see line above]

str =

void glTexCoord4hNV (GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q)

Skipped-II! [void glTexCoord4hNV (GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q)]
Rejected: [unparseable/unsupported, see line above]

str =

void glTexCoord4hvNV (const GLhalfNV *v)

Skipped-II! [void glTexCoord4hvNV (const GLhalfNV *v)]
Rejected: [unparseable/unsupported, see line above]

str =

void glMultiTexCoord1hNV (GLenum target, GLhalfNV s)

Skipped-II! [void glMultiTexCoord1hNV (GLenum target, GLhalfNV s)]
Rejected: [unparseable/unsupported, see line above]

str =

void glMultiTexCoord1hvNV (GLenum target, const GLhalfNV *v)

Skipped-II! [void glMultiTexCoord1hvNV (GLenum target, const GLhalfNV *v)]
Rejected: [unparseable/unsupported, see line above]

str =

void glMultiTexCoord2hNV (GLenum target, GLhalfNV s, GLhalfNV t)

Skipped-II! [void glMultiTexCoord2hNV (GLenum target, GLhalfNV s, GLhalfNV t)]
Rejected: [unparseable/unsupported, see line above]

str =

void glMultiTexCoord2hvNV (GLenum target, const GLhalfNV *v)

Skipped-II! [void glMultiTexCoord2hvNV (GLenum target, const GLhalfNV *v)]
Rejected: [unparseable/unsupported, see line above]

str =

void glMultiTexCoord3hNV (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r)

Skipped-II! [void glMultiTexCoord3hNV (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r)]
Rejected: [unparseable/unsupported, see line above]

str =

void glMultiTexCoord3hvNV (GLenum target, const GLhalfNV *v)

Skipped-II! [void glMultiTexCoord3hvNV (GLenum target, const GLhalfNV *v)]
Rejected: [unparseable/unsupported, see line above]

str =

void glMultiTexCoord4hNV (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q)

Skipped-II! [void glMultiTexCoord4hNV (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q)]
Rejected: [unparseable/unsupported, see line above]

str =

void glMultiTexCoord4hvNV (GLenum target, const GLhalfNV *v)

Skipped-II! [void glMultiTexCoord4hvNV (GLenum target, const GLhalfNV *v)]
Rejected: [unparseable/unsupported, see line above]

str =

void glFogCoordhNV (GLhalfNV fog)

Skipped-II! [void glFogCoordhNV (GLhalfNV fog)]
Rejected: [unparseable/unsupported, see line above]

str =

void glFogCoordhvNV (const GLhalfNV *fog)

Skipped-II! [void glFogCoordhvNV (const GLhalfNV *fog)]
Rejected: [unparseable/unsupported, see line above]

str =

void glSecondaryColor3hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue)

Skipped-II! [void glSecondaryColor3hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue)]
Rejected: [unparseable/unsupported, see line above]

str =

void glSecondaryColor3hvNV (const GLhalfNV *v)

Skipped-II! [void glSecondaryColor3hvNV (const GLhalfNV *v)]
Rejected: [unparseable/unsupported, see line above]

str =

void glVertexWeighthNV (GLhalfNV weight)

Skipped-II! [void glVertexWeighthNV (GLhalfNV weight)]
Rejected: [unparseable/unsupported, see line above]

str =

void glVertexWeighthvNV (const GLhalfNV *weight)

Skipped-II! [void glVertexWeighthvNV (const GLhalfNV *weight)]
Rejected: [unparseable/unsupported, see line above]

str =

void glVertexAttrib1hNV (GLuint index, GLhalfNV x)

Skipped-II! [void glVertexAttrib1hNV (GLuint index, GLhalfNV x)]
Rejected: [unparseable/unsupported, see line above]

str =

void glVertexAttrib1hvNV (GLuint index, const GLhalfNV *v)

Skipped-II! [void glVertexAttrib1hvNV (GLuint index, const GLhalfNV *v)]
Rejected: [unparseable/unsupported, see line above]

str =

void glVertexAttrib2hNV (GLuint index, GLhalfNV x, GLhalfNV y)

Skipped-II! [void glVertexAttrib2hNV (GLuint index, GLhalfNV x, GLhalfNV y)]
Rejected: [unparseable/unsupported, see line above]

str =

void glVertexAttrib2hvNV (GLuint index, const GLhalfNV *v)

Skipped-II! [void glVertexAttrib2hvNV (GLuint index, const GLhalfNV *v)]
Rejected: [unparseable/unsupported, see line above]

str =

void glVertexAttrib3hNV (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z)

Skipped-II! [void glVertexAttrib3hNV (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z)]
Rejected: [unparseable/unsupported, see line above]

str =

void glVertexAttrib3hvNV (GLuint index, const GLhalfNV *v)

Skipped-II! [void glVertexAttrib3hvNV (GLuint index, const GLhalfNV *v)]
Rejected: [unparseable/unsupported, see line above]

str =

void glVertexAttrib4hNV (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w)

Skipped-II! [void glVertexAttrib4hNV (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w)]
Rejected: [unparseable/unsupported, see line above]

str =

void glVertexAttrib4hvNV (GLuint index, const GLhalfNV *v)

Skipped-II! [void glVertexAttrib4hvNV (GLuint index, const GLhalfNV *v)]
Rejected: [unparseable/unsupported, see line above]

str =

void glVertexAttribs1hvNV (GLuint index, GLsizei n, const GLhalfNV *v)

Skipped-II! [void glVertexAttribs1hvNV (GLuint index, GLsizei n, const GLhalfNV *v)]
Rejected: [unparseable/unsupported, see line above]

str =

void glVertexAttribs2hvNV (GLuint index, GLsizei n, const GLhalfNV *v)

Skipped-II! [void glVertexAttribs2hvNV (GLuint index, GLsizei n, const GLhalfNV *v)]
Rejected: [unparseable/unsupported, see line above]

str =

void glVertexAttribs3hvNV (GLuint index, GLsizei n, const GLhalfNV *v)

Skipped-II! [void glVertexAttribs3hvNV (GLuint index, GLsizei n, const GLhalfNV *v)]
Rejected: [unparseable/unsupported, see line above]

str =

void glVertexAttribs4hvNV (GLuint index, GLsizei n, const GLhalfNV *v)

Skipped-II! [void glVertexAttribs4hvNV (GLuint index, GLsizei n, const GLhalfNV *v)]
Rejected: [unparseable/unsupported, see line above]

str =

void glGetInternalformatSampleivNV (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei bufSize, GLint *params)

Found: glGetInternalformatSampleivNV ...(re)creating M-File wrapper.

str =

void glGetMemoryObjectDetachedResourcesuivNV (GLuint memory, GLenum pname, GLint first, GLsizei count, GLuint *params)

Rejected: glGetMemoryObjectDetachedResourcesuivNV ... [entry point unsupported by GLEW]

str =

void glResetMemoryObjectParameterNV (GLuint memory, GLenum pname)

Rejected: glResetMemoryObjectParameterNV ... [entry point unsupported by GLEW]

str =

void glTexAttachMemoryNV (GLenum target, GLuint memory, GLuint64 offset)

Rejected: glTexAttachMemoryNV ... [entry point unsupported by GLEW]

str =

void glBufferAttachMemoryNV (GLenum target, GLuint memory, GLuint64 offset)

Rejected: glBufferAttachMemoryNV ... [entry point unsupported by GLEW]

str =

void glTextureAttachMemoryNV (GLuint texture, GLuint memory, GLuint64 offset)

Rejected: glTextureAttachMemoryNV ... [entry point unsupported by GLEW]

str =

void glNamedBufferAttachMemoryNV (GLuint buffer, GLuint memory, GLuint64 offset)

Rejected: glNamedBufferAttachMemoryNV ... [entry point unsupported by GLEW]

str =

void glDrawMeshTasksNV (GLuint first, GLuint count)

Rejected: glDrawMeshTasksNV ... [entry point unsupported by GLEW]

str =

void glDrawMeshTasksIndirectNV (GLintptr indirect)

Rejected: glDrawMeshTasksIndirectNV ... [entry point unsupported by GLEW]

str =

void glMultiDrawMeshTasksIndirectNV (GLintptr indirect, GLsizei drawcount, GLsizei stride)

Rejected: glMultiDrawMeshTasksIndirectNV ... [entry point unsupported by GLEW]

str =

void glMultiDrawMeshTasksIndirectCountNV (GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride)

Rejected: glMultiDrawMeshTasksIndirectCountNV ... [entry point unsupported by GLEW]

str =

void glGenOcclusionQueriesNV (GLsizei n, GLuint *ids)

Found: glGenOcclusionQueriesNV ...(re)creating M-File wrapper.

str =

void glDeleteOcclusionQueriesNV (GLsizei n, const GLuint *ids)

Found: glDeleteOcclusionQueriesNV ...

str =

GLboolean glIsOcclusionQueryNV (GLuint id)

Found: glIsOcclusionQueryNV ...

str =

void glBeginOcclusionQueryNV (GLuint id)

Found: glBeginOcclusionQueryNV ...

str =

void glEndOcclusionQueryNV (void)

Found: glEndOcclusionQueryNV ...

str =

void glGetOcclusionQueryivNV (GLuint id, GLenum pname, GLint *params)

Found: glGetOcclusionQueryivNV ...(re)creating M-File wrapper.

str =

void glGetOcclusionQueryuivNV (GLuint id, GLenum pname, GLuint *params)

Found: glGetOcclusionQueryuivNV ...(re)creating M-File wrapper.

str =

void glProgramBufferParametersfvNV (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLfloat *params)

Found: glProgramBufferParametersfvNV ...

str =

void glProgramBufferParametersIivNV (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLint *params)

Found: glProgramBufferParametersIivNV ...

str =

void glProgramBufferParametersIuivNV (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLuint *params)

Found: glProgramBufferParametersIuivNV ...

str =

GLuint glGenPathsNV (GLsizei range)

Found: glGenPathsNV ...

str =

void glDeletePathsNV (GLuint path, GLsizei range)

Found: glDeletePathsNV ...

str =

GLboolean glIsPathNV (GLuint path)

Found: glIsPathNV ...

str =

void glPathCommandsNV (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords)

Found: glPathCommandsNV ...

str =

void glPathCoordsNV (GLuint path, GLsizei numCoords, GLenum coordType, const void *coords)

Found: glPathCoordsNV ...

str =

void glPathSubCommandsNV (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords)

Found: glPathSubCommandsNV ...

str =

void glPathSubCoordsNV (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords)

Found: glPathSubCoordsNV ...

str =

void glPathStringNV (GLuint path, GLenum format, GLsizei length, const void *pathString)

Found: glPathStringNV ...

str =

void glPathGlyphsNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale)

Found: glPathGlyphsNV ...

str =

void glPathGlyphRangeNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale)

Found: glPathGlyphRangeNV ...

str =

void glWeightPathsNV (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights)

Found: glWeightPathsNV ...

str =

void glCopyPathNV (GLuint resultPath, GLuint srcPath)

Found: glCopyPathNV ...

str =

void glInterpolatePathsNV (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight)

Found: glInterpolatePathsNV ...

str =

void glTransformPathNV (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues)

Found: glTransformPathNV ...

str =

void glPathParameterivNV (GLuint path, GLenum pname, const GLint *value)

Found: glPathParameterivNV ...

str =

void glPathParameteriNV (GLuint path, GLenum pname, GLint value)

Found: glPathParameteriNV ...

str =

void glPathParameterfvNV (GLuint path, GLenum pname, const GLfloat *value)

Found: glPathParameterfvNV ...

str =

void glPathParameterfNV (GLuint path, GLenum pname, GLfloat value)

Found: glPathParameterfNV ...

str =

void glPathDashArrayNV (GLuint path, GLsizei dashCount, const GLfloat *dashArray)

Found: glPathDashArrayNV ...

str =

void glPathStencilFuncNV (GLenum func, GLint ref, GLuint mask)

Found: glPathStencilFuncNV ...

str =

void glPathStencilDepthOffsetNV (GLfloat factor, GLfloat units)

Found: glPathStencilDepthOffsetNV ...

str =

void glStencilFillPathNV (GLuint path, GLenum fillMode, GLuint mask)

Found: glStencilFillPathNV ...

str =

void glStencilStrokePathNV (GLuint path, GLint reference, GLuint mask)

Found: glStencilStrokePathNV ...

str =

void glStencilFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues)

Found: glStencilFillPathInstancedNV ...

str =

void glStencilStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues)

Found: glStencilStrokePathInstancedNV ...

str =

void glPathCoverDepthFuncNV (GLenum func)

Found: glPathCoverDepthFuncNV ...

str =

void glCoverFillPathNV (GLuint path, GLenum coverMode)

Found: glCoverFillPathNV ...

str =

void glCoverStrokePathNV (GLuint path, GLenum coverMode)

Found: glCoverStrokePathNV ...

str =

void glCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues)

Found: glCoverFillPathInstancedNV ...

str =

void glCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues)

Found: glCoverStrokePathInstancedNV ...

str =

void glGetPathParameterivNV (GLuint path, GLenum pname, GLint *value)

Found: glGetPathParameterivNV ...(re)creating M-File wrapper.

str =

void glGetPathParameterfvNV (GLuint path, GLenum pname, GLfloat *value)

Found: glGetPathParameterfvNV ...(re)creating M-File wrapper.

str =

void glGetPathCommandsNV (GLuint path, GLubyte *commands)

Found: glGetPathCommandsNV ...(re)creating M-File wrapper.

str =

void glGetPathCoordsNV (GLuint path, GLfloat *coords)

Found: glGetPathCoordsNV ...(re)creating M-File wrapper.

str =

void glGetPathDashArrayNV (GLuint path, GLfloat *dashArray)

Found: glGetPathDashArrayNV ...(re)creating M-File wrapper.

str =

void glGetPathMetricsNV (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics)

Found: glGetPathMetricsNV ...(re)creating M-File wrapper.

str =

void glGetPathMetricRangeNV (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics)

Found: glGetPathMetricRangeNV ...(re)creating M-File wrapper.

str =

void glGetPathSpacingNV (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing)

Found: glGetPathSpacingNV ...(re)creating M-File wrapper.

str =

GLboolean glIsPointInFillPathNV (GLuint path, GLuint mask, GLfloat x, GLfloat y)

Found: glIsPointInFillPathNV ...

str =

GLboolean glIsPointInStrokePathNV (GLuint path, GLfloat x, GLfloat y)

Found: glIsPointInStrokePathNV ...

str =

GLfloat glGetPathLengthNV (GLuint path, GLsizei startSegment, GLsizei numSegments)

Found: glGetPathLengthNV ...

str =

GLboolean glPointAlongPathNV (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY)

Found: glPointAlongPathNV ...(re)creating M-File wrapper.

str =

void glMatrixLoad3x2fNV (GLenum matrixMode, const GLfloat *m)

Found: glMatrixLoad3x2fNV ...(re)creating M-File wrapper.

str =

void glMatrixLoad3x3fNV (GLenum matrixMode, const GLfloat *m)

Found: glMatrixLoad3x3fNV ...(re)creating M-File wrapper.

str =

void glMatrixLoadTranspose3x3fNV (GLenum matrixMode, const GLfloat *m)

Found: glMatrixLoadTranspose3x3fNV ...(re)creating M-File wrapper.

str =

void glMatrixMult3x2fNV (GLenum matrixMode, const GLfloat *m)

Found: glMatrixMult3x2fNV ...(re)creating M-File wrapper.

str =

void glMatrixMult3x3fNV (GLenum matrixMode, const GLfloat *m)

Found: glMatrixMult3x3fNV ...(re)creating M-File wrapper.

str =

void glMatrixMultTranspose3x3fNV (GLenum matrixMode, const GLfloat *m)

Found: glMatrixMultTranspose3x3fNV ...(re)creating M-File wrapper.

str =

void glStencilThenCoverFillPathNV (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode)

Found: glStencilThenCoverFillPathNV ...(re)creating M-File wrapper.

str =

void glStencilThenCoverStrokePathNV (GLuint path, GLint reference, GLuint mask, GLenum coverMode)

Found: glStencilThenCoverStrokePathNV ...(re)creating M-File wrapper.

str =

void glStencilThenCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues)

Found: glStencilThenCoverFillPathInstancedNV ...(re)creating M-File wrapper.

str =

void glStencilThenCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues)

Found: glStencilThenCoverStrokePathInstancedNV ...(re)creating M-File wrapper.

str =

GLenum glPathGlyphIndexRangeNV (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2])

Found: glPathGlyphIndexRangeNV ...(re)creating M-File wrapper.

str =

GLenum glPathGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale)

Found: glPathGlyphIndexArrayNV ...(re)creating M-File wrapper.

str =

GLenum glPathMemoryGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale)

Found: glPathMemoryGlyphIndexArrayNV ...(re)creating M-File wrapper.

str =

void glProgramPathFragmentInputGenNV (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs)

Found: glProgramPathFragmentInputGenNV ...(re)creating M-File wrapper.

str =

void glGetProgramResourcefvNV (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLfloat *params)

Found: glGetProgramResourcefvNV ...(re)creating M-File wrapper.

str =

void glPathColorGenNV (GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat *coeffs)

Found: glPathColorGenNV ...

str =

void glPathTexGenNV (GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat *coeffs)

Found: glPathTexGenNV ...

str =

void glPathFogGenNV (GLenum genMode)

Found: glPathFogGenNV ...

str =

void glGetPathColorGenivNV (GLenum color, GLenum pname, GLint *value)

Found: glGetPathColorGenivNV ...(re)creating M-File wrapper.

str =

void glGetPathColorGenfvNV (GLenum color, GLenum pname, GLfloat *value)

Found: glGetPathColorGenfvNV ...(re)creating M-File wrapper.

str =

void glGetPathTexGenivNV (GLenum texCoordSet, GLenum pname, GLint *value)

Found: glGetPathTexGenivNV ...(re)creating M-File wrapper.

str =

void glGetPathTexGenfvNV (GLenum texCoordSet, GLenum pname, GLfloat *value)

Found: glGetPathTexGenfvNV ...(re)creating M-File wrapper.

str =

void glPixelDataRangeNV (GLenum target, GLsizei length, const void *pointer)

Found: glPixelDataRangeNV ...

str =

void glFlushPixelDataRangeNV (GLenum target)

Found: glFlushPixelDataRangeNV ...

str =

void glPointParameteriNV (GLenum pname, GLint param)

Found: glPointParameteriNV ...

str =

void glPointParameterivNV (GLenum pname, const GLint *params)

Found: glPointParameterivNV ...

str =

void glPresentFrameKeyedNV (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1)

Found: glPresentFrameKeyedNV ...

str =

void glPresentFrameDualFillNV (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3)

Found: glPresentFrameDualFillNV ...

str =

void glGetVideoivNV (GLuint video_slot, GLenum pname, GLint *params)

Found: glGetVideoivNV ...(re)creating M-File wrapper.

str =

void glGetVideouivNV (GLuint video_slot, GLenum pname, GLuint *params)

Found: glGetVideouivNV ...(re)creating M-File wrapper.

str =

void glGetVideoi64vNV (GLuint video_slot, GLenum pname, GLint64EXT *params)

Found: glGetVideoi64vNV ...(re)creating M-File wrapper.

str =

void glGetVideoui64vNV (GLuint video_slot, GLenum pname, GLuint64EXT *params)

Found: glGetVideoui64vNV ...(re)creating M-File wrapper.

str =

void glPrimitiveRestartNV (void)

Found: glPrimitiveRestartNV ...

str =

void glPrimitiveRestartIndexNV (GLuint index)

Found: glPrimitiveRestartIndexNV ...

str =

GLint glQueryResourceNV (GLenum queryType, GLint tagId, GLuint bufSize, GLint *buffer)

Rejected: glQueryResourceNV ... [entry point unsupported by GLEW]

str =

void glGenQueryResourceTagNV (GLsizei n, GLint *tagIds)

Rejected: glGenQueryResourceTagNV ... [entry point unsupported by GLEW]

str =

void glDeleteQueryResourceTagNV (GLsizei n, const GLint *tagIds)

Rejected: glDeleteQueryResourceTagNV ... [entry point unsupported by GLEW]

str =

void glQueryResourceTagNV (GLint tagId, const GLchar *tagString)

Rejected: glQueryResourceTagNV ... [entry point unsupported by GLEW]

str =

void glCombinerParameterfvNV (GLenum pname, const GLfloat *params)

Found: glCombinerParameterfvNV ...

str =

void glCombinerParameterfNV (GLenum pname, GLfloat param)

Found: glCombinerParameterfNV ...

str =

void glCombinerParameterivNV (GLenum pname, const GLint *params)

Found: glCombinerParameterivNV ...

str =

void glCombinerParameteriNV (GLenum pname, GLint param)

Found: glCombinerParameteriNV ...

str =

void glCombinerInputNV (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)

Found: glCombinerInputNV ...

str =

void glCombinerOutputNV (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum)

Found: glCombinerOutputNV ...

str =

void glFinalCombinerInputNV (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)

Found: glFinalCombinerInputNV ...

str =

void glGetCombinerInputParameterfvNV (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params)

Found: glGetCombinerInputParameterfvNV ...(re)creating M-File wrapper.

str =

void glGetCombinerInputParameterivNV (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params)

Found: glGetCombinerInputParameterivNV ...(re)creating M-File wrapper.

str =

void glGetCombinerOutputParameterfvNV (GLenum stage, GLenum portion, GLenum pname, GLfloat *params)

Found: glGetCombinerOutputParameterfvNV ...(re)creating M-File wrapper.

str =

void glGetCombinerOutputParameterivNV (GLenum stage, GLenum portion, GLenum pname, GLint *params)

Found: glGetCombinerOutputParameterivNV ...(re)creating M-File wrapper.

str =

void glGetFinalCombinerInputParameterfvNV (GLenum variable, GLenum pname, GLfloat *params)

Found: glGetFinalCombinerInputParameterfvNV ...(re)creating M-File wrapper.

str =

void glGetFinalCombinerInputParameterivNV (GLenum variable, GLenum pname, GLint *params)

Found: glGetFinalCombinerInputParameterivNV ...(re)creating M-File wrapper.

str =

void glCombinerStageParameterfvNV (GLenum stage, GLenum pname, const GLfloat *params)

Found: glCombinerStageParameterfvNV ...

str =

void glGetCombinerStageParameterfvNV (GLenum stage, GLenum pname, GLfloat *params)

Found: glGetCombinerStageParameterfvNV ...(re)creating M-File wrapper.

str =

void glFramebufferSampleLocationsfvNV (GLenum target, GLuint start, GLsizei count, const GLfloat *v)

Found: glFramebufferSampleLocationsfvNV ...(re)creating M-File wrapper.

str =

void glNamedFramebufferSampleLocationsfvNV (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v)

Found: glNamedFramebufferSampleLocationsfvNV ...(re)creating M-File wrapper.

str =

void glResolveDepthValuesNV (void)

Rejected: glResolveDepthValuesNV ... [entry point unsupported by GLEW]

str =

void glScissorExclusiveNV (GLint x, GLint y, GLsizei width, GLsizei height)

Rejected: glScissorExclusiveNV ... [entry point unsupported by GLEW]

str =

void glScissorExclusiveArrayvNV (GLuint first, GLsizei count, const GLint *v)

Rejected: glScissorExclusiveArrayvNV ... [entry point unsupported by GLEW]

str =

void glMakeBufferResidentNV (GLenum target, GLenum access)

Found: glMakeBufferResidentNV ...

str =

void glMakeBufferNonResidentNV (GLenum target)

Found: glMakeBufferNonResidentNV ...

str =

GLboolean glIsBufferResidentNV (GLenum target)

Found: glIsBufferResidentNV ...

str =

void glMakeNamedBufferResidentNV (GLuint buffer, GLenum access)

Found: glMakeNamedBufferResidentNV ...

str =

void glMakeNamedBufferNonResidentNV (GLuint buffer)

Found: glMakeNamedBufferNonResidentNV ...

str =

GLboolean glIsNamedBufferResidentNV (GLuint buffer)

Found: glIsNamedBufferResidentNV ...

str =

void glGetBufferParameterui64vNV (GLenum target, GLenum pname, GLuint64EXT *params)

Found: glGetBufferParameterui64vNV ...(re)creating M-File wrapper.

str =

void glGetNamedBufferParameterui64vNV (GLuint buffer, GLenum pname, GLuint64EXT *params)

Found: glGetNamedBufferParameterui64vNV ...(re)creating M-File wrapper.

str =

void glGetIntegerui64vNV (GLenum value, GLuint64EXT *result)

Found: glGetIntegerui64vNV ...(re)creating M-File wrapper.

str =

void glUniformui64NV (GLint location, GLuint64EXT value)

Found: glUniformui64NV ...

str =

void glUniformui64vNV (GLint location, GLsizei count, const GLuint64EXT *value)

Found: glUniformui64vNV ...

str =

void glProgramUniformui64NV (GLuint program, GLint location, GLuint64EXT value)

Found: glProgramUniformui64NV ...

str =

void glProgramUniformui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value)

Found: glProgramUniformui64vNV ...

str =

void glBindShadingRateImageNV (GLuint texture)

Rejected: glBindShadingRateImageNV ... [entry point unsupported by GLEW]

str =

void glGetShadingRateImagePaletteNV (GLuint viewport, GLuint entry, GLenum *rate)

Rejected: glGetShadingRateImagePaletteNV ... [entry point unsupported by GLEW]

str =

void glGetShadingRateSampleLocationivNV (GLenum rate, GLuint samples, GLuint index, GLint *location)

Rejected: glGetShadingRateSampleLocationivNV ... [entry point unsupported by GLEW]

str =

void glShadingRateImageBarrierNV (GLboolean synchronize)

Rejected: glShadingRateImageBarrierNV ... [entry point unsupported by GLEW]

str =

void glShadingRateImagePaletteNV (GLuint viewport, GLuint first, GLsizei count, const GLenum *rates)

Rejected: glShadingRateImagePaletteNV ... [entry point unsupported by GLEW]

str =

void glShadingRateSampleOrderNV (GLenum order)

Rejected: glShadingRateSampleOrderNV ... [entry point unsupported by GLEW]

str =

void glShadingRateSampleOrderCustomNV (GLenum rate, GLuint samples, const GLint *locations)

Rejected: glShadingRateSampleOrderCustomNV ... [entry point unsupported by GLEW]

str =

void glTextureBarrierNV (void)

Found: glTextureBarrierNV ...

str =

void glTexImage2DMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations)

Found: glTexImage2DMultisampleCoverageNV ...

str =

void glTexImage3DMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations)

Found: glTexImage3DMultisampleCoverageNV ...

str =

void glTextureImage2DMultisampleNV (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations)

Found: glTextureImage2DMultisampleNV ...

str =

void glTextureImage3DMultisampleNV (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations)

Found: glTextureImage3DMultisampleNV ...

str =

void glTextureImage2DMultisampleCoverageNV (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations)

Found: glTextureImage2DMultisampleCoverageNV ...

str =

void glTextureImage3DMultisampleCoverageNV (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations)

Found: glTextureImage3DMultisampleCoverageNV ...

str =

void glBeginTransformFeedbackNV (GLenum primitiveMode)

Found: glBeginTransformFeedbackNV ...

str =

void glEndTransformFeedbackNV (void)

Found: glEndTransformFeedbackNV ...

str =

void glTransformFeedbackAttribsNV (GLsizei count, const GLint *attribs, GLenum bufferMode)

Found: glTransformFeedbackAttribsNV ...

str =

void glBindBufferRangeNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)

Found: glBindBufferRangeNV ...

str =

void glBindBufferOffsetNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset)

Found: glBindBufferOffsetNV ...

str =

void glBindBufferBaseNV (GLenum target, GLuint index, GLuint buffer)

Found: glBindBufferBaseNV ...

str =

void glTransformFeedbackVaryingsNV (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode)

Rejected: glTransformFeedbackVaryingsNV ... [in autono.txt]

str =

void glActiveVaryingNV (GLuint program, const GLchar *name)

Found: glActiveVaryingNV ...

str =

GLint glGetVaryingLocationNV (GLuint program, const GLchar *name)

Found: glGetVaryingLocationNV ...

str =

void glGetActiveVaryingNV (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)

Found: glGetActiveVaryingNV ...(re)creating M-File wrapper.

str =

void glGetTransformFeedbackVaryingNV (GLuint program, GLuint index, GLint *location)

Found: glGetTransformFeedbackVaryingNV ...

str =

void glTransformFeedbackStreamAttribsNV (GLsizei count, const GLint *attribs, GLsizei nbuffers, const GLint *bufstreams, GLenum bufferMode)

Rejected: glTransformFeedbackStreamAttribsNV ... [entry point unsupported by GLEW]

str =

void glBindTransformFeedbackNV (GLenum target, GLuint id)

Found: glBindTransformFeedbackNV ...

str =

void glDeleteTransformFeedbacksNV (GLsizei n, const GLuint *ids)

Found: glDeleteTransformFeedbacksNV ...

str =

void glGenTransformFeedbacksNV (GLsizei n, GLuint *ids)

Found: glGenTransformFeedbacksNV ...(re)creating M-File wrapper.

str =

GLboolean glIsTransformFeedbackNV (GLuint id)

Found: glIsTransformFeedbackNV ...

str =

void glPauseTransformFeedbackNV (void)

Found: glPauseTransformFeedbackNV ...

str =

void glResumeTransformFeedbackNV (void)

Found: glResumeTransformFeedbackNV ...

str =

void glDrawTransformFeedbackNV (GLenum mode, GLuint id)

Found: glDrawTransformFeedbackNV ...

str =

void glVDPAUInitNV (const void *vdpDevice, const void *getProcAddress)

Found: glVDPAUInitNV ...

str =

void glVDPAUFiniNV (void)

Found: glVDPAUFiniNV ...

str =

GLvdpauSurfaceNV glVDPAURegisterVideoSurfaceNV (const void *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames)

Skipped! [GLvdpauSurfaceNV glVDPAURegisterVideoSurfaceNV (const void *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames)]
Rejected: [unparseable/unsupported, see line above]

str =

GLvdpauSurfaceNV glVDPAURegisterOutputSurfaceNV (const void *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames)

Skipped! [GLvdpauSurfaceNV glVDPAURegisterOutputSurfaceNV (const void *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames)]
Rejected: [unparseable/unsupported, see line above]

str =

GLboolean glVDPAUIsSurfaceNV (GLvdpauSurfaceNV surface)

Skipped-II! [GLboolean glVDPAUIsSurfaceNV (GLvdpauSurfaceNV surface)]
Rejected: [unparseable/unsupported, see line above]

str =

void glVDPAUUnregisterSurfaceNV (GLvdpauSurfaceNV surface)

Skipped-II! [void glVDPAUUnregisterSurfaceNV (GLvdpauSurfaceNV surface)]
Rejected: [unparseable/unsupported, see line above]

str =

void glVDPAUGetSurfaceivNV (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values)

Skipped-II! [void glVDPAUGetSurfaceivNV (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values)]
Rejected: [unparseable/unsupported, see line above]

str =

void glVDPAUSurfaceAccessNV (GLvdpauSurfaceNV surface, GLenum access)

Skipped-II! [void glVDPAUSurfaceAccessNV (GLvdpauSurfaceNV surface, GLenum access)]
Rejected: [unparseable/unsupported, see line above]

str =

void glVDPAUMapSurfacesNV (GLsizei numSurfaces, const GLvdpauSurfaceNV *surfaces)

Skipped-II! [void glVDPAUMapSurfacesNV (GLsizei numSurfaces, const GLvdpauSurfaceNV *surfaces)]
Rejected: [unparseable/unsupported, see line above]

str =

void glVDPAUUnmapSurfacesNV (GLsizei numSurface, const GLvdpauSurfaceNV *surfaces)

Skipped-II! [void glVDPAUUnmapSurfacesNV (GLsizei numSurface, const GLvdpauSurfaceNV *surfaces)]
Rejected: [unparseable/unsupported, see line above]

str =

GLvdpauSurfaceNV glVDPAURegisterVideoSurfaceWithPictureStructureNV (const void *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames, GLboolean isFrameStructure)

Skipped! [GLvdpauSurfaceNV glVDPAURegisterVideoSurfaceWithPictureStructureNV (const void *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames, GLboolean isFrameStructure)]
Rejected: [unparseable/unsupported, see line above]

str =

void glFlushVertexArrayRangeNV (void)

Found: glFlushVertexArrayRangeNV ...

str =

void glVertexArrayRangeNV (GLsizei length, const void *pointer)

Found: glVertexArrayRangeNV ...

str =

void glVertexAttribL1i64NV (GLuint index, GLint64EXT x)

Found: glVertexAttribL1i64NV ...

str =

void glVertexAttribL2i64NV (GLuint index, GLint64EXT x, GLint64EXT y)

Found: glVertexAttribL2i64NV ...

str =

void glVertexAttribL3i64NV (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z)

Found: glVertexAttribL3i64NV ...

str =

void glVertexAttribL4i64NV (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w)

Found: glVertexAttribL4i64NV ...

str =

void glVertexAttribL1i64vNV (GLuint index, const GLint64EXT *v)

Found: glVertexAttribL1i64vNV ...

str =

void glVertexAttribL2i64vNV (GLuint index, const GLint64EXT *v)

Found: glVertexAttribL2i64vNV ...

str =

void glVertexAttribL3i64vNV (GLuint index, const GLint64EXT *v)

Found: glVertexAttribL3i64vNV ...

str =

void glVertexAttribL4i64vNV (GLuint index, const GLint64EXT *v)

Found: glVertexAttribL4i64vNV ...

str =

void glVertexAttribL1ui64NV (GLuint index, GLuint64EXT x)

Found: glVertexAttribL1ui64NV ...

str =

void glVertexAttribL2ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y)

Found: glVertexAttribL2ui64NV ...

str =

void glVertexAttribL3ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z)

Found: glVertexAttribL3ui64NV ...

str =

void glVertexAttribL4ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w)

Found: glVertexAttribL4ui64NV ...

str =

void glVertexAttribL1ui64vNV (GLuint index, const GLuint64EXT *v)

Found: glVertexAttribL1ui64vNV ...

str =

void glVertexAttribL2ui64vNV (GLuint index, const GLuint64EXT *v)

Found: glVertexAttribL2ui64vNV ...

str =

void glVertexAttribL3ui64vNV (GLuint index, const GLuint64EXT *v)

Found: glVertexAttribL3ui64vNV ...

str =

void glVertexAttribL4ui64vNV (GLuint index, const GLuint64EXT *v)

Found: glVertexAttribL4ui64vNV ...

str =

void glGetVertexAttribLi64vNV (GLuint index, GLenum pname, GLint64EXT *params)

Found: glGetVertexAttribLi64vNV ...(re)creating M-File wrapper.

str =

void glGetVertexAttribLui64vNV (GLuint index, GLenum pname, GLuint64EXT *params)

Found: glGetVertexAttribLui64vNV ...(re)creating M-File wrapper.

str =

void glVertexAttribLFormatNV (GLuint index, GLint size, GLenum type, GLsizei stride)

Found: glVertexAttribLFormatNV ...

str =

void glBufferAddressRangeNV (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length)

Found: glBufferAddressRangeNV ...

str =

void glVertexFormatNV (GLint size, GLenum type, GLsizei stride)

Found: glVertexFormatNV ...

str =

void glNormalFormatNV (GLenum type, GLsizei stride)

Found: glNormalFormatNV ...

str =

void glColorFormatNV (GLint size, GLenum type, GLsizei stride)

Found: glColorFormatNV ...

str =

void glIndexFormatNV (GLenum type, GLsizei stride)

Found: glIndexFormatNV ...

str =

void glTexCoordFormatNV (GLint size, GLenum type, GLsizei stride)

Found: glTexCoordFormatNV ...

str =

void glEdgeFlagFormatNV (GLsizei stride)

Found: glEdgeFlagFormatNV ...

str =

void glSecondaryColorFormatNV (GLint size, GLenum type, GLsizei stride)

Found: glSecondaryColorFormatNV ...

str =

void glFogCoordFormatNV (GLenum type, GLsizei stride)

Found: glFogCoordFormatNV ...

str =

void glVertexAttribFormatNV (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride)

Found: glVertexAttribFormatNV ...

str =

void glVertexAttribIFormatNV (GLuint index, GLint size, GLenum type, GLsizei stride)

Found: glVertexAttribIFormatNV ...

str =

void glGetIntegerui64i_vNV (GLenum value, GLuint index, GLuint64EXT *result)

Found: glGetIntegerui64i_vNV ...(re)creating M-File wrapper.

str =

GLboolean glAreProgramsResidentNV (GLsizei n, const GLuint *programs, GLboolean *residences)

Found: glAreProgramsResidentNV ...(re)creating M-File wrapper.

str =

void glBindProgramNV (GLenum target, GLuint id)

Found: glBindProgramNV ...

str =

void glDeleteProgramsNV (GLsizei n, const GLuint *programs)

Found: glDeleteProgramsNV ...

str =

void glExecuteProgramNV (GLenum target, GLuint id, const GLfloat *params)

Found: glExecuteProgramNV ...

str =

void glGenProgramsNV (GLsizei n, GLuint *programs)

Found: glGenProgramsNV ...(re)creating M-File wrapper.

str =

void glGetProgramParameterdvNV (GLenum target, GLuint index, GLenum pname, GLdouble *params)

Found: glGetProgramParameterdvNV ...(re)creating M-File wrapper.

str =

void glGetProgramParameterfvNV (GLenum target, GLuint index, GLenum pname, GLfloat *params)

Found: glGetProgramParameterfvNV ...(re)creating M-File wrapper.

str =

void glGetProgramivNV (GLuint id, GLenum pname, GLint *params)

Found: glGetProgramivNV ...(re)creating M-File wrapper.

str =

void glGetProgramStringNV (GLuint id, GLenum pname, GLubyte *program)

Found: glGetProgramStringNV ...(re)creating M-File wrapper.

str =

void glGetTrackMatrixivNV (GLenum target, GLuint address, GLenum pname, GLint *params)

Found: glGetTrackMatrixivNV ...(re)creating M-File wrapper.

str =

void glGetVertexAttribdvNV (GLuint index, GLenum pname, GLdouble *params)

Found: glGetVertexAttribdvNV ...(re)creating M-File wrapper.

str =

void glGetVertexAttribfvNV (GLuint index, GLenum pname, GLfloat *params)

Found: glGetVertexAttribfvNV ...(re)creating M-File wrapper.

str =

void glGetVertexAttribivNV (GLuint index, GLenum pname, GLint *params)

Found: glGetVertexAttribivNV ...(re)creating M-File wrapper.

str =

void glGetVertexAttribPointervNV (GLuint index, GLenum pname, void **pointer)

/bin/bash: -c: line 0: unexpected EOF while looking for matching `"'
/bin/bash: -c: line 1: syntax error: unexpected end of file
Rejected: glGetVertexAttribPointervNV ... [pointer double indirection]

str =

GLboolean glIsProgramNV (GLuint id)

Found: glIsProgramNV ...

str =

void glLoadProgramNV (GLenum target, GLuint id, GLsizei len, const GLubyte *program)

Found: glLoadProgramNV ...

str =

void glProgramParameter4dNV (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)

Found: glProgramParameter4dNV ...

str =

void glProgramParameter4dvNV (GLenum target, GLuint index, const GLdouble *v)

Found: glProgramParameter4dvNV ...

str =

void glProgramParameter4fNV (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)

Found: glProgramParameter4fNV ...

str =

void glProgramParameter4fvNV (GLenum target, GLuint index, const GLfloat *v)

Found: glProgramParameter4fvNV ...

str =

void glProgramParameters4dvNV (GLenum target, GLuint index, GLsizei count, const GLdouble *v)

Found: glProgramParameters4dvNV ...

str =

void glProgramParameters4fvNV (GLenum target, GLuint index, GLsizei count, const GLfloat *v)

Found: glProgramParameters4fvNV ...

str =

void glRequestResidentProgramsNV (GLsizei n, const GLuint *programs)

Found: glRequestResidentProgramsNV ...

str =

void glTrackMatrixNV (GLenum target, GLuint address, GLenum matrix, GLenum transform)

Found: glTrackMatrixNV ...

str =

void glVertexAttribPointerNV (GLuint index, GLint fsize, GLenum type, GLsizei stride, const void *pointer)

Found: glVertexAttribPointerNV ...

str =

void glVertexAttrib1dNV (GLuint index, GLdouble x)

Found: glVertexAttrib1dNV ...

str =

void glVertexAttrib1dvNV (GLuint index, const GLdouble *v)

Found: glVertexAttrib1dvNV ...

str =

void glVertexAttrib1fNV (GLuint index, GLfloat x)

Found: glVertexAttrib1fNV ...

str =

void glVertexAttrib1fvNV (GLuint index, const GLfloat *v)

Found: glVertexAttrib1fvNV ...

str =

void glVertexAttrib1sNV (GLuint index, GLshort x)

Found: glVertexAttrib1sNV ...

str =

void glVertexAttrib1svNV (GLuint index, const GLshort *v)

Found: glVertexAttrib1svNV ...

str =

void glVertexAttrib2dNV (GLuint index, GLdouble x, GLdouble y)

Found: glVertexAttrib2dNV ...

str =

void glVertexAttrib2dvNV (GLuint index, const GLdouble *v)

Found: glVertexAttrib2dvNV ...

str =

void glVertexAttrib2fNV (GLuint index, GLfloat x, GLfloat y)

Found: glVertexAttrib2fNV ...

str =

void glVertexAttrib2fvNV (GLuint index, const GLfloat *v)

Found: glVertexAttrib2fvNV ...

str =

void glVertexAttrib2sNV (GLuint index, GLshort x, GLshort y)

Found: glVertexAttrib2sNV ...

str =

void glVertexAttrib2svNV (GLuint index, const GLshort *v)

Found: glVertexAttrib2svNV ...

str =

void glVertexAttrib3dNV (GLuint index, GLdouble x, GLdouble y, GLdouble z)

Found: glVertexAttrib3dNV ...

str =

void glVertexAttrib3dvNV (GLuint index, const GLdouble *v)

Found: glVertexAttrib3dvNV ...

str =

void glVertexAttrib3fNV (GLuint index, GLfloat x, GLfloat y, GLfloat z)

Found: glVertexAttrib3fNV ...

str =

void glVertexAttrib3fvNV (GLuint index, const GLfloat *v)

Found: glVertexAttrib3fvNV ...

str =

void glVertexAttrib3sNV (GLuint index, GLshort x, GLshort y, GLshort z)

Found: glVertexAttrib3sNV ...

str =

void glVertexAttrib3svNV (GLuint index, const GLshort *v)

Found: glVertexAttrib3svNV ...

str =

void glVertexAttrib4dNV (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)

Found: glVertexAttrib4dNV ...

str =

void glVertexAttrib4dvNV (GLuint index, const GLdouble *v)

Found: glVertexAttrib4dvNV ...

str =

void glVertexAttrib4fNV (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)

Found: glVertexAttrib4fNV ...

str =

void glVertexAttrib4fvNV (GLuint index, const GLfloat *v)

Found: glVertexAttrib4fvNV ...

str =

void glVertexAttrib4sNV (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)

Found: glVertexAttrib4sNV ...

str =

void glVertexAttrib4svNV (GLuint index, const GLshort *v)

Found: glVertexAttrib4svNV ...

str =

void glVertexAttrib4ubNV (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)

Found: glVertexAttrib4ubNV ...

str =

void glVertexAttrib4ubvNV (GLuint index, const GLubyte *v)

Found: glVertexAttrib4ubvNV ...

str =

void glVertexAttribs1dvNV (GLuint index, GLsizei count, const GLdouble *v)

Found: glVertexAttribs1dvNV ...

str =

void glVertexAttribs1fvNV (GLuint index, GLsizei count, const GLfloat *v)

Found: glVertexAttribs1fvNV ...

str =

void glVertexAttribs1svNV (GLuint index, GLsizei count, const GLshort *v)

Found: glVertexAttribs1svNV ...

str =

void glVertexAttribs2dvNV (GLuint index, GLsizei count, const GLdouble *v)

Found: glVertexAttribs2dvNV ...

str =

void glVertexAttribs2fvNV (GLuint index, GLsizei count, const GLfloat *v)

Found: glVertexAttribs2fvNV ...

str =

void glVertexAttribs2svNV (GLuint index, GLsizei count, const GLshort *v)

Found: glVertexAttribs2svNV ...

str =

void glVertexAttribs3dvNV (GLuint index, GLsizei count, const GLdouble *v)

Found: glVertexAttribs3dvNV ...

str =

void glVertexAttribs3fvNV (GLuint index, GLsizei count, const GLfloat *v)

Found: glVertexAttribs3fvNV ...

str =

void glVertexAttribs3svNV (GLuint index, GLsizei count, const GLshort *v)

Found: glVertexAttribs3svNV ...

str =

void glVertexAttribs4dvNV (GLuint index, GLsizei count, const GLdouble *v)

Found: glVertexAttribs4dvNV ...

str =

void glVertexAttribs4fvNV (GLuint index, GLsizei count, const GLfloat *v)

Found: glVertexAttribs4fvNV ...

str =

void glVertexAttribs4svNV (GLuint index, GLsizei count, const GLshort *v)

Found: glVertexAttribs4svNV ...

str =

void glVertexAttribs4ubvNV (GLuint index, GLsizei count, const GLubyte *v)

Found: glVertexAttribs4ubvNV ...

str =

void glVertexAttribI1iEXT (GLuint index, GLint x)

Found: glVertexAttribI1iEXT ...

str =

void glVertexAttribI2iEXT (GLuint index, GLint x, GLint y)

Found: glVertexAttribI2iEXT ...

str =

void glVertexAttribI3iEXT (GLuint index, GLint x, GLint y, GLint z)

Found: glVertexAttribI3iEXT ...

str =

void glVertexAttribI4iEXT (GLuint index, GLint x, GLint y, GLint z, GLint w)

Found: glVertexAttribI4iEXT ...

str =

void glVertexAttribI1uiEXT (GLuint index, GLuint x)

Found: glVertexAttribI1uiEXT ...

str =

void glVertexAttribI2uiEXT (GLuint index, GLuint x, GLuint y)

Found: glVertexAttribI2uiEXT ...

str =

void glVertexAttribI3uiEXT (GLuint index, GLuint x, GLuint y, GLuint z)

Found: glVertexAttribI3uiEXT ...

str =

void glVertexAttribI4uiEXT (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)

Found: glVertexAttribI4uiEXT ...

str =

void glVertexAttribI1ivEXT (GLuint index, const GLint *v)

Found: glVertexAttribI1ivEXT ...

str =

void glVertexAttribI2ivEXT (GLuint index, const GLint *v)

Found: glVertexAttribI2ivEXT ...

str =

void glVertexAttribI3ivEXT (GLuint index, const GLint *v)

Found: glVertexAttribI3ivEXT ...

str =

void glVertexAttribI4ivEXT (GLuint index, const GLint *v)

Found: glVertexAttribI4ivEXT ...

str =

void glVertexAttribI1uivEXT (GLuint index, const GLuint *v)

Found: glVertexAttribI1uivEXT ...

str =

void glVertexAttribI2uivEXT (GLuint index, const GLuint *v)

Found: glVertexAttribI2uivEXT ...

str =

void glVertexAttribI3uivEXT (GLuint index, const GLuint *v)

Found: glVertexAttribI3uivEXT ...

str =

void glVertexAttribI4uivEXT (GLuint index, const GLuint *v)

Found: glVertexAttribI4uivEXT ...

str =

void glVertexAttribI4bvEXT (GLuint index, const GLbyte *v)

Found: glVertexAttribI4bvEXT ...

str =

void glVertexAttribI4svEXT (GLuint index, const GLshort *v)

Found: glVertexAttribI4svEXT ...

str =

void glVertexAttribI4ubvEXT (GLuint index, const GLubyte *v)

Found: glVertexAttribI4ubvEXT ...

str =

void glVertexAttribI4usvEXT (GLuint index, const GLushort *v)

Found: glVertexAttribI4usvEXT ...

str =

void glVertexAttribIPointerEXT (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer)

Found: glVertexAttribIPointerEXT ...

str =

void glGetVertexAttribIivEXT (GLuint index, GLenum pname, GLint *params)

Found: glGetVertexAttribIivEXT ...(re)creating M-File wrapper.

str =

void glGetVertexAttribIuivEXT (GLuint index, GLenum pname, GLuint *params)

Found: glGetVertexAttribIuivEXT ...(re)creating M-File wrapper.

str =

void glBeginVideoCaptureNV (GLuint video_capture_slot)

Found: glBeginVideoCaptureNV ...

str =

void glBindVideoCaptureStreamBufferNV (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset)

Found: glBindVideoCaptureStreamBufferNV ...

str =

void glBindVideoCaptureStreamTextureNV (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture)

Found: glBindVideoCaptureStreamTextureNV ...

str =

void glEndVideoCaptureNV (GLuint video_capture_slot)

Found: glEndVideoCaptureNV ...

str =

void glGetVideoCaptureivNV (GLuint video_capture_slot, GLenum pname, GLint *params)

Found: glGetVideoCaptureivNV ...(re)creating M-File wrapper.

str =

void glGetVideoCaptureStreamivNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLint *params)

Found: glGetVideoCaptureStreamivNV ...(re)creating M-File wrapper.

str =

void glGetVideoCaptureStreamfvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat *params)

Found: glGetVideoCaptureStreamfvNV ...(re)creating M-File wrapper.

str =

void glGetVideoCaptureStreamdvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble *params)

Found: glGetVideoCaptureStreamdvNV ...(re)creating M-File wrapper.

str =

GLenum glVideoCaptureNV (GLuint video_capture_slot, GLuint *sequence_num, GLuint64EXT *capture_time)

Found: glVideoCaptureNV ...(re)creating M-File wrapper.

str =

void glVideoCaptureStreamParameterivNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint *params)

Found: glVideoCaptureStreamParameterivNV ...

str =

void glVideoCaptureStreamParameterfvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat *params)

Found: glVideoCaptureStreamParameterfvNV ...

str =

void glVideoCaptureStreamParameterdvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble *params)

Found: glVideoCaptureStreamParameterdvNV ...

str =

void glViewportSwizzleNV (GLuint index, GLenum swizzlex, GLenum swizzley, GLenum swizzlez, GLenum swizzlew)

Found: glViewportSwizzleNV ...(re)creating M-File wrapper.

str =

void glFramebufferTextureMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews)

Found: glFramebufferTextureMultiviewOVR ...(re)creating M-File wrapper.

str =

void glHintPGI (GLenum target, GLint mode)

Rejected: glHintPGI ... [entry point unsupported by GLEW]

str =

void glDetailTexFuncSGIS (GLenum target, GLsizei n, const GLfloat *points)

Found: glDetailTexFuncSGIS ...

str =

void glGetDetailTexFuncSGIS (GLenum target, GLfloat *points)

Found: glGetDetailTexFuncSGIS ...(re)creating M-File wrapper.

str =

void glFogFuncSGIS (GLsizei n, const GLfloat *points)

Found: glFogFuncSGIS ...

str =

void glGetFogFuncSGIS (GLfloat *points)

Found: glGetFogFuncSGIS ...(re)creating M-File wrapper.

str =

void glSampleMaskSGIS (GLclampf value, GLboolean invert)

Found: glSampleMaskSGIS ...

str =

void glSamplePatternSGIS (GLenum pattern)

Found: glSamplePatternSGIS ...

str =

void glPixelTexGenParameteriSGIS (GLenum pname, GLint param)

Rejected: glPixelTexGenParameteriSGIS ... [entry point unsupported by GLEW]

str =

void glPixelTexGenParameterivSGIS (GLenum pname, const GLint *params)

Rejected: glPixelTexGenParameterivSGIS ... [entry point unsupported by GLEW]

str =

void glPixelTexGenParameterfSGIS (GLenum pname, GLfloat param)

Rejected: glPixelTexGenParameterfSGIS ... [entry point unsupported by GLEW]

str =

void glPixelTexGenParameterfvSGIS (GLenum pname, const GLfloat *params)

Rejected: glPixelTexGenParameterfvSGIS ... [entry point unsupported by GLEW]

str =

void glGetPixelTexGenParameterivSGIS (GLenum pname, GLint *params)

Rejected: glGetPixelTexGenParameterivSGIS ... [entry point unsupported by GLEW]

str =

void glGetPixelTexGenParameterfvSGIS (GLenum pname, GLfloat *params)

Rejected: glGetPixelTexGenParameterfvSGIS ... [entry point unsupported by GLEW]

str =

void glPointParameterfSGIS (GLenum pname, GLfloat param)

Rejected: glPointParameterfSGIS ... [entry point unsupported by GLEW]

str =

void glPointParameterfvSGIS (GLenum pname, const GLfloat *params)

Rejected: glPointParameterfvSGIS ... [entry point unsupported by GLEW]

str =

void glSharpenTexFuncSGIS (GLenum target, GLsizei n, const GLfloat *points)

Found: glSharpenTexFuncSGIS ...

str =

void glGetSharpenTexFuncSGIS (GLenum target, GLfloat *points)

Found: glGetSharpenTexFuncSGIS ...(re)creating M-File wrapper.

str =

void glTexImage4DSGIS (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const void *pixels)

Found: glTexImage4DSGIS ...

str =

void glTexSubImage4DSGIS (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const void *pixels)

Found: glTexSubImage4DSGIS ...

str =

void glTextureColorMaskSGIS (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)

Rejected: glTextureColorMaskSGIS ... [entry point unsupported by GLEW]

str =

void glGetTexFilterFuncSGIS (GLenum target, GLenum filter, GLfloat *weights)

Found: glGetTexFilterFuncSGIS ...(re)creating M-File wrapper.

str =

void glTexFilterFuncSGIS (GLenum target, GLenum filter, GLsizei n, const GLfloat *weights)

Found: glTexFilterFuncSGIS ...

str =

void glAsyncMarkerSGIX (GLuint marker)

Found: glAsyncMarkerSGIX ...

str =

GLint glFinishAsyncSGIX (GLuint *markerp)

Found: glFinishAsyncSGIX ...(re)creating M-File wrapper.

str =

GLint glPollAsyncSGIX (GLuint *markerp)

Found: glPollAsyncSGIX ...(re)creating M-File wrapper.

str =

GLuint glGenAsyncMarkersSGIX (GLsizei range)

Found: glGenAsyncMarkersSGIX ...

str =

void glDeleteAsyncMarkersSGIX (GLuint marker, GLsizei range)

Found: glDeleteAsyncMarkersSGIX ...

str =

GLboolean glIsAsyncMarkerSGIX (GLuint marker)

Found: glIsAsyncMarkerSGIX ...

str =

void glFlushRasterSGIX (void)

Found: glFlushRasterSGIX ...

str =

void glFragmentColorMaterialSGIX (GLenum face, GLenum mode)

Found: glFragmentColorMaterialSGIX ...

str =

void glFragmentLightfSGIX (GLenum light, GLenum pname, GLfloat param)

Found: glFragmentLightfSGIX ...

str =

void glFragmentLightfvSGIX (GLenum light, GLenum pname, const GLfloat *params)

Found: glFragmentLightfvSGIX ...

str =

void glFragmentLightiSGIX (GLenum light, GLenum pname, GLint param)

Found: glFragmentLightiSGIX ...

str =

void glFragmentLightivSGIX (GLenum light, GLenum pname, const GLint *params)

Found: glFragmentLightivSGIX ...

str =

void glFragmentLightModelfSGIX (GLenum pname, GLfloat param)

Found: glFragmentLightModelfSGIX ...

str =

void glFragmentLightModelfvSGIX (GLenum pname, const GLfloat *params)

Found: glFragmentLightModelfvSGIX ...

str =

void glFragmentLightModeliSGIX (GLenum pname, GLint param)

Found: glFragmentLightModeliSGIX ...

str =

void glFragmentLightModelivSGIX (GLenum pname, const GLint *params)

Found: glFragmentLightModelivSGIX ...

str =

void glFragmentMaterialfSGIX (GLenum face, GLenum pname, GLfloat param)

Found: glFragmentMaterialfSGIX ...

str =

void glFragmentMaterialfvSGIX (GLenum face, GLenum pname, const GLfloat *params)

Found: glFragmentMaterialfvSGIX ...

str =

void glFragmentMaterialiSGIX (GLenum face, GLenum pname, GLint param)

Found: glFragmentMaterialiSGIX ...

str =

void glFragmentMaterialivSGIX (GLenum face, GLenum pname, const GLint *params)

Found: glFragmentMaterialivSGIX ...

str =

void glGetFragmentLightfvSGIX (GLenum light, GLenum pname, GLfloat *params)

Found: glGetFragmentLightfvSGIX ...(re)creating M-File wrapper.

str =

void glGetFragmentLightivSGIX (GLenum light, GLenum pname, GLint *params)

Found: glGetFragmentLightivSGIX ...(re)creating M-File wrapper.

str =

void glGetFragmentMaterialfvSGIX (GLenum face, GLenum pname, GLfloat *params)

Found: glGetFragmentMaterialfvSGIX ...(re)creating M-File wrapper.

str =

void glGetFragmentMaterialivSGIX (GLenum face, GLenum pname, GLint *params)

Found: glGetFragmentMaterialivSGIX ...(re)creating M-File wrapper.

str =

void glLightEnviSGIX (GLenum pname, GLint param)

Rejected: glLightEnviSGIX ... [entry point unsupported by GLEW]

str =

void glFrameZoomSGIX (GLint factor)

Found: glFrameZoomSGIX ...

str =

void glIglooInterfaceSGIX (GLenum pname, const void *params)

Found: glIglooInterfaceSGIX ...(re)creating M-File wrapper.

str =

GLint glGetInstrumentsSGIX (void)

Rejected: glGetInstrumentsSGIX ... [entry point unsupported by GLEW]

str =

void glInstrumentsBufferSGIX (GLsizei size, GLint *buffer)

Rejected: glInstrumentsBufferSGIX ... [entry point unsupported by GLEW]

str =

GLint glPollInstrumentsSGIX (GLint *marker_p)

Rejected: glPollInstrumentsSGIX ... [entry point unsupported by GLEW]

str =

void glReadInstrumentsSGIX (GLint marker)

Rejected: glReadInstrumentsSGIX ... [entry point unsupported by GLEW]

str =

void glStartInstrumentsSGIX (void)

Rejected: glStartInstrumentsSGIX ... [entry point unsupported by GLEW]

str =

void glStopInstrumentsSGIX (GLint marker)

Rejected: glStopInstrumentsSGIX ... [entry point unsupported by GLEW]

str =

void glGetListParameterfvSGIX (GLuint list, GLenum pname, GLfloat *params)

Rejected: glGetListParameterfvSGIX ... [entry point unsupported by GLEW]

str =

void glGetListParameterivSGIX (GLuint list, GLenum pname, GLint *params)

Rejected: glGetListParameterivSGIX ... [entry point unsupported by GLEW]

str =

void glListParameterfSGIX (GLuint list, GLenum pname, GLfloat param)

Rejected: glListParameterfSGIX ... [entry point unsupported by GLEW]

str =

void glListParameterfvSGIX (GLuint list, GLenum pname, const GLfloat *params)

Rejected: glListParameterfvSGIX ... [entry point unsupported by GLEW]

str =

void glListParameteriSGIX (GLuint list, GLenum pname, GLint param)

Rejected: glListParameteriSGIX ... [entry point unsupported by GLEW]

str =

void glListParameterivSGIX (GLuint list, GLenum pname, const GLint *params)

Rejected: glListParameterivSGIX ... [entry point unsupported by GLEW]

str =

void glPixelTexGenSGIX (GLenum mode)

Found: glPixelTexGenSGIX ...

str =

void glDeformationMap3dSGIX (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble *points)

Rejected: glDeformationMap3dSGIX ... [entry point unsupported by GLEW]

str =

void glDeformationMap3fSGIX (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat *points)

Rejected: glDeformationMap3fSGIX ... [entry point unsupported by GLEW]

str =

void glDeformSGIX (GLbitfield mask)

Found: glDeformSGIX ...(re)creating M-File wrapper.

str =

void glLoadIdentityDeformationMapSGIX (GLbitfield mask)

Found: glLoadIdentityDeformationMapSGIX ...(re)creating M-File wrapper.

str =

void glReferencePlaneSGIX (const GLdouble *equation)

Found: glReferencePlaneSGIX ...

str =

void glSpriteParameterfSGIX (GLenum pname, GLfloat param)

Found: glSpriteParameterfSGIX ...

str =

void glSpriteParameterfvSGIX (GLenum pname, const GLfloat *params)

Found: glSpriteParameterfvSGIX ...

str =

void glSpriteParameteriSGIX (GLenum pname, GLint param)

Found: glSpriteParameteriSGIX ...

str =

void glSpriteParameterivSGIX (GLenum pname, const GLint *params)

Found: glSpriteParameterivSGIX ...

str =

void glTagSampleBufferSGIX (void)

Found: glTagSampleBufferSGIX ...

str =

void glColorTableSGI (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *table)

Found: glColorTableSGI ...

str =

void glColorTableParameterfvSGI (GLenum target, GLenum pname, const GLfloat *params)

Found: glColorTableParameterfvSGI ...

str =

void glColorTableParameterivSGI (GLenum target, GLenum pname, const GLint *params)

Found: glColorTableParameterivSGI ...

str =

void glCopyColorTableSGI (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)

Found: glCopyColorTableSGI ...

str =

void glGetColorTableSGI (GLenum target, GLenum format, GLenum type, void *table)

Found: glGetColorTableSGI ...(re)creating M-File wrapper.

str =

void glGetColorTableParameterfvSGI (GLenum target, GLenum pname, GLfloat *params)

Found: glGetColorTableParameterfvSGI ...(re)creating M-File wrapper.

str =

void glGetColorTableParameterivSGI (GLenum target, GLenum pname, GLint *params)

Found: glGetColorTableParameterivSGI ...(re)creating M-File wrapper.

str =

void glFinishTextureSUNX (void)

Found: glFinishTextureSUNX ...

str =

void glGlobalAlphaFactorbSUN (GLbyte factor)

Found: glGlobalAlphaFactorbSUN ...

str =

void glGlobalAlphaFactorsSUN (GLshort factor)

Found: glGlobalAlphaFactorsSUN ...

str =

void glGlobalAlphaFactoriSUN (GLint factor)

Found: glGlobalAlphaFactoriSUN ...

str =

void glGlobalAlphaFactorfSUN (GLfloat factor)

Found: glGlobalAlphaFactorfSUN ...

str =

void glGlobalAlphaFactordSUN (GLdouble factor)

Found: glGlobalAlphaFactordSUN ...

str =

void glGlobalAlphaFactorubSUN (GLubyte factor)

Found: glGlobalAlphaFactorubSUN ...

str =

void glGlobalAlphaFactorusSUN (GLushort factor)

Found: glGlobalAlphaFactorusSUN ...

str =

void glGlobalAlphaFactoruiSUN (GLuint factor)

Found: glGlobalAlphaFactoruiSUN ...

str =

void glDrawMeshArraysSUN (GLenum mode, GLint first, GLsizei count, GLsizei width)

Rejected: glDrawMeshArraysSUN ... [entry point unsupported by GLEW]

str =

void glReplacementCodeuiSUN (GLuint code)

Found: glReplacementCodeuiSUN ...

str =

void glReplacementCodeusSUN (GLushort code)

Found: glReplacementCodeusSUN ...

str =

void glReplacementCodeubSUN (GLubyte code)

Found: glReplacementCodeubSUN ...

str =

void glReplacementCodeuivSUN (const GLuint *code)

Found: glReplacementCodeuivSUN ...

str =

void glReplacementCodeusvSUN (const GLushort *code)

Found: glReplacementCodeusvSUN ...

str =

void glReplacementCodeubvSUN (const GLubyte *code)

Found: glReplacementCodeubvSUN ...

str =

void glReplacementCodePointerSUN (GLenum type, GLsizei stride, const void **pointer)

/bin/bash: -c: line 0: unexpected EOF while looking for matching `"'
/bin/bash: -c: line 1: syntax error: unexpected end of file
Rejected: glReplacementCodePointerSUN ... [pointer double indirection]

str =

void glColor4ubVertex2fSUN (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y)

Found: glColor4ubVertex2fSUN ...

str =

void glColor4ubVertex2fvSUN (const GLubyte *c, const GLfloat *v)

Found: glColor4ubVertex2fvSUN ...

str =

void glColor4ubVertex3fSUN (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z)

Found: glColor4ubVertex3fSUN ...

str =

void glColor4ubVertex3fvSUN (const GLubyte *c, const GLfloat *v)

Found: glColor4ubVertex3fvSUN ...

str =

void glColor3fVertex3fSUN (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z)

Found: glColor3fVertex3fSUN ...

str =

void glColor3fVertex3fvSUN (const GLfloat *c, const GLfloat *v)

Found: glColor3fVertex3fvSUN ...

str =

void glNormal3fVertex3fSUN (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)

Found: glNormal3fVertex3fSUN ...

str =

void glNormal3fVertex3fvSUN (const GLfloat *n, const GLfloat *v)

Found: glNormal3fVertex3fvSUN ...

str =

void glColor4fNormal3fVertex3fSUN (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)

Found: glColor4fNormal3fVertex3fSUN ...

str =

void glColor4fNormal3fVertex3fvSUN (const GLfloat *c, const GLfloat *n, const GLfloat *v)

Found: glColor4fNormal3fVertex3fvSUN ...

str =

void glTexCoord2fVertex3fSUN (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z)

Found: glTexCoord2fVertex3fSUN ...

str =

void glTexCoord2fVertex3fvSUN (const GLfloat *tc, const GLfloat *v)

Found: glTexCoord2fVertex3fvSUN ...

str =

void glTexCoord4fVertex4fSUN (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w)

Found: glTexCoord4fVertex4fSUN ...

str =

void glTexCoord4fVertex4fvSUN (const GLfloat *tc, const GLfloat *v)

Found: glTexCoord4fVertex4fvSUN ...

str =

void glTexCoord2fColor4ubVertex3fSUN (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z)

Found: glTexCoord2fColor4ubVertex3fSUN ...

str =

void glTexCoord2fColor4ubVertex3fvSUN (const GLfloat *tc, const GLubyte *c, const GLfloat *v)

Found: glTexCoord2fColor4ubVertex3fvSUN ...

str =

void glTexCoord2fColor3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z)

Found: glTexCoord2fColor3fVertex3fSUN ...

str =

void glTexCoord2fColor3fVertex3fvSUN (const GLfloat *tc, const GLfloat *c, const GLfloat *v)

Found: glTexCoord2fColor3fVertex3fvSUN ...

str =

void glTexCoord2fNormal3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)

Found: glTexCoord2fNormal3fVertex3fSUN ...

str =

void glTexCoord2fNormal3fVertex3fvSUN (const GLfloat *tc, const GLfloat *n, const GLfloat *v)

Found: glTexCoord2fNormal3fVertex3fvSUN ...

str =

void glTexCoord2fColor4fNormal3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)

Found: glTexCoord2fColor4fNormal3fVertex3fSUN ...

str =

void glTexCoord2fColor4fNormal3fVertex3fvSUN (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v)

Found: glTexCoord2fColor4fNormal3fVertex3fvSUN ...

str =

void glTexCoord4fColor4fNormal3fVertex4fSUN (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w)

Found: glTexCoord4fColor4fNormal3fVertex4fSUN ...

str =

void glTexCoord4fColor4fNormal3fVertex4fvSUN (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v)

Found: glTexCoord4fColor4fNormal3fVertex4fvSUN ...

str =

void glReplacementCodeuiVertex3fSUN (GLuint rc, GLfloat x, GLfloat y, GLfloat z)

Found: glReplacementCodeuiVertex3fSUN ...

str =

void glReplacementCodeuiVertex3fvSUN (const GLuint *rc, const GLfloat *v)

Found: glReplacementCodeuiVertex3fvSUN ...

str =

void glReplacementCodeuiColor4ubVertex3fSUN (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z)

Found: glReplacementCodeuiColor4ubVertex3fSUN ...

str =

void glReplacementCodeuiColor4ubVertex3fvSUN (const GLuint *rc, const GLubyte *c, const GLfloat *v)

Found: glReplacementCodeuiColor4ubVertex3fvSUN ...

str =

void glReplacementCodeuiColor3fVertex3fSUN (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z)

Found: glReplacementCodeuiColor3fVertex3fSUN ...

str =

void glReplacementCodeuiColor3fVertex3fvSUN (const GLuint *rc, const GLfloat *c, const GLfloat *v)

Found: glReplacementCodeuiColor3fVertex3fvSUN ...

str =

void glReplacementCodeuiNormal3fVertex3fSUN (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)

Found: glReplacementCodeuiNormal3fVertex3fSUN ...

str =

void glReplacementCodeuiNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *n, const GLfloat *v)

Found: glReplacementCodeuiNormal3fVertex3fvSUN ...

str =

void glReplacementCodeuiColor4fNormal3fVertex3fSUN (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)

Found: glReplacementCodeuiColor4fNormal3fVertex3fSUN ...

str =

void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *c, const GLfloat *n, const GLfloat *v)

Found: glReplacementCodeuiColor4fNormal3fVertex3fvSUN ...

str =

void glReplacementCodeuiTexCoord2fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z)

Found: glReplacementCodeuiTexCoord2fVertex3fSUN ...

str =

void glReplacementCodeuiTexCoord2fVertex3fvSUN (const GLuint *rc, const GLfloat *tc, const GLfloat *v)

Found: glReplacementCodeuiTexCoord2fVertex3fvSUN ...

str =

void glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)

Found: glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN ...

str =

void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v)

Found: glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN ...

str =

void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)

Found: glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN ...

str =

void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v)

Found: glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ...
diary off
